D&D 4th Edition L4W Discussion Thread V - Page 9
  1. #81
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    Quote Originally Posted by Dunamin View Post
    Anything similar for one-handed spears?
    Not that I know of, but do what I did and put it on your wishlist as a Legendary Ability or Grandmaster Training. Maybe some DM will decide to give it as treasure.

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    I don't think an untyped +1 to hit is balanced for +2 weapons. I think why they went with that for slings is that slings were essentially useless next to the repeating crossbow for rogues. I can't find any mention of Grandmaster Training in the compendium. Is that from a WOTC book or somewhere else?

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    Quote Originally Posted by KenHood View Post
    Boons, legendary abilities, and grandmaster training...
    What are these? I've run across them briefly in the CB, but without context they don't really make any sense.

    If only a certain company would sell me a PDF of the bloody DMG2 already...

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    DMG2 contains the Boons. They're a non item-slot magical "item" like the tattoos. Ah good ol' power creep. There are a number of them centered around the PHB gods. They're relatively balanced I think, the 7th level one Davros' Defensive Step is exactly the same as the level 7 boots of the fencing master (although without using an item slot).

    Can't speak to the last 2.

    In the CB they're under Shop & Boons, just below Intelligent Items and above Item sets

  5. #85
    The boon of Sehaine can be a bit to powerful with certain Feylock, Rogue and (epically) Assassin builds.

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    But that's what it's meant for. If a monster can't see you it likely won't target you, unless it really likes -5 to hit plus having to guess where you are. There's lots of items that are a bit powerful in certain classes hands (Ironarmbands and Bracers of archery in multi-attackers), the vast array of charging items in a barbarians/Tonk's hands, etc.

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    Oh and as a cross-post, prospective DM's feel free to post your upcoming adventures here:

    http://www.enworld.org/forum/living-...thread-22.html

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    Quote Originally Posted by renau1g View Post
    I don't think an untyped +1 to hit is balanced for +2 weapons. I think why they went with that for slings is that slings were essentially useless next to the repeating crossbow for rogues. I can't find any mention of Grandmaster Training in the compendium. Is that from a WOTC book or somewhere else?
    Yeah, it's all in DMG2. Grandmaster Training is on p. 144 to 145. Don't know if it's in the compendium.

    As for an untyped bonus, looks like the boons, et al, go for power or item bonuses. And, what the heck, it's a wishlist...

  9. #89
    Short question:
    How/were do I show the ability increase from level 4 on the L4W sheet?

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    Quote Originally Posted by Walking Dad View Post
    Short question:
    How/were do I show the ability increase from level 4 on the L4W sheet?
    In the summary, you just put in the new number. In the math section, use the Level bonus column in the attributes template. The template parameter names are things like StrLevel, ConLevel, etc. For instance, here's Quagmire's attributes code block, with level bonuses to str and cha:

    Code:
    {{L4W:CS:Attributes
    |StrCost=9
    |StrInitial=16
    |StrRacial=0
    |StrLevel=1
    |ConCost=2
    |ConInitial=12
    |ConRacial=2
    |DexCost=0
    |DexInitial=10
    |DexRacial=0
    |IntCost=5
    |IntInitial=14
    |IntRacial=0
    |WisCost=0
    |WisInitial=8
    |WisRacial=0
    |ChaCost=9
    |ChaInitial=16
    |ChaRacial=2
    |ChaLevel=1
    |LevelBonus=0
    }}

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