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  1. #1
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    [pfrpg]

    So... I had the misfortune to find the PFRPG Right here, and a copy of the Bestiary, which means it has taken up more than a little of my thinking away from other topics. That and my prior enjoyment of the setting, Golarion, used in the APs and adventure books... well, yeah.

    I like it because it feels like I'm in a folk tale. If that's what interests you, I'd like to try running a game for you.

    You, like so many creatures in this world, are fairly low-powered. Well, you're strong and brave and all that, and perhaps wise in the ways of the world, or magic, or both; enough that you've won the odd scuffle or three; but so many things out there are just as strong as you are that it's so often a toss up. Tooth and nail every day. Not to say that a group of determined souls couldn't take on an Efreet with enough spears, (were they not creatures out of fireside stories), but for the most part you and the odd pack of wolves circling your camp are roughly even.

    It's a cold night, in fact, and the steam from your campfire is thick as smoke in this air. The grass on either side of the road is frozen, and as the wolves circle among the trees you can hear it crunch beneath their paws.

    The scholar you were travelling with stumbled off the log he'd been sitting on at the first howl, but gathered his wits quickly, and now waves a torch back and forth to ward off the wolves. Blasted beasts! What do they want with us? Isn't there game in these woods enough for them? He held the brand without shaking hands, though beneath his thick layers of robes he may have shuddered. He looked up to you. Well? What do you normally do when this happens?
    MY FICTION: The first ever posted fan fiction for Numenera! Sword of Aeon (link: http://ninthworldhub.com/profiles/bl...of-aeon-part-1

 

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    I'm interested in everything connected to Pf RPG
    Any more info / background?

    Have to go now, but will be back on Wednesday.
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  • #3
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    Grandfather of Assassins (Lvl 19)

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    I would normaly be very interested, but I am pretty much at my limit. The best of luck to your game.
    Check out Living Pathfinder! 76 83 92 102 109 115 members and counting!!

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    After some thought I decided I will not be participating at this time. My apologies. Enjoy and good luck to you.
    Last edited by Songdragon; Monday, 5th April, 2010 at 07:52 PM. Reason: Change of mind...

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    Can I also express my interest. I really like pathfinder.

    Like the others, I would appreciate more information on what you are planning.

  • #6
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    Keep in mind I will be working out of the Pathfinder Campaign Setting book, the one that came out before the Beta playtest, and way before the PFRPG came out. That said, I'm not entirely sure where it'll be, though certainly in a "humanocentric" area.

    DM rant starting with Characters
    Well, I'm realistic and know that PBP is typically tunnel-vision for character level: if the game takes off and lasts years, you're still likely to cover only a one-or-two level span. Heck, the idea that 10 encounters is a level, getting through even one encounter takes several months, it's a great medium to run M&M games where your concept is static and going up in level actually makes it less likely you'll be playing the character you want (ie: you get more points and wolverine has to spend them, so he buys a pair of rocket boots; and is ontologically no longer Wolverine).

    That said, I want to try out the PFRPG, AND I want to be able to do as much with the characters as possible, and have the freedom to tell some interesting stories.

    I don't have any experience with higher level games, and the highest level game I've DM'd exploded in flames because I wasn't ready for 3e like I thought I was. That's why I switched to 4e for my RL game, as it's easier to plug in other characters than 3e was (and I admit now I'm lazy like the rest of you). That and I knew great ways to powergame in 3.5, and by level 7 I'd made a nigh-unstoppable Dwarven Fighter simply with Power Attack and weapon focus and some magical items (without NPCs having magic items, which meant the party would just have more gear when they beat every Orc... basically lots of issues)


    Like I said, I want to give PFRPG a fair try, see if it did fix 3e. I'm finding 4e is good, but I want to try a less hard-and-fast system like SAGA or PFRPG, where some of the descriptions of powers are more open to interpretation.
    I've been gaming for almost two decades, starting with AD&D Ravenloft basic set and the Van Richten's guides. I knows mah crunch, I likes mah stories. When I design games, I tend to want to challenge the players as much as the characters, and I try to do this with atmosphere.

    That and I like Mythology. If you do also, that's a great start.



    Character Creation: level 6, please. PFRPG core book, and the playtest classes of Oracle, Cavalier, Summoner and Witch are okay. No eeeeevil characters, thanks (so skip the baby-eating options), but an interesting dynamic is good.

    Races should generally be human nationalities, but I encourage one or two non-human characters, but that's all. Human is the setting, with other stuff as add-ons to it.

    PFSRD only, really, excepting the human races and setting information. I don't think anyone can manage a PrC, yet, though if you're gunning for it I want to know now (so I can know if we're going to level up or what you're hoping to be exactly).

    No Emo characters, if you could, or destructive/pointless characters. And please give me character, as best you can, both in terms of living characters and in terms of entertaining to watch.

    Also: how are you lot with folk tales? folk music? historical drama?


    Stats: Hmmm... Invisible Castle only roll 4d6, drop the lowest; AND if you want to use the same numbers as another player, you can (example: everyone rolls 1s, except marty, who rolls three 18s; everyone can take his rolls). NO RE-ROLLS and I WILL BE CHECKING!!!
    I'm more interested in good RP than stats, and it bugs me when people just keep rolling and rolling until they get "magic". If everyone hates their stats (and honestly), we as a group will trash the last batch and start from scratch ACROSS THE BOARD.

    Equipment: Let's start with basic stuff. I'll distribute magic later, and if you kids can find it, and survive to claim it, that's great. Keep it simple. Standard gold for 6th level, roll for it.



    Where: I don't know yet. It's going to be mainland, somewhere cold at night but not snowy, and likely not too far from the western side of the continent. There's wolves, and the folk have white skin, but it's not the land of the Linnorm Kings either.
    However, I'm hoping you lot get into the Realms and human nations. Create a character, then pick a nation and decide how that nation would have formed them for several levels. I don't care where you come from, but there's a story behind how you got to where you are; likely banal, but there you have it.

    THE MISSION
    You're escorting a Scholar from one city to another. He's a bit funny, but he pays well and doesn't fuss too much. He's been a bit jumpy, and he says it's due to a card reading he got before he hired you. Now your party is surrounded by wolves.



    monsters
    I'm taking the bestiary as a given. Monsters more powerful I'll be adding character levels to, for the most part. So if you run into a band of Gnolls, and their leader is bigger than most of them, I've added Barbarian levels to it. The king of the Efreet (Sultan, sure) is a high level Efreet warrior/wizard/sorcerer/somethingorother. The idea that a Lich is a master of the arcane is a given; therefore 12th level is considered pretty high.

    In your experience, you mostly get wolves and bandits and thieves. There are more magical creatures for sure, but it tends to be in the shadows or far from civilization. For example, a Wizard's tower in a city is more than likely to have extraplanar creatures there, a king is likely to have a garden with creatures in it. A tavern won't, but there are were-rats in the sewers. People are superstitious for sure, and don't expect magic, but know it exists.
    You can find it if you look, but it's not exactly in your face.



    inspirational reading/watching list
    Jim Henson's Storyteller series'. Clash of the Titans 1981 (but upgrade to the 2010's special effects; heh). HBO's Rome. The first Mummy film, not the others. PotC: The Curse of the Black Pearl.

    Kurt Busiek & Cary Nord's Conan series (Dark Horse Comics). Mike Mignola's Fafhrd & the Grey Mouser book. Bulfinch's Mythology. Greek, Norse myth. European Folklore.

    And while you're at it, the Pathfinder CS.
    MY FICTION: The first ever posted fan fiction for Numenera! Sword of Aeon (link: http://ninthworldhub.com/profiles/bl...of-aeon-part-1

  • #7
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    Possible dragon disciple

    How about a dragon disciple with the following stats?
    Stat Roll
    rangerjohn

  • #8
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    Myrmidon (Lvl 10)

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    Interested, but would like to know your preferred posting frequency. Pbp is slow enough and I'm not interested if the rate is once a week. I'll start considering ideas, though, as I love folklore and mythology.

  • #9
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    I've noticed that I tend to play sneaky characters, so for a change I though I would try some sort of (fighter or barbarian) tank.

    Well here are the stats STR 13, DEX 12, CON 13, INT 8, WIS 9, CHA 9.

  • #10
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    I would definitely be interested in playing in this game. I've run the Rise of the Runelords AP for my group and loved the setting. We switched to the pfrpg rules when they came out and have been running ever since. I've got a few character ideas churning around inside my head, but as soon as I settle on one I'll post it here for your consideration.

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