D&D 4th Edition L4W Discussion Thread V - Page 55
  1. #541
    Quote Originally Posted by Iron Sky View Post
    What about DM credits?

    What about them? They are worth whatever amount time XP they were before. Since the time XP is doubled, the DM credits are doubled by default. There's no additional change outside what the change to time XP already did. >.>

  2. #542
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    My belief would be when they are cashed in, i.e. if you cash in 1 credit it is now equal to the doubled time xp.

    I'm not the only judge obviously, but that's my thoughts.

  3. #543
    Quote Originally Posted by renau1g View Post
    My belief would be when they are cashed in, i.e. if you cash in 1 credit it is now equal to the doubled time xp.

    I'm not the only judge obviously, but that's my thoughts.
    That's what I was trying to say. I'm pretty sure a couple other judges mentioned it, but I haven't been following too closely. :P I was neutral so whether it passed or not wasn't a big worry for me.

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    I still need a judge for The predicament of Gimo Tine

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    Wow they added a dice roller.

  6. #546
    Very interesting. It's large, and takes up a lot of space, but the fact that it cannot be deleted or changed is very useful.

  7. #547
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    Testing out the sblock'd version

    Hmmm.... can't sblock them out. I'll let Morrus know but because its an attachment, I doubt it will work....

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    I need a custom d20 for Jax: "1" on one side, and "Not a 1" on nineteen sides.

    Edit: Leave it to the dice roller to prove me wrong... I also need a "crit" side!
    Last edited by Dekana; Wednesday, 15th September, 2010 at 03:14 AM.

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    Yeah. I don't like the size either. For DMs, this could get cumbersome in the event of an encounter with multitudes of minions/creatures/NPCs with a variety of powers.

    I do, however, like the OOC, Thinking, and GM blocks.

    @Dekana: I need just the opposite. Numbers everywhere else and a big, D'oh! where the 1 is.

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    Yeah it is too big. Still good for players, but for DMs invisible castle is better if they have tons of dice to roll.

    I like Myth Weaver's better, it is just a hover over pop-up box, but it works great.

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