Wednesday, 11 May, 2010

Morrus

Well, that was fun
Staff member
[imager]http://www.enworld.org/newsimages/dc_hero.jpg[/imager]Green Ronin's DC Adventures Hero's Handbook

Green Ronin has posted the cover and cover text of the Hero's Handbook for its new Mutant's & Masterminds based RPG.
DC ADVENTURES Hero's Handbook
Super Adventure in the Original Universe
Author: Steve Kenson
Cover Art: Alex Ross
Format: 256 pages, full color, hardback
ISBN-10: 1-934547-37-9
ISBN-13: 978-1-934547-37-3

Join the never-ending battle for truth and justice in the world's greatest super-hero universe, using the world's greatest super-hero roleplaying game! The DC ADVENTURES Hero's Handbook is a complete super-hero RPG, based on the award-winning Mutants & Masterminds system. Take on the roles of legendary DC heroes like Superman, Batman, or Wonder Woman, or create your own! Get started right away with a wide selection of hero archetypes, or build from scratch using a comprehensive creation system. The Hero's Handbook provides everything you need for hours of adventure in the DC Universe, including all the rules of the game, an overview of the original comic- book setting, and details on major heroes and villains, complete with game information. It's all presented in gorgeous full-color, with art by some of DC's most famous illustrators. Experience super-hero adventure in the world that defined the genre: Become a hero of legend with the DC ADVENTURES Hero's Handbook!

Plus Mutants & Masterminds 3rd Edition

In addition, the 3rd edition of M&M will be released. This is the ruleset upon which the DC Adventures products will be based.
Green Ronin Publishing announced today that it is releasing a new edition of its critically acclaimed Mutants & Masterminds roleplaying game in the fall.

"We've had five years of feedback from one of the most active fanbases in roleplaying gaming," said Green Ronin President Chris Pramas. "Once we knew we'd be doing the DC ADVENTURES game, it just made sense to take that feedback and use it create the next iteration of the game."

Mutants & Masterminds debuted in 2002 and was an instant hit. A second edition followed in 2005 and in the ensuing years Green Ronin has released over 25 support books for the game. The third edition builds on these releases and evolves the rules.

"Our goal has been to make Mutants & Masterminds an even better game," said lead designer Steve Kenson. "We worked to simplify some elements of the system and fix known issues, while retaining the flexibility and fast-paced play fans have enjoyed."

"Mutants & Masterminds third edition and DC ADVENTURES share a common rule set," added Pramas, "and books from one line are compatible with the other."

The action begins this fall with the release of the Mutants & Masterminds Hero's Handbook. This full color core rulebook contains all the rules needed to play the game. More information and previews about Mutants & Masterminds third edition will appear on www.greenronin.com and www.mutantsandmasterminds.com in the coming months.
 
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