Star Wars Saga: The Dawn of Defiance [OOC Thread] - Page 64




  1. #631
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    So they are...

    Wow, looking at the 20, 40 and 80 foot radius ones, I can understand why they decided to simplify those things. No way you can re-create those on the fly in the middle of a gaming session!
    Last edited by Binder Fred; Monday, 31st October, 2011 at 04:24 AM. Reason: !
    So it goes.
    Active characters
    Antares, an Elven fighter/mage in Gambler1650's Legacy of the Silver Dragon 1 2 (S&S 4th)
    Fastus, blacksmith of flames in Tailspinner's Jade Regent (Pathfinder)
    Midgrim Goldhammer, a hefty dwarven fighter in Imperialus' Dwimmermount Dungeon (L L)
    Memorable games
    Sloor Sanbraiz, a Besalisk scoundrel in Possum's Dawn of Defiance I II (Star Wars Saga)
    Seif al Mariam, a touareg guide in Relique du Madde's Warlords of the Red Sands (PL6 M&M)
    Nightshift, a teleporting security guard in Jemal's Mutant Rising (PL10 M&M)

 

  • #632
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    I can attest to that, especially the 40 ft. radius one. I play a Druid in a Pathfinder Society game and Entangle comes up quite a bit when I play.

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    Hmmm, I always thought Saga Edition was doing the same things as 4th Ed, that's why there are no templates. A 2 square radius makes a 4SQ x 4SQ area. That's the way we always played it.

    On Mack's last turn, he used Battle Analysis, and I am not sure I got the results.

    Before I decide what to do, will a new map update be coming? Not sure I need one, but I am wondering if Mir's Mind Trick worked or not. That will certainly make a difference in Mack's target selection.
    Playing & DMing: PF and SWSE

  • #634
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    It was in Jedi Counciling 107 where they stated that area effects were the same as RCR and 3.5 D&D.

    With the Battle Analysis, I thought that I stated that Zayda was is really bad shape. That's all for the badly wounded, though.

    If you need a map, ask and I'll get you a map. It seemed like Mir's Mind Trick worked, but you can't fully tell yet.

  • #635
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    Yeah, Possum does this neat thing where you can only see the true effects of mind-affecting powers on the affectees turn (which makes a lot of sense when you think about it). It's the same for Sloor's Intimidation attempts.
    So it goes.
    Active characters
    Antares, an Elven fighter/mage in Gambler1650's Legacy of the Silver Dragon 1 2 (S&S 4th)
    Fastus, blacksmith of flames in Tailspinner's Jade Regent (Pathfinder)
    Midgrim Goldhammer, a hefty dwarven fighter in Imperialus' Dwimmermount Dungeon (L L)
    Memorable games
    Sloor Sanbraiz, a Besalisk scoundrel in Possum's Dawn of Defiance I II (Star Wars Saga)
    Seif al Mariam, a touareg guide in Relique du Madde's Warlords of the Red Sands (PL6 M&M)
    Nightshift, a teleporting security guard in Jemal's Mutant Rising (PL10 M&M)

  • #636
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    I was slammed yesterday and ended up going to bed early before finishing up things.
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  • #637
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    Have you guys decided what you'd like to do with this game?

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    Quote Originally Posted by ahayford View Post
    This quote is hidden because you are ignoring this member.
    Have you guys decided what you'd like to do with this game?
    Still working on it, guys.

    -----

    Let's assume TF uses a FP, we need the hit.

    Particularly if Sloor doesn't spend the DP. We sort of got ourselves into a situation where we could not gang up on targets to take them down one at a time so...

    There is no reason to conserve the FP as we are getting close to leaving up again as well. Pretty much use it or lose it.
    Playing & DMing: PF and SWSE

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    Let me know if you need me. If you decide you're fine with 4 players I'm willing to concede to ahayford; I've plenty to keep me busy
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    Right after this fight you will level up.

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