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Thursday, 25th March, 2010, 12:27 PM #61
How did the prone hobgoblins stand up, move, and attack, when standing up counts as their move action?//
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Thursday, 25th March, 2010, 01:39 PM #62
Scout (Lvl 6)
Ooc can we get some numbers on the hobgoblins on the map, this is too confusing once they move I don't knoe which one they are anymore. Trying to figure out where is the one I attacked and why he's not dazed
Thursday, 25th March, 2010, 06:50 PM #63
Thursday, 25th March, 2010, 08:50 PM #64
Scout (Lvl 6)
Thursday, 25th March, 2010, 09:12 PM #65
As the enemy misses him, Murphy takes the opportunity to call another shadow upon the hobgoblin. He feints a few times with his blade, drawing the enemy off stride and then swipes for real, although somehow the hobgoblin's luck holds as it parries the one real blow from the assassin.
Murphy snarls and quickly shifts away from the foe, his fancy footwork making it difficult to assault.
Friday, 26th March, 2010, 01:22 AM #66
//Someone please set Tonk up for a flank.//
Friday, 26th March, 2010, 11:05 AM #67
Acolyte (Lvl 2)
In a streaking white blur, the dragonling returns to its master as Janus cast another icy spell. The deck and the hobgoblins in front of his comrades are suddenly coated in freezing water which quickly turns to ice.
Friday, 26th March, 2010, 12:47 PM #68
//Attack is based on the assumption that the hobgoblin at M0 is prone.//
As the hobgoblin falls to the ground, Tonk stands and says, "Uh-oh! Is bad day for you!" The half-orc bashes in the hobgoblin's head. [Minor: Designate Prey (+2 attack and damage until EONT). Standard: Super Sneaky Double Hit - 1d20+10+2=28 v. AC, 4d8+5=18 -- using gloves to re-roll a 1d8: 1d8=5, changes damage to 22 -- if that hobgoblin attacks Tonk, Tonk gets an attack as an immediate interrupt.]
Last edited by KenHood; Saturday, 27th March, 2010 at 06:28 PM.
Friday, 26th March, 2010, 02:44 PM #69
Cutpurse (Lvl 5)
Friday, 26th March, 2010, 06:39 PM #70