D&D 4th Edition [Adventure] The Darkest Night (DM: johnmeier1, Judge: Ozymandias79) - Page 70




What's on your mind?

  1. #691
    OOC: Dextyr is stunned, if you want to do your own save this round DMDanW, go ahead. I will update turn later, baby daughter born last night!
    I play in Living 4th Edition and Living Eberron

 

  • #692
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    Ignore DMDanW
    OK well being that Dextyr is stunned then I guess he will just go ahead and make a save then.

    1d20=17 save vs stunned

  • #693
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    Myrmidon (Lvl 10)

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    OOC: Babies are good! (Can't give you XP)
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  • #694
    The huge werewolf is in a fury, but not seeing Saraz he reaches out and swipes at Sheng with both claws. When each hit, the beast shudders while grabbing the sorcerer, energies attacking it. HAROOOOOOW it howls and then holding Sheng it tears open his shoulder and drops him bleeding to the ground

    OOC: Short turn, let us finish this


    status

    Shorrin I18 dying (2 failed saves), Cold damage warhammer Mighty Sprint, Shield Slam, Spinning Sweep, Second Wind, Dragon's Breath, Giantkind Gloves 0/62
    Murphy S20 any foe that hits in melee takes 1d6, Twin in O18, stunned (save ends) Changeling's Trick, Shadow Noose, Sneak Attack, Shadow Jack, Army of the Night 40/58
    Janus P22 Colour Spray, Icy Terrain 23/42
    Dextyr T20 prone, bloodied Shout of Triumph, Second Wind, Chord of Dissonance , Majestic Word (1/2) 10/58
    Sheng W17 +2 all Defenses and any foe that hits takes 2d6, dying (0/3) Bedeviling Burst -18/52
    Saraz U23 4 PP used, Crystal Orb of Unfailing Concentration, Distract 42/42
    Large Werewolf U19 Whenever Dex ally hits they heal 4, bloodied 38 / 212
    Last edited by johnmeier1; Thursday, 10th February, 2011 at 06:35 PM.

  • #695
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    Ignore DMDanW
    OOC - No map update?

  • #696
    OOC: Sorry, my computer with the map just died and I don't have time to reconstruct, use the last one as a reference


    last map



  • #697
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    OOC: The werewolf takes 2d6 EACH time he hits Sheng, so there's two more damage rolls to do...
    Visit The Link Village of Voda Vosa in the RG for complete game links, and stuff!

  • #698
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    Ignore DMDanW
    OOC - Dextyr will try and act last this round. If Murphy, Janus and Saraz can kill the beast then Dex won't have to worry about rushing to heal Shorrin. If they don't kill it, they might just get it close enough for Dextyr to finish it off. Either way, Dextyr won't have to worry about trying to rush to Shorrins aid till after it is dead.

  • #699
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    The Great Druid (Lvl 17)

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    ooc - Murphy's stunned so he ain't doing nothing...

  • #700
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    OOC - Oh, I didn't see that in the last status update. Who is then able to try and bring the big guy down this turn?

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