Star Wars Saga: The Dawn of Defiance [OOC Thread] - Page 64


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  1. #631
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    So they are...

    Wow, looking at the 20, 40 and 80 foot radius ones, I can understand why they decided to simplify those things. No way you can re-create those on the fly in the middle of a gaming session!
    Last edited by Binder Fred; Monday, 31st October, 2011 at 05:24 AM. Reason: !
    So it goes.
    Active characters
    Antares, an Elven fighter/mage in Gambler1650's Legacy of the Silver Dragon 1 2 (S&S 4th)
    Fastus, blacksmith of flames in Tailspinner's Jade Regent (Pathfinder)
    Midgrim Goldhammer, a hefty dwarven fighter in Imperialus' Dwimmermount Dungeon (L L)
    Memorable games
    Sloor Sanbraiz, a Besalisk scoundrel in Possum's Dawn of Defiance I II (Star Wars Saga)
    Seif al Mariam, a touareg guide in Relique du Madde's Warlords of the Red Sands (PL6 M&M)
    Nightshift, a teleporting security guard in Jemal's Mutant Rising (PL10 M&M)

 

  • #632
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    I can attest to that, especially the 40 ft. radius one. I play a Druid in a Pathfinder Society game and Entangle comes up quite a bit when I play.

  • #633
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    Hmmm, I always thought Saga Edition was doing the same things as 4th Ed, that's why there are no templates. A 2 square radius makes a 4SQ x 4SQ area. That's the way we always played it.

    On Mack's last turn, he used Battle Analysis, and I am not sure I got the results.

    Before I decide what to do, will a new map update be coming? Not sure I need one, but I am wondering if Mir's Mind Trick worked or not. That will certainly make a difference in Mack's target selection.
    Playing & DMing: PF and SWSE

  • #634
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    It was in Jedi Counciling 107 where they stated that area effects were the same as RCR and 3.5 D&D.

    With the Battle Analysis, I thought that I stated that Zayda was is really bad shape. That's all for the badly wounded, though.

    If you need a map, ask and I'll get you a map. It seemed like Mir's Mind Trick worked, but you can't fully tell yet.

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    Yeah, Possum does this neat thing where you can only see the true effects of mind-affecting powers on the affectees turn (which makes a lot of sense when you think about it). It's the same for Sloor's Intimidation attempts.
    So it goes.
    Active characters
    Antares, an Elven fighter/mage in Gambler1650's Legacy of the Silver Dragon 1 2 (S&S 4th)
    Fastus, blacksmith of flames in Tailspinner's Jade Regent (Pathfinder)
    Midgrim Goldhammer, a hefty dwarven fighter in Imperialus' Dwimmermount Dungeon (L L)
    Memorable games
    Sloor Sanbraiz, a Besalisk scoundrel in Possum's Dawn of Defiance I II (Star Wars Saga)
    Seif al Mariam, a touareg guide in Relique du Madde's Warlords of the Red Sands (PL6 M&M)
    Nightshift, a teleporting security guard in Jemal's Mutant Rising (PL10 M&M)

  • #636
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    I was slammed yesterday and ended up going to bed early before finishing up things.
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  • #637
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    Have you guys decided what you'd like to do with this game?

  • #638
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    Quote Originally Posted by ahayford View Post
    Have you guys decided what you'd like to do with this game?
    Still working on it, guys.

    -----

    Let's assume TF uses a FP, we need the hit.

    Particularly if Sloor doesn't spend the DP. We sort of got ourselves into a situation where we could not gang up on targets to take them down one at a time so...

    There is no reason to conserve the FP as we are getting close to leaving up again as well. Pretty much use it or lose it.
    Playing & DMing: PF and SWSE

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    Let me know if you need me. If you decide you're fine with 4 players I'm willing to concede to ahayford; I've plenty to keep me busy
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    Right after this fight you will level up.

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