Star Wars Saga: The Dawn of Defiance [OOC Thread] - Page 21





+ Log in or register to post
Page 21 of 90 FirstFirst ... 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 71 ... LastLast
Results 201 to 210 of 897
  1. #201
    Registered User
    Defender (Lvl 8)

    perrinmiller's Avatar

    Join Date
    Mar 2010
    Location
    Tokyo, Japan
    Posts
    7,288
    GM's Day Gygax Memorial Fund Pathfinder

    Ignore perrinmiller
    Quote Originally Posted by Songdragon View Post
    Well, I would say lying is taking it a little bit too far. But yes Mir has omitted her force use. First off consider the times we, the characters, are living in. Jedi purge and all that. Second, we just met today.
    I was intending to do the same thing, but swapped out Force Sensitive for Vehicular Combat after the first battle.

    But I did see you gave us a hint about your abilities to slide your way around potential problems in the future.
    Playing & DMing: PF and SWSE

 

  • #202
    Registered User
    Defender (Lvl 8)

    perrinmiller's Avatar

    Join Date
    Mar 2010
    Location
    Tokyo, Japan
    Posts
    7,288
    GM's Day Gygax Memorial Fund Pathfinder

    Ignore perrinmiller
    Possum: Can you post the picture as is from the source material for reference? I have done so by just screen capturing it.

    With MS Office Picture Manager you can paste it in, crop, and convert from bitmap to PNG or JPG if desired. All pretty quick and easy.

    With it as a reference we can use the tac grid easier.

    Also do you have Excel Tac Grids with rows and columns labeled can be quickly made into pictures as well. Just ctrl-c the highlighted cells and paste into MS Office Picture Manager as well.

    Of course if you don't have MS Office that can be tough.

    However, I have already said that I have the source material and choose to not spoil the game for myself. It looks like the Encounter Maps don't contain spoiler info so I don't mind posting them up if you want.
    Playing & DMing: PF and SWSE

  • #203
    Registered User
    Waghalter (Lvl 7)

    possum's Avatar

    Join Date
    Mar 2004
    Location
    Columbia, MO
    Posts
    2,503

    Ignore possum
    One thing, I highly advise everyone to go to the WotC site and DL the source material, even if you don't want to spoil yourself. I know that in the past few days I've gone on a little downloading spree with several of their articles. I want to make sure that I'll have access to them for a long time after they take the site down.

    EDIT: Hey, PM, can you tell the row & column settings for the map you made?
    Last edited by possum; Wednesday, 28th April, 2010 at 03:07 PM.

  • #204
    Registered User
    Defender (Lvl 8)

    perrinmiller's Avatar

    Join Date
    Mar 2010
    Location
    Tokyo, Japan
    Posts
    7,288
    GM's Day Gygax Memorial Fund Pathfinder

    Ignore perrinmiller
    I had a blank tac grid with squares already made in Excel for my first D&D PBeM games. I simply added the numbers and letters into the cells along the edge of the sectioned area.

    If you have Excel, I can upload the file as an attachment for you. It is probably easier and quicker than what you are already doing.

    If not, I can update it whenever I post if everyone's movements are properly defined with their grid references. It's not a problem for me. In another Excel sheet I have colored circles with letters in them for character and bad guy tokens. We can use 2 letters so everything can be obvious there too, not so much need for a key. (i.e. Mack=Mk, Mir=Mr, Sloor=Sr, Trooper #1=T1, etc...)

    I used Excel for D&D tac grids before I got into Campaign Cartographer 2 software.

    BTW, I fixed the source material image, I think. It wouldn't display properly in preview and afterward.
    Playing & DMing: PF and SWSE

  • #205
    Registered User
    Waghalter (Lvl 7)

    possum's Avatar

    Join Date
    Mar 2004
    Location
    Columbia, MO
    Posts
    2,503

    Ignore possum
    I have Excel 2003, if the year makes a difference. Thanks a lot.

  • #206
    Registered User
    Defender (Lvl 8)

    perrinmiller's Avatar

    Join Date
    Mar 2010
    Location
    Tokyo, Japan
    Posts
    7,288
    GM's Day Gygax Memorial Fund Pathfinder

    Ignore perrinmiller
    I will forward tonight. Sorry guys, AFK for next 12 hours. Mack has an update once possum answers the questions.
    Playing & DMing: PF and SWSE

  • #207
    3 rings to bind them all! COPPER SUBSCRIBER
    Gallant (Lvl 3)

    Binder Fred's Avatar

    Join Date
    Apr 2008
    Location
    Eastern Canada
    Posts
    2,455

    Ignore Binder Fred
    Though the ascii maps where working very well, now that we caught the trick of making the changes ourselves and pasting the maps back into our action post (something the Excel sheet won't allow you to do, I imagine). Don't know how much trouble they are for Possum to make, but I got to say I'm a convert. Goooooo ascii!


    Blee-bloo-bleep-bleeeeep!
    /
    Last edited by Binder Fred; Thursday, 29th April, 2010 at 02:20 AM.
    So it goes.
    Active characters
    Antares, an Elven fighter/mage in Gambler1650's Legacy of the Silver Dragon 1 2 (S&S 4th)
    Fastus, blacksmith of flames in Tailspinner's Jade Regent (Pathfinder)
    Midgrim Goldhammer, a hefty dwarven fighter in Imperialus' Dwimmermount Dungeon (L L)
    Memorable games
    Sloor Sanbraiz, a Besalisk scoundrel in Possum's Dawn of Defiance I II (Star Wars Saga)
    Seif al Mariam, a touareg guide in Relique du Madde's Warlords of the Red Sands (PL6 M&M)
    Nightshift, a teleporting security guard in Jemal's Mutant Rising (PL10 M&M)

  • #208
    Registered User
    Defender (Lvl 8)

    perrinmiller's Avatar

    Join Date
    Mar 2010
    Location
    Tokyo, Japan
    Posts
    7,288
    GM's Day Gygax Memorial Fund Pathfinder

    Ignore perrinmiller
    I think the grid references are more important than the players being able to update the tac grid themselves. But if we all have Excel 2003, we could do that too by DLing the attachment, update it and reattach it on our next post. But personally, using the reference grid coordinates and getting an update by the GM once per turn is fine by me.
    Last edited by perrinmiller; Thursday, 29th April, 2010 at 02:09 PM.
    Playing & DMing: PF and SWSE

  • #209
    Registered User
    Defender (Lvl 8)

    perrinmiller's Avatar

    Join Date
    Mar 2010
    Location
    Tokyo, Japan
    Posts
    7,288
    GM's Day Gygax Memorial Fund Pathfinder

    Ignore perrinmiller
    Sorry I forgot to update the Excel file before the first time I attached it. I deleted it and reattached it here. (Perhaps no one even noticed )
    Attached Files Attached Files
    Playing & DMing: PF and SWSE

  • #210
    Registered User
    Waghalter (Lvl 7)

    Songdragon's Avatar

    Join Date
    Aug 2004
    Location
    BC, Canada
    Posts
    1,638

    Ignore Songdragon
    Whichever way folks want to use is fine by me. As long as we all use the same medium.

    So the plan as I see it...
    Before combat... Someone opens door... Illusion of raging wookie runs roaring away and sends random bowcaster bolts all over to create distraction. We hopefully gain surprise, open up on troppers (in order sled, officer, troopers) and somehow make it to the storeroom with frosty friend (FF) get him, and get out on starship that is enroute.

    Fun times!

  • + Log in or register to post
    Page 21 of 90 FirstFirst ... 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 71 ... LastLast

    Similar Threads

    1. STAR WARS - Dawn of Defiance
      By Nebulous in forum Story Hour
      Replies: 17
      Last Post: Tuesday, 21st October, 2008, 03:03 PM
    2. Star Wars SAGA - Dawn of Defiance
      By Wintergypsy in forum Talking the Talk
      Replies: 125
      Last Post: Friday, 13th June, 2008, 10:12 AM
    3. [Star Wars] Dawn of Defiance Episode IV is out
      By SteveC in forum RPGs & Tabletop Gaming Discussion
      Replies: 11
      Last Post: Thursday, 10th April, 2008, 01:43 PM
    4. Star Wars: Dawn of Defiance
      By theredrobedwizard in forum RPGs & Tabletop Gaming Discussion
      Replies: 15
      Last Post: Monday, 3rd March, 2008, 01:07 AM
    5. Seeking players for Star Wars: Dawn of Defiance
      By Mr. Beef in forum Gamers Seeking Gamers
      Replies: 0
      Last Post: Friday, 28th December, 2007, 05:43 AM

    Posting Permissions

    • You may not post new threads
    • You may not post replies
    • You may not post attachments
    • You may not edit your posts
    •