D&D 4th Edition Adventure: Lord Byron's High-Seas High-Stakes (DM: Tenchuu, Judge: H.M.Gimlord) - Page 20


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  1. #191
    Next Turn

    Updated Post #188 with the turn. I was almost done, and then realized I forgot about the effects on the enemies, had to totally re-do it. Doh!

    So, Hergunna and Kane both have an OA to take (hergunna's trigger before the prone attack.)

    Also, please ignore the prone marker on the map for the Snake. It's no longer prone.
    L4E Character: Jin | Pic | Token

 

  • #192
    Wil hops down from the wall and moves near his allies. He climbs up the wagon for a better view and stares down at the lizardman Kane and Hergunna have cornered. You've got him right where you want him! Wil shouts while plucking his bowstring as his shout becomes a roar of thunder that flies over their heads, but encourages his allies.

    OOC

    Move: Walk to H23 (Athletics to climb? 1d20+5=19)
    Minor: Hunter's Quarry on the Scaleshifter
    Standard: Shout of Triumph 1d20+8=11 vs Fort misses, but Kane and Hergunna can slide 1 if they want.

    My triggers are updated now, definitely will use the Virtue of Prescience if it matters to Kane or Hergunna or if everyone is out of range I can use Arrow of Warning for a melee attack on Kruk.


    ministats

    Triggers: Virtue of Prescience (if ally within 5 is hit by less than 2), Arrow of Warning (if bloodied ally is attacked)
    Status:
    Init: +4 Speed: 5 Perception:19 Insight: 17
    AC: 19 NAD:14/16/19
    HP: 40/40 Surges: 8/8 Surge Value: 10 AP: 0
    Languages: Allarian, Imperia, Draconic
    Str:8 Dex:14 Wis:14 Con:13 Int:10 Cha:21

    Powers:
    At Will - Jinx Shot, Cutting Words
    Encounter - Second Wind, Shout of Triumph, Twin Strike, Grappling Spirits, Hunter's Quarry, Majestic Word[/s], Words of Friendship, Moment of Escape[/s], Rhyme of the Blood-Seeking Blade, Virtue of Prescience[/s]
    Daily - Arrow of Warning, Inevitable Shot, Songbow of Vanishment

    Full Character Sheet

  • #193
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    Carolina moves down off the roof and throws her dagger at the adept, but misses.

    Actions
    Move to E21
    Standard: Sly Flourish vs. Adept; 1d20+12 hits AC 16 for 12 damage (Roll Lookup)

    Save vs. ongoing lightning: 1d20=12
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  • #194
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    ooc
    Proper post soon...

    Kruk should get a combat challenge attack against the naga for shifting, right? (Or did his free attack from that other power count as an interrupt for this round already?)

    I'm thinking OAs from Kane and Hergunna could conceivably drop that guy... just a note for Kane, you may not want to post a full move until we've both posted the OAs. (Mine will come very soon)
    L4W characters: Ingot, Hergunna
    LEB characters: Lady Roswyn d'Sivis, Harressh

  • #195
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    Kane's axe whips out and catches the enemy as the scaley foe leaves himself open.

    ooc

    OA (1d20+12=30, 1d12+8=16) hits for 16

    He's 1 hp short.... get'im Hergunna!


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  • #196
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    Hergunna-wolf follows up Kane's attack, biting the kobold's shoulder and shaking it fiercely.

    ooc
    OA: Savage Rend w/CA (1d20+7+2=27, 1d8+5+1d10=14) Hit for 14.

    That's 30 total, not enough to kill him, is it? He had 37 hp in status. So he's down to 7...

    oh yeah also I can slide him a square... don't see any reason to though. We still have CA on because he's dazed.
    L4W characters: Ingot, Hergunna
    LEB characters: Lady Roswyn d'Sivis, Harressh

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    Kane's so excited by his brutality that the bloodlust overwhelms him and his attack is thrown from the force he puts behind the blow. Kane then steps to keep the enemy from being able to escape.

    ooc


    Standard: Howl of Fury on Scaleshaper - vs ac; dmg (1d20+13=14, 1d12+8=18) crit miss.
    Move: Shift to H25



    ministats
    Kane Male Bugbear Barbarian 4
    Initiative: +6, Passive Perception: 12, Passive Insight: 12, Senses: Low-light
    AC:21, Fort:19, Reflex:18, Will:14
    HP:53/53, Bloodied:26, Surge Value:13, Surges left:10/10
    Action Points: 1
    Powers:
    Howl of Fury
    Whirling Rend

    Furious Assault
    [s]Hunter's Quarry (Ranger MC)
    Whirling Lunge
    Whirling Frenzy
    [s]Brutal Slam[
    [s]Shrug it Off

    [s]Swift Panther Rage
    Rage of the Crimson Hurricane
    [s]Vanguard Weapon


    Important Stuff:
    +1d8 damage when charging (only using the Vanguard weapon though). Cool stuff happens when he bloodies or kills a bad guy

    Conditions:

    Full sheet: L4W:CS:Kane - L4W Wiki


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    Quote Originally Posted by renau1g View Post
    Kane's so excited by his brutality that the bloodlust overwhelms him and his attack is thrown from the force he puts behind the blow. Kane then steps to keep the enemy from being able to escape.

    ooc


    Standard: Howl of Fury on Scaleshaper - vs ac; dmg (1d20+13=14, 1d12+8=18) crit miss.
    Move: Shift to H25
    OOC
    Well, now I don't feel so bad for Carolina missing. That just goes to show you--whatever she can do, Kane can do better.
    Games I DM:
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    "Aggggghhh!" Kruk screams as he continues to receive continual damage from the electricity spewing forth from his foe. Ignoring the pain, Kruk steps foward and swings again at the giant snake, connecting and creating a huge gash. "ha HA!!! I can dish out pain too!" Kruk yells as his axe finds its mark.

    attack


    -5 to hp due to aura bringing hp down to 40

    save vs ongoing damage: 1d20 = 20 crit save Crap! I just wasted a crit roll now that I realize that there is no save opprotunity here.

    minor: second wind: gain 15 hp bring hp up to 55.
    movement: move to a21
    attack: brash strike: 1d20+12 + 5 (bonus from a previous attack form Wil) vs AC = 35 for 1d10+8 = 14 .The attack grants CA to the big snake until the beginning of Kruk's next turn.

    Mark the snake, although this is useless due to snake's aura.

    Characters: Kruk (Lvl 11), Max (Lvl 11), Lerrick (Lvl 6)

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    Giant Lizard?
    So the lizard didn't actually bite Hergunna like it says in the mechanics block then?

    Hergunna-wolf rolls back up on all four paws, snarling. She snaps at the kobold she and Kane have trapped, but it somehow stumbles out of the way. She returns to human form, moving adjacent to the bugbear.

    Actions
    Move: Stand up
    Standard: Savage Rend vs. Scaleshaper (CA) (1d20+7=16, 1d8+5+1d10=13) Forgot the +2 for combat advantage, but still a miss. That sucks, we couldn't finish him off.

    (Wow, that guy's defenses are unusually high for a controller. Oh I see, his items... he probably shouldn't get so much benefit from the amulet because of the magic threshold thing, +1 instead of +2, but whatever... Hergunna would still miss by 1.)

    Minor: Wild Shape to human, shift to G24

    Hergunna stat block
    Hergunna- Female Human Druid 4
    Human Form
    Passive Perception: 21, Passive Insight: 21
    AC:19, Fort:15, Reflex:17, Will:18 -- Speed:7
    HP:46/46, Bloodied:23, Surge Value:11 (13 in beast form), Surges left:9/9
    Initiative +5
    Action Points: 0, Daily Item Uses: 1, Second Wind: Not Used
    Powers:
    Thorn Whip, Call of the Beast, Chill Wind, Savage Rend, Wild Shape

    Thorn Spray, Resist Energy, Predator's Flurry, Hunter's Quarry

    Summon Pack Wolf

    Death Fang Totem, Enduring Beast Hide Armor, Bracers of Respite
    L4W characters: Ingot, Hergunna
    LEB characters: Lady Roswyn d'Sivis, Harressh

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