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  1. #1
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    Magsman (Lvl 14)

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    RG [Pathfinder] Homebrew Game

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  • #2
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    Ignore Aleeshot

    Character

    Code:
    Iseldyr “Ice” Mandragoran
       
      Elf Wizard 1
      Size: Medium
      Gender: male
      Alignment: True Neutral
       
      Abilities: 
      Strength: 7                    BAB: +0          Spell res. 0
      Dexterity: 13                 CMB: -2          Spell fail 0%
      Constitution: 8              CMD: 9
      Intelligence: 20  Speed: 30’
      Wisdom: 14                  Init +1
      Charisma: 7                  ACP: 0
       
      HP: 5
      AC: 12, Touch 12, Flat footed 10 (+4 mage armor)
       
      Fort: -1
      Ref: +1
      Will: +4
       
      Weapon:                                  Attack                          damage            Critical
        Quarterstaff (using 1 head)        -2                                 1d6-2               x2
      Longbow                                  +1                                1d8                  x3
      Burning hands                           15’ cone reflex          1d4 fire            n/a
      Magic missile                            auto hit, 110’                1d4+1              n/a
       
      Languages:
      Common
      Elven
      Goblin
      Draconic
      Orc
      Celestial
      gnome
       
      Elf Traits:
      Low light vision: elves can see twice as far as humans in conditions of low light
      Elven Immunities: Elves are immune to magic sleep effects and get a +2 racial bonus to saves against enchantment spells and effects
      Elven magic: Elves receive a +2 racial enhancement bonus on caster level chgecks to overcome spell resistance. In addition, elves receive a +2 racial bonus too identify the properties of a magic Item when making a spellcraft check
       
       
      Skills: Heal +6
      Knowledge (arcane) +9
      Perception +8
      Sense Motive +6
      Spellcraft +9
      Use magic Device +2
       
      Feats:
      Dodge
       
      Equipment:
      2 flasks-3 lbs
      explorers outfit-8
      spell component pouch-2
      belt pouch-1/2
      3 vials-3
      longbow-3
      quarterstaff-4
      20 arrows-1
       
      total weight: 22.5 lbs
       
      light: 23
      Medium: 46
      Max: 70
       
      Age: 155 years
      Height: 6’0”
      Weight: 124
    Last edited by Aleeshot; Friday, 26th February, 2010 at 07:29 PM. Reason: Code. Scrollboxes ftw.
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  • #3
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    Superhero (Lvl 15)

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    Code:
    Name: Brother Darion
    Class: Cleric
    Race: Human
    Size: Medium
    Gender: Male
    Alignment: Neutral Good
    Deity: Lathander
     
    Str: 16 +3 (05pts.)     Level: 2        XP: 1,500
    Dex: 10 +0 (00pts.)     BAB: +1         HP: 21 (1d8+6+2+2+3)
    Con: 12 +1 (02pts.)     CMB: +4         CMD: 14
    Int: 10 +0 (00pts.)     Speed: 20'      Dmg Red: none
    Wis: 14 +2 (05pts.)     Init: +0        Spell Res: 0%
    Cha: 13 +1 (03pts.)     ACP: -6         Spell Fail: n/a (divine)
    
    Max-2 HP Option. Fav lev bonuses added to HP  
    
                       Base  Armor Shld   Dex  Size   Nat  Misc  Total
    Armor:              10    +6    +2    +0    +0    +0    +0    18
    Touch: 10              Flatfooted: 18
     
                             Base   Mod  Misc  Total
    Fort:                      3    +1   +0     +4
    Ref:                       0    +0   +0     +0
    Will:                      3    +2   +0     +5
    
    Weapon                  Attack   Damage  Critical Range
    Heavy mace                +4     1d8+2      x2
    Dagger(range)             +1     1d4+3   19-20x2   10'
    
    Languages: Common
     
    Human Racial Abilities:
     +2 to any one ability 
     Size: Medium
     Bonus feat at 1st lvl
     +1 skill rank at 1st lvl, +1 additional skill rank at each lvl after  first
     Favored Class: Any
     
    Class Abilities:
    Aura, channel energy 1d6, domains (sun, heroism), orisons
     
    Feats:
     Simple Weapon Proficiency(all) - Cleric
     Armor Proficiency(light) - Cleric
     Armor Proficiency (medium) - Cleric
     Shield Proficiency - Cleric
     Toughness - Human
     Selective Channel - Level 1
     
    Skill Points: 6 (2 + INT mod/level+human) Ranks: 4
    Skills                   Ranks Mod  CS  Misc  ACP  Total
    Heal                       1   +2   +3              +6
    Knowledge(religion)        1   -1   +3              +3
    Spellcraft                  1   +0   +3              +4
    Diplomacy
    Sense Motive
    Heal
    
    
    Spells Prepared:
    0 - Light, Create Water, Detect Magic, Guidance
    1 - Shield of Faith - Bless, Command, Protection from Evil
    
    
    Equipment:                                             Cost  Weight
    Traveler's Outfit                                      free     0lb
    
    Backpack                                                 2gp    2lb
    -torches(4)                                              4cp    4lb
    -waterskins(2)                                           2gp    8lb
    -rations,trail(4days)                                    2gp    4lb
    -rope(50',hempen)                                        1gp   10lb
    Bedroll                                                  1sp    5lb
    Belt Pouch                                               1gp   .5lb
    -flint&steel                                             1gp    ---
    -whetstone                                               2cp    1lb
    -potion:cure light wounds(1d8+1)                        50gp  .25lb
    
    Breastblade 150
    heavy wood shield 7
    Mace, heavy 12
     
    Total Weight: 88lbs      Money:  15gp  8sp  4cp
                             
                               Lgt   Med   Hvy  Lift O.H./O.G. Push
    Max Weight:                
     
    Age: 24
    Height: 5'8"
    Weight: 240lbs.
    Eyes: Blue
    Hair: Blond
    Skin: light tan
    Last edited by Walking Dad; Tuesday, 17th August, 2010 at 01:07 PM. Reason: domain change
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  • #4
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    Magsman (Lvl 14)

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    Code:
    Name: Braxs Bearstorm
    Class: Barbarian
    Race: Human
    Size: Medium
    Gender: Male
    Alignment: Chaotic Good
    Deity: Tempus
     
    Str: 18 +4 (10pts.)     Level: 1        XP: 0
    Dex: 10 +0 (00pts.)     BAB: +1         HP: 18 (1d12+2+3+1)
    Con: 14 +2 (05pts.)     CMB: +5         CMD: 15
    Int:  8 -1 (-2pts.)     Speed: 30'      Dmg Red: none yet
    Wis: 13 +1 (03pts.)     Init: +0        Spell Res: 0%
    Cha:  9 -1 (-1pts.)     ACP: -6         Spell Fail: n/a
     
                       Base  Armor Shld   Dex  Size   Nat  Misc  Total
    Armor:              10    +5    +2    +0    +0    +0    +0    17
    Touch: 10              Flatfooted: 17
     
                             Base   Mod  Misc  Total
    Fort:                      2    +2   +0     +4
    Ref:                       0    +0   +0     +0
    Will:                      0    +1   +0     +1
     
    Weapon                  Attack   Damage  Critical Range
    Battleaxe                 +7     1d8+4      x3     ---
    Dagger(melee)             +5     1d4+4   19-20x2
    Heavy,shield(spiked)      +5     1d6+2      x2
    Dagger(range)             +1     1d4+4   19-20x2   10'
    Throwing axe              +1     1d6+4      x2     10'
     
    Languages: Common
     
    Human Racial Abilities:
     +2 to any one ability 
     Size: Medium
     Bonus feat at 1st lvl
     +1 skill rank at 1st lvl, +1 additional skill rank at each lvl after first
     Favored Class: Any
     
    Class Abilities:
     Fast Movement
     Rage
     
    Feats:
     Simple Weapon Proficiency(all) - Barbarian
     Martial Weapon Proficiency(all) - Barbarian
     Armor Proficiency(light) - Barbarian
     Armor Proficiency (medium) - Barbarian
     Shield Proficiency - Barbarian
     Toughness - Human
     Weapon Focus - Level 1
     
    Skill Points: 3 (4 + INT mod/level) Ranks: 4
    Skills                   Ranks Mod  CS  Misc  ACP  Total
    Survival                   1   +1   +3              +5
    Perception                 1   +1   +3              +5
    Intimidate                 1   -1   +3              +3
    Knowledge(nature)          1   -1   +3              +3
     
    Equipment:                                             Cost  Weight
    Traveler's Outfit                                      free     0lb
    Battle Axe(masterwork)                                 310gp    6lb
    Dagger                                                   2gp    1lb
    Throwing Axe                                             8gp    2lb
    Scale Armor                                             50gp   30lb
    Shield,heavy(spiked)                                    30gp   20lb
    Backpack                                                 2gp    2lb
    -torches(4)                                              4cp    4lb
    -waterskins(2)                                           2gp    8lb
    -rations,trail(4days)                                    2gp    4lb
    -rope(50',hempen)                                        1gp   10lb
    Bedroll                                                  1sp    5lb
    Belt Pouch                                               1gp   .5lb
    -flint&steel                                             1gp    ---
    -whetstone                                               2cp    1lb
    -potion:cure light wounds(1d8+1)                        50gp  .25lb
    -potion:stabilize                                       25gp  .25lb 
     
    Total Weight: 88lbs      Money:  15gp  8sp  4cp
     
                               Lgt   Med   Hvy  Lift O.H./O.G. Push
    Max Weight:                100   200   300     300/600    1,500
     
    Age: 34
    Height: 6'4"
    Weight: 280lbs.
    Eyes: Brown
    Hair: Brown
    Skin: light
    apperance
    With his beard scraggly and hair also in disarry, Braxs looks like the typical Northman. A fur cloak and horned helm add to his more feral look. And the large man can be very intimidating when angry.


    Background
    Leaving Icewind Dale in search of adventure, Braxs found himself in the City of Splendors. Within the more civilized society the northman became bored quickly, and found himself in fight after fight in tavern after tavern. Finally on day when he was released from jail for drunken brawling he was approached by men looking for a strong arm to help with a problem, and Braxs agreed only of to get paid for fighting.
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  • #5
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    Novice (Lvl 1)

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    Ignore Aleeshot
    Thanks for the tip. The structure is a bit like html code...
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  • #6
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    Ignore Aleeshot
    Gandalf, how are we planning on leveling characters? Updates to stats may be annoying...
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  • #7
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    Scout (Lvl 6)



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    Ignore ghostcat
    Code:
    Name: Celeste
    Class: Rogue(2)
    Race: Elf
    Size: Medium
    Gender: Female
    Alignment: Chaotic Neutral
    Deity: 
     
    Str: 10 +0 (XXp.)     Level: 1        XP: 1000
    Dex: 18 +4 (XXp.)     BAB: +1         HP: 16 (1d8)+1
    Con: 10 +0 (XXp.)     Grapple: +1     Dmg Red: 
    Int: 12 +1 (XXp.)     Speed: 30'      Spell Res: 0
    Wis: 12 +1 (XXp.)     Init: +4        Spell Save: +X
    Cha: 10 +0 (XXp.)     ACP: +0         Spell Fail: 10%
     
                       Base  Armor Shld   Dex  Size   Nat  Misc  Total
    Armor:              10    +2    +0    +4    +0    +0    +0    16
    Touch: 14              Flatfooted: 12
     
                             Base   Mod  Misc  Total
    Fort:                      0    +0    +0    +0
    Ref:                       3    +4    +0    +7
    Will:                      0    +1    +0    +1
      
    Weapon                  Attack   Damage     Critical
    Crossbow, Light           +5     1d8        19-20/x2 80'
    Masterwork Longsword      +2     1d8        19-20/x2
    Sword, Short              +1     1d6        19-20/x2
     
    Languages: Common, Elven, Gnome, Goblin
     
    Elven Racial Abilities: 
    - Elven Immunities, 
    - Elven Magic, 
    - Immunity To Magical Sleep, 
    - Keen Senses, 
    - Weapon Familiarity
     
    Abilities: 
    - Sneak Attack (1d6), 
    - Trapfinding,
    - Trap Spotter 
     
    Feats: 
    - Armor Proficiency (Rogue), 
    - Light Armor (Rogue), 
    - Simple Weapon Proficiency (Rogue), 
    - Two-Weapon Fighting (Level 1)
     
    Skill Points: 9       Max Ranks: 1/1
    Skills                   Ranks  Mod  Misc  Total
    Acrobatics                 2    +4    +3    +9
    Appraise                   0    +1    +0    +1
    Bluff                      1    +0    +3    +4
    Climb                      2    +0    +3    +5
    Craft (Untrained)          0    +1    +0    +1
    Diplomacy                  1    +0    +3    +4
    Disable Device             2    +4    +4    +10
    Disguise                   0    +0    +0    +0
    Escape Artist              1    +4    +3    +8
    Fly                        0    +4    +0    +4
    Heal                       0    +1    +0    +1
    Intimidate                 0    +0    +0    +0
    Knowledge (Local)          1    +1    +3    +5
    Linguistics(Goblin)        1    +1    +3    +5
    Perception                 2    +1    +5    +8
    Perception (Trapfinding)   2    +1    +6    +9
    Perform (Untrained)        0    +0    +0    +0
    Ride                       0    +4    +0    +4
    Sense Motive               2    +1    +3    +6
    Stealth                    2    +4    +3    +9
    Survival                   0    +1    +0    +1
    Swim                       0    +0    +0    +0
    Use Magic Device           1    +0    +3    +4
     
    Equipment:               Cost  Weight
    Masterwork Longsword     315gp  4Ils
    Sword, Short             10gp   2Ils
    Crossbow, Light          35gp   4Ils
    Bolts, Crossbow (10)     1gp    1Ils
    Leather                  10gp   15Ils
    Traveler's Outfit        0cp    5Ils
    Pouch (Belt)             1gp    0.5Ils
    - Candle                 1cp    0Ils
    - Chalk (1 Piece)        1cp    0Ils
    - Chalk (1 Piece)        1cp    0Ils
    - Sunrod                 2gp    1Ils
    - Tanglefoot Bag         50gp   4Ils
    Thieves' Tools           30gp   1Ils
    Total Weight:32.5 lbs.      Money: 795gp 9sp 7cp
     
                               Lgt   Med   Hvy  Lift  Push
    Max Weight:                 33    66   100
     
    Age: 114
    Height: 5' 7"
    Weight: 96 lbs.
    Eyes: Brown
    Hair: Auburn
    Skin:
    Apperance
    Celete is a small, thin, young elven female. Normally she wears a dark gray, hooded cloak over black leather armor. Celeste has shoulder length auburn hair, which she normally lets loose. However, when she is working, she ties it in a pony tail to keep it out of the way.
    Background
    Born 'edammair the only daughter of the elven noble Talnordoien Faelandalan, she had a very sheltered and privileged upbringing. However, even as a child Celeste did not fit the mould of an elven lady and was forever in trouble. This mainly involved ignoring her lessons and sneaking off to watch her brothers' weapon training.

    Finally, as she approached adulthood, she decided that she was sick of the elven aristocracy and run away. Making her way to the human city of Waterdeep, she set herself up as a bounty hunter and adopted a human nom de guerre.
    Money Management
    Code:
    Transaction 				Credit	Debit
    Payment for Returning Ring 		 1000
    Fifth Share of CLW Wand                          150


    Last edited by ghostcat; Wednesday, 11th August, 2010 at 08:12 AM. Reason: Applied Level 2 Updates

  • #8
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    Code:
    Name: Bunweck Keznosten
    Class: Bard(1)
    Race: Gnome
    Size: Small
    Gender: Female
    Alignment: Chaotic Good
    Deity: 
     
    Str: 10 +0      Level: 1        XP: 0
    Dex: 14 +2      BAB: +0         HP: 8 (1d8)
    Con: 10 +0      CMB: -1         CMD: 11
    Int: 14 +2      Speed: 20'      Spell Res: 0
    Wis: 10 +0      Init: +2        Spell Save: +2 vs. Illusions
    Cha: 16 +3      ACP: -2         Spell Fail: 0%
     
                       Base  Armor Shld   Dex  Size   Nat  Misc  Total
    Armor:              10    +4    +0    +2    +1    +0    +0    17
    Touch: 13              Flatfooted: 15
     
                             Base   Mod  Misc  Total
    Fort:                      0    +0    +0    +0
    Ref:                       2    +2    +0    +4
    Will:                      2    +0    +0    +2
      
    Weapon                  Attack   Damage     Critical
    Rapier                    +2     1d6+0        18-20/x2
     
    Languages: Common, Gnome, Sylvan, Elven, Goblin
     
    Gnome Racial Abilities: 
    - Small size 
    - Slow Speed
    - Low-light vision
    - Defensive training (+4 dodge bonus to AC vs. giants)
    - Gnome Magic (+1 DC on illusions cast, SLA: 1/day dancing lights, ghost sound, prestidigitation, speak with animals; DC 13)
    - Hatred: +1 attack vs. reptilian, goblinoid subtypes
    - Illusion resistance: +2 to saves vs. illusions
    - Keen Senses: +2 to Perception
    - Obsessive: +2 bonus on Profession (Cook)
    - Weapon Familiarity, Gnome
     
    Abilities: 
    - Bardic Knowledge
    - Bardic Performance
    - Cantrips
    - Countersong
    - Distraction
    - Fascinate
    - Inspire Courage +1
     
    Feats: 
    - Light Armor Proficiency (Bard), 
    - Shield Proficiency (Bard),
    - Simple Weapon Proficiency (Bard), 
    - Weapon Finesse (Level 1)
     
    Skill Points: 8       Max Ranks: 1/1
    Skills                   Ranks  Mod  Misc  Total
    Acrobatics                 0    +2    +0    +2
    Appraise                   1    +2    +3    +6
    Bluff                      1    +3    +3    +7
    Climb                      0    +0    +0    +4
    Craft (Untrained)          0    +2    +0    +2
    Diplomacy                  1    +3    +3    +7
    Disable Device             0    +2    +0    +2
    Disguise                   0    +3    +0    +3
    Escape Artist              0    +2    +0    +2
    Fly                        0    +2    +0    +2
    Heal                       0    +0    +0    +0
    Intimidate                 0    +3    +0    +3
    Knowledge (Local)          1    +2    +4    +7
    Knowledge (All others)     0    +2    +1    +3
    Linguistics(Untrained)     0    +2    +0    +2
    Perception                 0    +0    +2    +2
    Perform (Comedy)           1    +3    +3    +7
    Ride                       0    +2    +0    +2
    Sense Motive               1    +0    +3    +4
    Stealth                    1    +2    +3    +6
    Survival                   0    +0    +0    +0
    Swim                       0    +0    +0    +0
     
    Equipment:               Cost  Weight
    Rapier, small             20gp  2lbs
    Chain shirt, small       100gp 12.5lbs
    Backpack                   2gp  1lbs
    Bedroll                    1sp 2.5lbs
    Hooded lantern             7gp  2lbs
    1 pint of oil              1sp  1lbs
    Spell component pouch      5gp  2lbs
    Masterwork chef's knife   50gp  1lbs
    Traveler's outfit (worn)   1gp 2.5lbs
    Scroll case                1gp .5lbs
    -Read magic, know direction 12.5 ea, 25 total
    -Alarm, Charm Person, Comprehend Languages, Cure Light Wounds x3, Detect Secret Doors, Identify, Summon Monster I, Unseen Servant 25 ea., 225 total
    Total Weight: 24.5 lbs.,       Money: 38.8gp 8sp
     
                               Lgt   Med   Hvy  Lift  Push
    Max Weight:                 25    50   75   150    375
     
    Age: 60
    Height: 3'2"
    Weight: 34 lbs.
    Eyes: Green
    Hair: Bright red
    Skin: Freckled
    Description

    Standing just over three feet tall (four with her hat on), Bunweck Keznozten has a cheery, pixie-ish demeanor. Her nimble hands are calloused and scarred from slipped knives and a hundred hot panhandles. She wears her bright red hair in a tight bun, often tucked into her chef's hat. She uses humor to inspire her friends, disarm tense situations, or make a diversion.

    Story

    Bunweck is the daughter of a butcher and a librarian, the youngest of five children, and the only girl. She and her brothers are all graduates of gnomish culinary school. All are accomplished in their own right, and all are highly competitive, especially amongst each other. The oldest, manic Marddex, is a master of meats. Black-haired Davozepen is a saucier extraordinaire. Chubby Gerponzikut knows veggies and fruit. Big-nosed Bumboneck has a good head for bread. And cute, little Bunweck with the saccharine smile is a savant of sweets, a diva of desserts.

    And now, Bunweck is in Waterdeep, working under a tough, no-nonsense dwarf named Dunar, who refers to himself as a "cakesmith." Of course, that's just her day job. A girl can get herself into an awful lot of trouble poking around Waterdeep, and a lot more trouble with the kind of rough company she keeps! Since coming to the big city, she's latched onto a shady elf she met, who calls herself Celeste, constantly begging to be taken along on one of her capers.
    Last edited by Yabanjin; Sunday, 28th February, 2010 at 04:14 AM.
    Living Star Wars: Saga Edition
    Galen Malek
    Male Medium Human Scoundrel 1
    Force 5
    Init +8; Senses Perception +1
    Lang Basic, Binary, Durese, Shyriiwook

    Def Ref 16 (ff 13) Fort 11 Will 12
    hp 18; Threshold 11

    Spd 6
    Melee unarmed -1 (1d4-1)
    Rng blaster pistol +3 (3d6 / 2d6 stun)
    Base Atk +0; Grp -1
    SA Fool's Luck

    Abil Str 8, Dex 16, Con 10, Int 16, Wis 12, Cha 14
    Talents Fool's Luck
    Feats Point Blank Shot, Weapon Proficiency (pistols), Weapon Proficiency (simple weapons), Skill Focus: Mechanics, Tech Specialist
    Skills Gather Information +7, Initiative +8, Knowledge (Technology) +8, Knowledge (Physical Sciences) +8, Mechanics +13, Pilot +8, Stealth +8, Use Computer +8
    Possessions R2 unit, Blaster pistol, sporting (1kg), energy cell x2, power recharger (1kg), tool kit (1kg), 102 credits

  • #9
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    Gallant (Lvl 3)

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    Ignore Tailspinner
    Code:
    Name: Forgath
    Class: Monk
    Race: Dwarf
    Size: Medium
    Gender: Male
    Alignment: Lawful Good
    
    Str: 14 +2 (05pts.)     Level: 1        XP: 0
    Dex: 14 +2 (05pts.)     BAB: +0         HP: 10 (1d8+1+1)
    Con: 12 +1 (00pts.)     CMB: +2 (+4*)   CMD: 15 (17*/19^)
    Int: 10 +0 (00pts.)     Speed: 20'      Dmg Red: none
    Wis: 16 +3 (05pts.)     Init: +2        Spell Res: 0%
    Cha:  8 -1 (00pts.)     ACP: +0         Spell Fail: n/a
                            * Grapple       ^ Bull Rush or Trip
    
               Base  Armor Shld   Dex  Size   Nat  Misc  Total
    Armor:      10    +0    +0    +2    +0    +0    +3    15
    Touch: 15              Flatfooted: 13
    
              Base   Mod  Misc  Total
    Fort:       2    +1   +0     +3
    Ref:        2    +2   +0     +4
    Will:       2    +3   +0     +5
    
    Weapon             Attack   Damage  Critical Range
    Unarmed Strike       +2     1d6+2      x2
    MW Shuriken          +3     1d2+2      x2     10'
    
    Languages: Common, Dwarven
    
    Dwarf Racial Abilities:
     +2 Con, +2 Wis, -2 Cha
     Size: Medium
     Slow and Steady
     Darkvision 60 ft.
     Defensive Training
     Greed
     Hatred
     Hardy
     Stability
     Stonecunning
     Weapon Familiarity
     Favored Class: Any
    
    Class Abilities:
    Feat (improved grapple), flurry of
    blows (-1/-1), stunning fist, unarmed strike.
    
    Feats:
     Improved Unarmed Strike - Monk
     Improved Grapple - Monk
     Defensive Combat Training - Level 1
    
    Skill Points: 4 (4 + INT mod/level)
    Skills        Ranks Mod  CS  Total
    Acrobatics      1   +2   +3   +6
    Climb           1   +2   +3   +6
    Perception      1   +3   +3   +7
    Stealth         1   +2   +3   +6
    
    Equipment:               Cost  Weight
    Monk's Outfit            free     0lb
    
    Backpack                  2gp     2lb
    -MW shuriken(70)        434gp     7lb
    -bag of caltrops(10)     10gp    20lb
    
    Total Weight: 29lbs      Money:  5pp  4gp
    
                 Lgt   Med   Hvy   Lift  Push
    Max Weight:  58#   116#  175#  350#  875#
    
    Age: 64
    Height: 4'2"
    Weight: 185lbs.
    Eyes: Brown
    Hair: Black
    Skin: Dark

  • #10
    Registered User
    Waghalter (Lvl 7)

    Songdragon's Avatar

    Join Date
    Aug 2004
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    BC, Canada
    Posts
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    Ignore Songdragon
    (no longer in campaign)
    Last edited by Songdragon; Monday, 10th May, 2010 at 07:43 PM.

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