Discussion - New Wiki site

ScorpiusRisk

First Post
Some people have been able to grab them in IE. Some people have had to grab them from cached pages.

I ported Hadrak when I was working on the aNatO page. If you need me to grab another just say who.
 

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stonegod

Spawn of Khyber/LEB Judge
FYI: Just spent some time with The Five's page and created NPC pages for all Five of them. Maybe we can get some players/DMs that have involved the Five to update those pages with their stories & links!
 

Tenchuu

First Post
Maybe I am just dense, but Scorp's original instructions confused me a bit. So I have updated them with the most up-to-date tips, etc. If I messed something up, let me know, and I'll edit my post.

How to Port your PC (mostly SR's work here)
1. Open up your current character sheet. Some people have been able to do this in IE. Chrome worked for me as well. (I usually work in firefox, so perhaps the key was being not logged in when I visited the sheet. I am happy to assist if you have trouble with this step. Just send a PM.)
2. Select either edit or view source to see all the code for your character. Note: this is not view source of the HTML page, but rather the View source button in the wiki. It's near the groups image/link.
3. Highlight all that Wiki code and copy.
4. Go to the new wiki. L4W Wiki
5. Select 'create a new article' from the left hand menu.
6. Name it. L4W:pC:Character Name (Player Name) is the standard format.
7. Select Blank Page.
8. Select 'create a new article'.
9. Click on the 'Source' button to open source editing.
10. Paste what you have copied.
11. Save!
 
Last edited:

Dekana

Explorer
Tenchuu said:
6. Name it. L4W:pC:Character Name(Player Name) is the standard format.

It's a pretty minor correction, but the standard format should have a whitespace or underscore between Name and (Player Name). So:
L4W:pC:Character Name (Player Name)
or
L4W:pC:Character Name_(Player Name)
 



Tenchuu

First Post
Re: Dekana - Fixed. Thanks!

re: Rapida - See below for your player. Copy all the code below for step 3, and then proceed to step 4 of the Character Port process.
[sblock=Brenwar Holyshield Wiki Code]
Code:
== Summary ==

{{L4W:Character
|Name=Brenwar Holyshield
|Player=Rapida
|Level=2
|Class=Paladin
|Race=Human
|Size=Medium
|XP=2248
|Initiative= +0
|Perception= 14
|Senses=Normal
|Insight= 19
|HP= 35
|Bloodied= 17
|SurgeValue= 8
|Surges= 13
|AC=21
|Fortitude=15
|Reflex=15
|Will=17
|Speed=5
|Alignment=Lawful Good
|Languages=Allarian and  Imperia
|Str=12 (+1)
|Con=14 (+2)
|Dex=8 (-1)
|Int=10 (+0)
|Wis=16 (+3)
|Cha=18 (+4)
|Racial=bonus at-will power, bonus feat, bonus skill, defense bonuses
|ClassFeature=Channel Divinity, Divine Challenge, Lay on Hands
|Feats=Power of Knowledge, Virtuous Recovery, Devoted Paladin
|Skills=Diplomacy +10, Endurance +4, Heal +11, Insight +9, Religion +6
|BasicAttack=+8 Virtuous Strike (1d10+5 Damage)
|BasicRangedAttack=+4 Throwing Hammer Attack (1d6+1 Damage)
}}{{L4W:Power
|Name=Ardent Strike
|Frequency=At-Will
|ActionType= Standard Action
|TargetType= Melee Weapon
|Keywords=Divine, Weapon
|Target=One Creature
|Attack=+8 vs. AC
|Hit=1d10+5 Radiant Damage, and the target is subject to Brenwar's divine sanction until the end of his next turn.
|Special=When charging, you can use this power in place of a melee basic attack.
}}{{L4W:Power
|Name=Virtuous Strike
|Frequency= At- Will
|ActionType=Standard Action
|TargetType=Melee Weapon
|Keywords=Divine, Radiant, Weapon
|Target=One Creature
|Attack=+8 vs. AC
|Hit=1d10+5 Damage radiant damage, and Brenwar gains a +2 bonus to saving throws and a +1 power bonus to all defenses until the start of his next turn.
|Special=This power can be used as a melee basic attack.
}}{{L4W:Power
|Name=Enfeebling Strike
|Frequency=At-Will
|ActionType=Standard Action
|TargetType=Melee Weapon
|Keywords=Divine, Weapon
|Target=One Creature
|Attack=+8 vs. AC
|Hit=1d10+5 Damage. If the target was marked by Brenwar, it takes a -2 penalty to attack rolls until the end of your next turn.
}}{{L4W:Power
|Name=Lay on Hands
|Frequency=At-Will(Special)
|ActionType=Minor
|Special=Brenwar can use this power 3/day, but only once a round
|TargetType=Melee Touch
|Keywords= Divine, Healing
|Target=One Creature
|Effect=Brenwar spends  a healing surge but regains no HP. Instead the target regains HP as if it had spend a healing surge (+4 more for allies). You must have at least one healing surge remaining to use this effect.
}}{{L4W:Power
|Name=Divine Challenge
|Frequency=At-Will
|ActionType= Minor
|TargetType=Close Burst 5
|Keywords=Divine, Radiant
|Target=One Creature in burst
|Effect= Brenwar marks the target. The target is marked until Brenwar uses this power against another target, or if he fails to engage the target. A creature may only have one mark at a time. A new mark supersedes a mark that was already in place. 
While a target is marked, it takes a -2 penalty to attack rolls for any attack that doesn't include Brenwar as a target. Also, it takes 7 Radiant damage the first time it makes an attack that doesn't include you as a target before the start of your next turn. 
On Brenwar's turn, he must engage the target he challenged or challenge a different target. To engage the target, he must either attack it or end his turn adjacent to it. If none of these events occur by the end of Brenwar's turn, the marked condition ends and Brenwar can't use Divine Challenge on his next turn. 
You can use Divine Challenge once per turn.
|Special=Even though this ability is called a challenge, it doesn't rely on intelligence or language ability of the target. It's a magical compulsion that affects the creature's behavior, regardless of the creature's nature. Brenwar can't place a divine challenge on a creature that is already affected by his or another character's divine challenge.
}}{{L4W:Power
|Name=Valorous Smite
|Frequency= Encounter
|ActionType=Standard
|TargetType=Melee Weapon
|Keywords=Divine, Weapon
|Target=One Creature
|Attack=+8 vs. AC
|Hit=2d10+5 damage, Each enemy within 3 squares of Brenwar is subject to his divine sanction until the end of his next turn.
}}{{L4W:Power
|Name=Channel Divinity: Divine Mettle
|Frequency=Encounter
|ActionType=Minor
|TargetType=Close Burst 10
|Keywords=Divine
|Target=One creature in Burst
|Effect=The target makes a saving throw with a +4 bonus
|Special=Only one Channel Divinity may be used per encounter
}}{{L4W:Power
|Name=Channel Divinity: Divine Strength
|Frequency=Encounter
|ActionType=Minor
|TargetType=Personal
|Keywords=Divine
|Effect=Apply +1 as extra damage on your next attack this turn
|Special=Only one Channel Divinity may be used per encounter
}}{{L4W:Power
|Name=Majestic Halo
|Frequency=Daily
|ActionType=Standard
|TargetType=Melee Weapon
|Keywords=Divine, Radiant, Weapon
|Target=One Creature
|Attack=+8 vs. AC
|Hit=3d10+5 radiant damage
|Miss=Half Damage
|Effect=Until the end of the encounter, any enemy that starts its turn adjacent to Brenwar is subject to his divine sanction until the end of its turn.
}}{{L4W:Power
|Name=Call of Challenge
|Frequency=Encounter
|ActionType=Minor
|TargetType=Close burst 3
|Keywords=Divine
|Target=Each enemy in burst
|Effect=Each target is subject to Brenwar's divine sanction until the end of his next turn
}}{{L4W:Power
|Name=Shield of Protection
|Frequency=Daily
|ActionType=Standard
|Target=You and an adjacent ally
|Effect=You and an adjacent ally gain resist 10 to all damage until the end of your next turn.
}}{{L4W:Power
|Name=Vanguard's Weapon +1
|Frequency=Daily
|ActionType=Minor
|Target=All Allies within 10 Squares
|Effect=Use this power when you make a charge attack. If you hit with your charge attack, all allies within 10 squares of you gain a +1 bonus to attack rolls and gain your Charisma bonus as a bonus to damage rolls until the start of your next turn.
}}
<br>

==Mini Stats for Combat==

[sblock=Stats]
[URL="http://www.enworld.org/wiki/index.php/L4W:PC:Brenwar_Holyshield_%28Rapida%29#Summary"]Brenwar[/URL] – Male Human Paladin 2
Initiative: +1, Speed: 5
Passive Perception: 14, Passive Insight: 19
AC: 21 Fort: 15, Reflex: 15, Will: 17
HP: 35/35 , Bloodied: 17 , Surge Value: 8, Surges Left: 13/13
Action Points: 1

OA
Basic Melee Attack: +8 Virtuous Strike (Vanguard's Warhammer) 1d10+5 Damage

Powers
At-Will Powers:[COLOR=Green]Divine Challenge, Ardent Strike, Virtuous Strike, Enfeebling Strike
Lay on Hands (3/3 Remaining)[/COLOR]
Encounter Powers: [COLOR=red]Valorous Smite, Call of Challenge, Channel Divinity, Second Wind[/COLOR]
Daily Powers: [COLOR=gray]Majestic Halo, Magic Item Daily[/COLOR]
[/sblock]

== Fluff ==
[[image:Brenwar.jpg|right]]
==== Background ====

Brenwar was raised in the Temple of Palladys as a holy warrior. He was taught the history of the Imperium and the various religions across the land. As he grew he served the senator Opaten as an able crusader, rooting out darkness that threatened the Imperium. However, some were not pleased with the favoritism Opaten was showing towards the young paladin. They convinced the senator to allow Brenwar a chance to prove himself and lead a band against a cult of demon worshipers. Senator Opaten proceeded to brag to all his senate colleagues about the upcoming successful assault. Brenwar, though inexperienced, didn't think he could fail with his deity's blessings and he had the utmost confidence that it would be a simple mission. Unknown to him the cult was warned of his coming by the very same group that convinced the Senator to allow Brenwar this "honor."
Brenwar's band was utterly destroyed and he barely made it out alive. Brenwar lost all favor with Senator Opaten, who became a laughing stock in the senate for sponsoring this embarrassing farce of a mission. Brenwar was sent to Nova Imperia as a guard for the shrine of Palladys. The senator's secretary explained this as a chance to recover his health after his hard fought mission though Brenwar knows the real reason is the senator doesn't want to be reminded of the missions failure. Once the gate failed Brenwar was stranded on Nova Imperia and soon felt his hammer would better serve Palladys by vanquishing evil across the land. With that in mind he has traveled to Daunton and the notorious Hanged Man Tavern to find such adventures...
==== Appearance and personality ====
Age: 28<br />
Gender: Male <br /> 
Height:  6' 0''<br /> 
Weight:  183 LBs<br /> 
Alignment: Lawful Good<br /> 
Appearance: Brenwar is a large man with dark brown hair and stormy grey eyes. He usually wears his plate armor with a dark red cloak over his shoulders. When not in battle he carries his well worn warhammer on his side and his gargantuan tower shield strapped across his back. The shield is a large iron ordeal with a hideous looking medusa's face on the front to strike the fear of Palladys into his enemy. On each side of his warhammer is small silver owl representing Palladys wisdom. <br />
Personality: Brenwar was an eager young man over confident in his abilities and always felt as if nothing bad could ever happen to him. After his terrible battle withe the cult he is much wiser though it came at the cost of seeing his fellow warriors cut down in battle. He now knows that life isn't fair and not every battle can be won. He still gives it his all in every fight, but he isn't as eager for battle as he once was. 

==== Region ====
[http://www.enworld.org/wiki/index.php/L4W:Character_Creation#The_Imperium The Imperium] - +2 diplomacy checks, oratory is an artform in the Imperium (or at least an obsession); even the most inept Imperium citizen can turn a phrase better than most. 

==== Hooks & Kickers ====
<ul>
<li>The cult was never dealt with and Brenwar doesn't know that someone warned them of his coming
<li> The senator may feel the need to call on Brenwar's services once more
<li> The shrine of Palladys on Nova Imperia may have need of Brenwar's hammer at any time
</ul>

== Show Math ==

==== Ability Scores ====

{{L4W:CS:Attributes
|StrCost=2
|StrInitial=12
|StrRacial=0
|ConCost=5
|ConInitial=14
|ConRacial=0
|DexCost=0
|DexInitial=8
|DexRacial=0
|IntCost=0
|IntInitial=10
|IntRacial=0
|WisCost=9
|WisInitial=16
|WisRacial=0
|ChaCost=9
|ChaInitial=16
|ChaRacial=2
|LevelBonus=0
}}

==== Attacks ====

{{L4W:CS:Attack
|StrMod=1
|ChaMod=4
|Levelbonus=1
|ClassBonMAtk=0
|ClassNameMAtk=--
|ChaMAtk=yes
|FeatBonMAtk=0
|FeatNameMAtk=--
|EquipBonMAtk=3
|EquipNameMAtk=Vanguard's Hammer
|MiscBonMAtk=0
|MiscNameMAtk=--
|MAtkVs=AC
|ClassBonRAtk=0
|ClassNameRAtk=--
|FeatBonRAtk=0
|FeatNameRAtk=--
|ThrownWeaponIsHeavy=yes
|EquipBonRAtk=2
|EquipNameRAtk=Proficiency
|MiscBonRAtk=0
|MiscNameRAtk=--
|RAtkVs=AC
}}

==== Defenses ====

{{L4W:CSDef
|StrMod=1
|DexMod=-1
|ConMod=2
|IntMod=0
|WisMod=3
|ChaMod=4
|ClassBonAC=0
|ClassBonRef=1
|ClassBonFort=1
|ClassBonWill=1
|RaceBonAC=0
|RaceBonRef=1
|RaceBonFort=1
|RaceBonWill=1
|FeatBonAC=0
|FeatNameAC=--
|FeatBonRef=0
|FeatNameRef=--
|FeatBonFort=0
|FeatNameFort=--
|FeatBonWill=0
|FeatNameWill=--
|EquipBonAC=10
|EquipNameAC=Plate & Heavy Shield
|EquipBonRef=2
|EquipNameRef=Heavy Shield
|ArmorIsHeavy=yes
|EquipBonFort=0
|EquipNameFort=--
|EquipBonWill=0
|EquipNameWill=--
|MiscBonAC=0
|MiscNameAC=--
|MiscBonRef=0
|MiscNameRef=--
|MiscBonFort=0
|MiscNameFort=--
|MiscBonWill=0
|MiscNameWill=--
|Levelbonus=1
}}
<b>Saving Throw Bonuses</b> None

==== Senses and Reactions ====

{{L4W:CS:Senses
|DexMod=-1
|WisMod=3
|LevelBonus = 1
|InitClass = 0
|InitClassFeature = 0
|InitRace = 0
|InitFeat = 0
|InitFeatName = --
|InitEquip = 0
|InitEquipName =
|InitOther = 0
|InsightClass = 5
|InsightClassFeature = 0
|InsightRace = 0
|InsightFeat = 0
|InsightFeatName = --
|InsightEquip = 0
|InsightEquipName = --
|InsightOther = 0
|PerceptionClass = 0
|PerceptionFeature = 0
|PerceptionRace = 0
|PerceptionFeat = 0
|PerceptionFeatName = -- 
|PerceptionEquip = 0
|PerceptionEquipName = --
|PerceptionOther = 0}}

==== Health ====

{{L4W:CS:Health
|ClassBase = 15
|Con = 14
|PerLevel = 6
|Level = 2
|Race =0
|Feat = 0
|FeatName =-- 
|Equip = 0
|EquipName = --
|Other = 0
}}
<b>Surges per Day</b> 13 (Class 10 + Con 2+Devoted Paladin 1)

==== Speed and Movement ====

Speed: 5 (Race 6 - Armor 1)

==== Racial Features ====
<ul><li>Bonus Feat
<li>Bonus Trained Skill
<li>Bonus At-Will Power
<li>+1 Fort, Ref, Will
<li>+2 to one Attribute (Strength)
<li>Size: Medium
<li>Speed: 6
<li>Vision: Normal
<li>Languages: Common + any other language
</ul>

==== Class Features ====
<ul><li>[http://www.wizards.com/dndinsider/compendium/class.aspx?id=4 Channel Divinity]
<li>[http://www.wizards.com/dndinsider/compendium/class.aspx?id=4 Divine Challenge]
<li>[http://www.wizards.com/dndinsider/compendium/class.aspx?id=4 Lay on Hands]
</ul>

==== Feats ====
<ul><li>[http://www.wizards.com/dndinsider/compendium/feat.aspx?id=1443 Power of Knowledge]
<li>[http://www.wizards.com/dndinsider/compendium/feat.aspx?id=1559 Virtuous Recovery]
<li>[http://www.wizards.com/dndinsider/compendium/feat.aspx?id=1512 Devoted Paladin]
</ul>

==== Background ====
Ward of the Temple (+2 Heal Checks) 

==== Skills and Languages ====

<b>Languages</b> Allarian and Imperia<br />
<b>Trained Skills:</b> Religion, Diplomacy, Endurance, Heal, Insight
{{L4W:CS:Skills
|StrMod=1
|DexMod=-1
|ConMod=2
|IntMod=0
|WisMod=3
|ChaMod=4
|Levelbonus=1



|AcrobaticsTrained=
|RaceBonAcrobatics=
|FeatBonAcrobatics=
|FeatNameAcrobatics=
|EquipBonAcrobatics=-4
|EquipNameAcrobatics=Armor Check

|ArcanaTrained=
|RaceBonArcana=
|FeatBonArcana=
|FeatNameArcana=
|EquipBonArcana=
|EquipNameArcana=

|AthleticsTrained=
|RaceBonAthletics=
|FeatBonAthletics=
|FeatNameAthletics=
|EquipBonAthletics=-4
|EquipNameAthletics=Armor Check

|BluffTrained=
|RaceBonBluff=
|FeatBonBluff=
|FeatNameBluff=
|EquipBonBluff=
|EquipNameBluff=

|DiplomacyTrained=5
|RaceBonDiplomacy=
|FeatBonDiplomacy=
|FeatNameDiplomacy=
|EquipBonDiplomacy=
|EquipNameDiplomacy=

|DungeoneeringTrained=
|RaceBonDungeoneering=
|FeatBonDungeoneering=
|FeatNameDungeoneering=
|EquipBonDungeoneering=
|EquipNameDungeoneering=

|EnduranceTrained=5
|RaceBonEndurance=
|FeatBonEndurance=
|FeatNameEndurance=
|EquipBonEndurance=-4
|EquipNameEndurance=Armor Check

|HealTrained=5
|RaceBonHeal=
|FeatBonHeal=2
|FeatNameHeal=Background
|EquipBonHeal=
|EquipNameHeal=

|HistoryTrained=
|RaceBonHistory=
|FeatBonHistory=2
|FeatNameHistory=Power of Knowledge
|EquipBonHistory=
|EquipNameHistory=


|InsightTrained=5
|RaceBonInsight=
|FeatBonInsight=
|FeatNameInsight=
|EquipBonInsight=
|EquipNameInsight=

|IntimidateTrained=
|RaceBonIntimidate=
|FeatBonIntimidate=
|FeatNameIntimidate=
|EquipBonIntimidate=
|EquipNameIntimidate=

|NatureTrained=
|RaceBonNature=
|FeatBonNature=
|FeatNameNature=
|EquipBonNature=
|EquipNameNature=

|PerceptionTrained=
|RaceBonPerception=
|FeatBonPerception=
|FeatNamePerception=
|EquipBonPerception=
|EquipNamePerception=

|ReligionTrained=5
|RaceBonReligion=
|FeatBonReligion=
|FeatNameReligion=
|EquipBonReligion=
|EquipNameReligion=

|StealthTrained=
|RaceBonStealth=
|FeatBonStealth=
|FeatNameStealth=
|EquipBonStealth=-4
|EquipNameStealth=Armor Check

|StreetwiseTrained=
|RaceBonStreetwise=
|FeatBonStreetwise=
|FeatNameStreetwise=
|EquipBonStreetwise=
|EquipNameStreetwise=

|ThieveryTrained=
|RaceBonThievery=
|FeatBonThievery=
|FeatNameThievery=
|EquipBonThievery=-4
|EquipNameThievery=Armor Check
}}

==== Powers ====
====Powers Known====
<ul><li>[http://www.wizards.com/dndinsider/compendium/power.aspx?id=7241 Ardent Strike]
<li>[http://www.wizards.com/dndinsider/compendium/power.aspx?id=3687 Virtuous Strike]
<li>[http://www.wizards.com/dndinsider/compendium/power.aspx?id=836 Enfeebling Strike]
<li>[http://www.wizards.com/dndinsider/compendium/power.aspx?id=3689 Valorous Smite]
<li>[http://www.wizards.com/dndinsider/compendium/power.aspx?id=3271 Majestic Halo]
<li>[http://www.wizards.com/dndinsider/compendium/power.aspx?id=7248 Call of Challenge]
</ul>
Channel Divinity:
<ul><li>[http://www.wizards.com/dndinsider/compendium/power.aspx?id=1746 Divine Mettle]
<li>[http://www.wizards.com/dndinsider/compendium/power.aspx?id=1747 Divine Strength]
</ul>

==== Powers to Hit ====
{{L4W:PowerToHitSummary
|Power01={{L4W:PowerToHit
|PowerName=Ardent Strike
|StatMod=+4
|StatType=Cha
|Levelbonus=1
|ClassBonPower=
|ClassNamePower=
|FeatBonPower=
|FeatNamePower=
|EquipBonPower=3
|EquipNamePower=Vanguard's Hammer
|PowerVs=AC
}}
|Power02={{L4W:PowerToHit
|PowerName=Virtuous Strike
|StatMod=+4
|StatType=Cha
|Levelbonus=1
|ClassBonPower=
|ClassNamePower=
|FeatBonPower=
|FeatNamePower=
|EquipBonPower=3
|EquipNamePower=Vanguard's Hammer
|PowerVs=AC
}}
|Power03={{L4W:PowerToHit
|PowerName=Enfeebling Strike
|StatMod=+4
|StatType=Cha
|Levelbonus=1
|ClassBonPower=
|ClassNamePower=
|FeatBonPower=
|FeatNamePower=
|EquipBonPower=3
|EquipNamePower=Vanguard's Hammer
|PowerVs=AC
}}
|Power04={{L4W:PowerToHit
|PowerName=Valorous Smite
|StatMod=+4
|StatType=Cha
|Levelbonus=1
|ClassBonPower=
|ClassNamePower=
|FeatBonPower=
|FeatNamePower=
|EquipBonPower=3
|EquipNamePower=Vanguard's Hammer
|PowerVs=AC
}}|Power05={{L4W:PowerToHit
|PowerName=Majestic Halo
|StatMod=+4
|StatType=Cha
|Levelbonus=1
|ClassBonPower=
|ClassNamePower=
|FeatBonPower=
|FeatNamePower=
|EquipBonPower=3
|EquipNamePower=Vanguard's Hammer
|PowerVs=AC
}}}}

== Equipment ==

{| 
|-
! Equipment Name
! Price
! Weight
|-
|Plate Armor
|50 GP
|50 LB
|-
|Shield of Protection (Heroic, Heavy Shield)
|10 GP
|15 LB
|-
|Warhammer
|15 GP
|5 LB
|-
|Throwing Hammer(2)
|10 GP
|10 LB
|-
|Standard Adventurer's Kit
|15 GP
|See Below
|-
|Backpack
| -- GP
|2 LB
|-
|Bedroll
| -- GP
|5 LB
|-
|Flint and Steel
| -- GP
| -- LB
|-
|Belt Pouch
| -- GP
| .5 LB
|-
|Trail Rations 10 days
| -- GP
|10 LB
|-
|Hempen Rope (50 Ft.)
| -- GP
|10 LB
|-
|Sunrods(2)
| -- GP
|2 LB
|-
|Waterskin
| -- GP
|4 LB
|-
|}
<br>
 Gold remaining 0
 Weight 113/120 LB

== Tracking ==
==== Treasure ====
*[http://www.wizards.com/dndinsider/compendium/item.aspx?id=425 Shield of Protection (Heroic)]

*[http://www.wizards.com/dndinsider/compendium/item.aspx?id=1838 Vanguard's Warhammer +1]

==== XP ====
[http://www.enworld.org/forum/living-4th-edition/253676-jade-frontier-dm-ukingsken-judge-lord-sessadore-37.html#post4970402 Post] 83*6 (time xp for six full months) + 100 (first fight) + 725*2/6 (second fight) + 575*2/6 (third fight)

[http://www.enworld.org/forum/living-4th-edition/268994-jade-frontier-part-2-dm-thb-judge-lord-sessadore-19.html#post5103513 Post] 1032 (current xp) + 1250*2/5 (Emissary fight) + 750*2/5 (Prison fight) + 104*4 (time xp for four months) = 2248 xp

==== Changes ====
Level 1 -> Level 2: Respec'ed as a charisma based paladin rather than strength paladin.

== Judge Comments ==
=== Level 1 ===
==== Approval 1 ====
Approval from [http://www.enworld.org/forum/members/lord-sessadore.html Lord Sessadore]:

First, the concerns you noted in your email:<br>
1. Math - Defenses: If you add a line with "|ArmorIsHeavy=yes" to the code for this section your AC will be calculated correctly.<br>
2. Math - Health: Apparently putting your level at 0 subtracts your hp/level value from your initial total ... Anyway, I edited the level field to be 1, so it now shows the correct hp value.

Other little picky things I found:<br>
3. Summary - Ranged Basic Attack: I believe the math section is right with a +3 attack bonus with the sling. I fixed this. I'm not sure if you know or not, but if you use a heavy thrown weapon (like a javelin or throwing hammer) you can use Str for ranged basic attacks with it, if you'd like that better.<br>
4. Summary - Passive Scores: These should be listed as 10+modifier, instead of just the modifier. IE Passive Insight 17, Passive Perception 12.<br>
5. Summary - Armor of Bahamut: Fixed the trigger field (needs to be "|Trigger=" instead of "|Trigger:").<br>
6. Summary - Holy Strike: Fixed the Hit field so it all appeared. Only use "|" at the beginning of a line if it's with the name of a field (such as "|Hit=").<br>
7. Summary - Healing Word: is a burst, not a blast. Not that it matters much. I fixed this.

That's all little nit-picky details. Brenwar looks good, and since none of those are major, I'll give him his first approval. One more and he's fully approved. Thanks for your patience.

==== Approval 2 ====

comments from covaithe: 
* I added the |ArmorIsHeavy=yes flag to the defenses template so your AC should calculate correctly now. 
* It might be worth mentioning somewhere that you can only use one Channel Divinity power per encounter.  Just as a reminder; I won't require it.  

Nothing serious, so I '''approve''' Brenwar.  

=== Level 2 ===
==== Approval 1 ====
Approval from [[User:TwoHeadsBarking|TwoHeadsBarking]]:

Approved.

==== Approval 2 ====
approved by renau1g

=== Status ===
approved at level 1 by Lord Sessadore and covaithe

Approved for level 2 by [[User:TwoHeadsBarking|TwoHeadsBarking]] and renau1g.

[[Category:L4W:Approved_Characters]]
[[Category:L4W]]
[/sblock]
 
Last edited:

Tenchuu

First Post
Found a quirk in the new Wiki. Sorry if I am repeating a problem reported elsewhere.

On the Approved PCs page, it lists a sub category of L4W:Requesting Approval, which has a sub category of L4W:Requesting Approval, which also has a sub category of L4W:Requesting Approval, ad nauseum (which was 6 for me). If you keep clicking the plus sign to expand, it keeps incrementing like some kind of Russian-doll syndrome. Not a big deal, but weird. Not sure if there is an easy fix for that.
 

CaBaNa

First Post
Alright I found my cached CS's and will be porting them to the new wiki tonight. I'd also like to use the spreadsheet method.

Anything I should be aware of with the new wiki, or with the spreadsheet? Which will be easier to link my experience and such.
 

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