Until First Light (DM: TwoHeadsBarking. Judge: renau1g)

TwoHeadsBarking

First Post
As you all enter the basement, you can't help but notice that the murals on these are actually in significantly better condition than those on the ground floor. In fact, it looks like these are new, relatively speaking. Iaros immediately begins inspecting the ones around the altar, fumbling in his robes as he does so.

You may not be professional scholars, but it's pretty clear what these images are depicting. The first picture in the series shows a number of people worshiping in front of a massive black stone under the light of the moon. The figure leading the ceremonies is raising his hands upward, and crimson lightning is either rising from his hands to the sky above, or striking down upon him.

The next panels show a field, no, a cemetery, being struck with the same red light. Alarmingly, this is followed by those buried there dragging themselves from their graves.

The murals then show the walking dead swarming through a village at night, entering homes and killing those within. Some fight back, but the undead are without end.

The final series of images show the sun shining over the village. The streets are filled with unmoving corpses, both of the villagers and the attackers. There was nothing left alive.

It is at this point that you notice what Iaros was fishing in his pocket for. He holds a shard of red crystal, about the size of a dagger and begining to crackle with scarlet arcs of electricity. He smiles and raises his gaze to the ceiling. "In case you were curious, the sun has indeed set. I thank you for your willingness to help, although it turned out to not be necessary. I'm afraid I have no intention of paying you for your services, however." Lightning arcs out from the crystal into the four corpses, which begin twitching and pushing themselves to their feet.


[sblock=Status]Initiative:
D'Keth
Empathy
K'atzn'ii
Lily
Zhen
Raijen
Iaros
R
isen 54
Risen 66
Risen 77
Risen 94

Iaros is busy monologuing, risen are busy rising, you guys win initiative. Actions are resolved in the order they're posted.
[/sblock]
 

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RickRoll

First Post
"Bastard! I will send you into the Nine Hells for this treachery, come brother, let us show the fury of Ea!" K'atzn'ii shouts as she pushes past her brother to get a clear shot at the "scholar"

Her anger clouds her vision and as dark wisps of energy curl up from the ground beneath Iaros' feet, they quickly dissipate before affecting him.

[sblock=Actions]
Move: to J10 (H11 - I10 - J10)
Standard: Vampiric Embrace - Iaros - vs will; necrotic (1d20+4=6, 2d8+4=14) nope... ah...nice way to start the adventure off.
Minor: draw sword...that's pretty important.
[/sblock]

[sblock=Mini Stats]K’atzn’ii - Githyanki Warlock|Swordmage 1
Initiative +2 Passive perception 9 Passive Insight 9
AC 19 For 14 Ref 14 Will 14
HP 31/31 Bloodied 15 Surge value 7 Surges/day 11/11
Speed 6 squares
Languages Common, Deep Speech AP 1
Magic Items Uses 1
Powers: Eldritch Strike
Sword Burst
Vampiric Embrace
Telekinetic Leap
Second Wind
Armor of Agathys [/sblock]
 
Last edited:

Oni

First Post
Ah, not again.

Lily pointed at risen corpse on her right, Lith get that one! Her shadow slid around unnaturally, counter to the light sources in the room and the flowing form of the thing called Lith burbled up from it, a mass of snapping jaws and flickering claws. As the her shadowy companion made its appearance Lily fished around in her bag, before pulling out the skull she used as a focus. It was a bleached white thing, with a small green gem set in its forehead. She spun to her left lifting the skull and incanting a spell, its eye sockets flashed and a flood of small ghostly figures erupted from it. They whirled about the undead creature, trying to distract it.


[sblock=ooc]

minor: Summon Spirit Companion to G9

move: Draw totem

standard: Haunting Spirits: vs Will [Target: Risen 54] (1d20+7=14)
if it hits: Psychic Damage (1d6+5=6). Until the end of Lily's next turn, the target grants combat advantage to Zhen.

BTW, who all has a decent Basic Attack? It might be important.

[/sblock]
[sblock=ministats]Lily- Female Human Shaman 3
Initiative: +2, Passive Perception: 20, Passive Insight: 20, Senses: Normal
AC:16, Fort:16, Reflex:16, Will:18 -- Speed:6
HP:36/36, Bloodied:18, Surge Value:9, Surges left:9/9
Action Points: 1
Powers -
Call Spirit Companion
Spirit's Fangs
Haunting Spirits
Stalker's Strike
Watcher's Strike

Healing Spirit
Healing Spirit
Speak with Spirits
Bonds of the Clan
Twin Panthers
Sly Fox Spirit
Second Wind

Spirit of the Healing Flood
Hungry Spirits Totem


Conditions:

Full character sheet
[/sblock]
[sblock=Lily's Spirit Primer (Please Read!)]
Spirit companions are complex critters, so this is to remind everyone, myself included, of the important points. The first three items are probably the most relevant to the other players.
  • Any of Lily's allies who start their turn adjacent to her spirit companion can shift 1 square as a free action, as the first action during their turn.
  • Any of Lily's allies adjacent to her spirit companion gain a +3 bonus to their damage rolls against bloodied enemies.
  • Lily's spirit companion occupies 1 square, Lily's allies may move through its space, but her enemies may not.
  • Lily's spirit companion may be targeted by melee and ranged attacks. If a single attack deals 11 or more damage to Lily's spirit companion it disappears and Lily takes 6 damage. Otherwise her spirit companion is unaffected by the attack.
  • Lily's spirit companion uses Lily's defenses.
  • Any enemy that leaves a square adjacent to Lily's spirit companion without shifting is subject its Spirit Fang attack. (This is an opportunity action and so may used once per turn, rather than once per round. Since there is no reason not to take this attack DM please feel free to roll them as necessary.)
  • Lily's spirit companion is unaffected by terrain and environmental phenomena.
[/sblock]
 

johnmeier1

Explorer
Raijin maintains his calm in these events, but begins to look angry at Iaros. You are dishonorable and this act is an abomination. If anything Raijin seems more upset at the former than the latter. He draws a dagger from his belt and points it at the "scholar". Let the stars burn with the light of the sun and scorch your evil work. An arcane glow surrounds the dagger and burning motes of light fall through the ceiling upon the far end of the room. Raijin moves forward carefully with the dagger held threateningly.

[sblock=OOC] I have a +7 to hit with the dagger for 1d4+4 damage as a MBA :)
Minor: Draw Dagger
Standard: Blazing Starfall on N11
1d20+4=14 (vs Risen 77 Reflex)
1d20+4=15 (vs Iaros Reflex)
for 1d4+8=9
Radiant/Fire damage
Move: Shift to H12
[/sblock]

[sblock=ministats]Status
Passive Perception 10, Passive Insight 16
AC 14, Fort 15, Reflex 10, Will 16
HP 22/22, Bloodied 11, Surge Value 5, Surges 6/6
Resist Lightning 5, Resist Thunder 5
Speed 6, Initiative +0
Action Points: 1, Second Wind
At-Will Powers: Blazing Starfall, Storm Walk
Encounter Powers: Promise of Storm, Thundering Roar
Daily Powers: Lightning Breath
[/sblock]
 

evilbob

Explorer
"Eww," chimes Empathy, realizing she is somehow standing in a pool of blood. She moves away and closer to the spirit summoned by Lily. Seeing the two enemies in the back of the room, she concentrates on them and tries to bring confusing, harrowing thoughts into their minds.

[sblock=ooc]move: move to F9

standard: Dishearten, centered on N11: 23 vs will on Risen 77; 14 vs will on Iaros. If hit, 8 psychic damage and -2 to attacks until the end of Empathy's next turn.

minor: none

Oni: Empathy's ranged basic attack is +5 vs will, 1d10+6 psychic. (Unaugmentable but still pretty good, in my opinion.)[/sblock]
[sblock=Empathy ministats]Empathy Shardmind Psion 1
Initiative: +1, Passive Perception: 16, Passive Insight: 20, Senses: Normal
AC:14, Fort:11, Reflex:14, Will:16
HP:24/24, Bloodied:12, Surge Value:6, Surges left:7/7
Resist: 5 psychic
Action Points/Daily Item Uses/Milestones: 1/1/0
Power Points: 2
Powers:
Dishearten
Mind Thrust

Shard Swarm
Far Hand
Forceful Push
Second Wind

Ravening Thoughts

Important Stuff:

Conditions:

Full sheet: PC:Empathy (evilbob) - L4W Wiki[/sblock]
 

Farce

First Post
D'keth quickly draws his longsword and slashes horizontally across the area in front of him, a blast of force slams into the enemy in front of him. "Spread out, make it difficult to pin us down" D'keth says to his allies.


[sblock=Actions]
Minor: Draw sword
Standard: Thunderwave on Risen 66 - vs fort; dmg (1d20+5=17, 1d6+5=11) hits Fort 17 for 11 thunder damage (no push)
Move: (if 66 is dead) to N13
(if 66 not dead) mark Risen 66[/sblock]



[sblock=Mini Stats]D'keth - Githyanki Swordmage |Wizard 1
Initiative +2 Passive perception 11 Passive Insight 11
AC 18 For 13 Ref 15 Will 14
HP 29/29 Bloodied 14 Surge value 7 Surges/day 10/10
Speed 6 squares
Languages Common, Deep Speech
AP 1
Powers: Thunderwave
Sword Burst
Sword of Sigils
Telekinetic Leap,
Second Wind
Flaming Sphere [/sblock]
 


TwoHeadsBarking

First Post
[sblock=ooc]Hah, I wish I could claim some amount of cleverness on my part, but that's just what google image search came up with.

Anyway, Zhen's up.[/sblock]
 

garyh

First Post
Zhen takes a short step and hammers one of the undead with his fists.

[sblock=Mechanics]Move action - Move to G13.

Standard action - Crane's Wings against Risen 54.

CW Risen 54 (1d20+4=13, 1d10+4=12)

Hits Fort 13 for 12 damage, and on a hit apply Flurry of Blows for another 7 damage.[/sblock]

[sblock=Zhen's Info]Li "Zhen" Zhenyu - Male Half-Orc Monk 1
Initiative: +4, Passive Perception: 17, Passive Insight: 17, Low-Light Vision
AC: 18, Fort: 15, Reflex: 15, Will: 14 - Speed: 6
HP: 24/24, Bloodied: 12, Surge Value: 6, Surges left: 8/8
Action Points: 1
Resists: None

Powers:
Crane's Wings
Five Storms
Stone Fist Flurry of Blows

Furious Assault
Half-Orc Resilience
Rising Storm
Second Wind

Spinning Leopard Maneuver
Potion of Healing x1

Full character sheet[/sblock]
 


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