(Something of a fork from http://www.enworld.org/forum/4e-fan...dex-cards-fly-setting-plot-collaboration.html )
4e is sometimes accused of having World of Warcraft or video game logic. Let's suppose we were to run with this all the way, and implement a set of "Achievements" or "Trophies" for a D&D4 campaign, in the vein of Xbox LIVE, the PlayStation Network, or, yes, WoW. Each achievement would give out a reward in the preferred currency of your campaign--XP, gold, Action Points, FATE points, or the like. The players would have a sheet listing these achievements, and check them off, scoring the accompanying points, when they fulfill the conditions.
What goals would you include?
4e is sometimes accused of having World of Warcraft or video game logic. Let's suppose we were to run with this all the way, and implement a set of "Achievements" or "Trophies" for a D&D4 campaign, in the vein of Xbox LIVE, the PlayStation Network, or, yes, WoW. Each achievement would give out a reward in the preferred currency of your campaign--XP, gold, Action Points, FATE points, or the like. The players would have a sheet listing these achievements, and check them off, scoring the accompanying points, when they fulfill the conditions.
What goals would you include?