NEW (AGAIN)- Thunderspire Labyrinth- Stat analysis #25 Shrine to Baphomet - Page 5




What's on your mind?

+ Log in or register to post
Page 5 of 41 FirstFirst 123456789101112131415 ... LastLast
Results 41 to 50 of 401
  1. #41
    Registered User
    Myrmidon (Lvl 10)

    Goonalan's Avatar

    Join Date
    Jan 2004
    Location
    Grimsby, UK
    Posts
    3,032
    Blog Entries
    1
    Goodman GamesD&D

    ° Ignore Goonalan
    My communities:

    H1 Keep on the Shadowfell
    Encounter #4 A3 Kobold Lair, Inside (do you see what WOTC did there).

    Round #3

    Grey- Move. Magic Missile KW; Miss. Action Point- Action Surge +3 To Hit. Ray of Frost KW; Miss.

    That's not good.

    KD1- Spear Combat Advantage McGyver; Hit 3 damage (21 HP).

    KD2- Spear Combat Advantage McGyver; Hit 2 damage (19 HP).

    Dirty- Daily Brute Strike Irontooth; Miss (Reliable = not used). Action Point Spinning Strike Irontooth; Miss. Irontooth Marked.

    Oh dear Mr Dirty! Not grinning now are you Dave?

    Winstanley- Sly Flourish KM8; 8 damage- DEAD. Move to Irontooth. Action Point. Positioning Strike Irontooth; Hit 6 damage (90 HP) & Slide Irontooth between himself & Dirty.

    KM1- DEAD.

    KM2- DEAD.

    KM3- DEAD.

    KM4- DEAD.

    KM5- DEAD.

    KM6- DEAD.

    KM7- DEAD.

    KM8- DEAD.

    KM9- DEAD.

    KM10- DEAD.

    McGyver- Divine Challenge KD2. Daily Paladin's Judgement KD2; Hit 18 damage (10 HP bloodied). Shift out. Now this is the bit where it goes wrong- McGyver was supposed to spend a Healing Surge here either on himself or Dirty, he didn't- he forgot, and so did everyone else around the table...

    KW- Move. Acid Orb Grey; Miss. Shift out.

    Irontooth- Dual Axe Dirty; Hit 11 damage (4 HP bloodied) & Winstanley Hit; 5 damage (20 HP).

    KS1- DEAD.

    KS2- DEAD.

    KS3- DEAD.

    Kaspard- Sacred Flame KD2; Miss. Move towards Dirty. Action Point. Daily Beacon of Hope Irontooth & KW; Miss both- Allies in range 8 HP back. Healing Word +10 HP on Dirty (29 HP). McGyver only one outside range of Beacon of Hope.

    Time to play 10 minutes.

    End of Round-

    Good Guys
    McGyver, Male Dragonborn Paladin of Bahamut 1 (HP19/27)
    Dirty Biskit, Male Dwarven Fighter 1 (HP29/31)
    Kaspard, Female Half-Elf Cleric of Bahamut 1 (HP26/26)
    Winstanley Portico, Male Halfling Rogue 1 (HP25/25)
    Grey Morlock, Male Human Wizard 1 (HP23/23)

    Bad Guys 1250XP Level 6 Encounter.
    Kobold Minion Level 1 Minion [KM] (x10) (HP1) 10 DEAD
    Kobold Skirmisher Level 1 Skirmisher [KS] (x3) (HP27) 3 DEAD
    Kobold Denwarden Level 2 Soldier [KD] (x2) (HP29/36 & 10/36)
    Kobold Wyrmpriest Level 3 Artillery [KW] (HP36)
    Irontooth the Goblin Level 3 Elite Brute [Iron] (HP90/106)

    Action Points 4 Total 7
    Daily Powers 2 Total 2
    Healing Surges 1 Total 1
    2nd Winds 0 Total 1
    Crits 0 Total 0

    Comment: The PCs only manage to do 6 HPs damage to Irontooth this round, fought out a stalemate with some horrendously low rolls, and the Kobold Wyrmpriest is staying as far back as he can. It's on a knife edge, although the players can't see it yet, particularly after we all forgot about the Healing Surge from McGyver's Paladin's Judgement.
    Check out my 4E Campaign- HARD CORE a final attempt to play through the WOTC core modules- obviously we've made a few changes along the way.

    Or else there's my Let's Play scenarios, a bunch of one-off games, mostly, you'd best go check out the list.

    Let's Play series also available, all in one place, at Obsidian Portal.

 

  • #42
    Registered User
    Myrmidon (Lvl 10)

    Goonalan's Avatar

    Join Date
    Jan 2004
    Location
    Grimsby, UK
    Posts
    3,032
    Blog Entries
    1
    Goodman GamesD&D

    ° Ignore Goonalan
    My communities:

    H1 Keep on the Shadowfell
    Encounter #4 A3 Kobold Lair, Inside (do you see what WOTC did there).

    Round #4

    Grey- Magic Missile KW; Hit 9 Force damage (27 HP). Move for cover.

    KD1- Spear McGyver; Hit 3 damage (16 HP). Shift for Combat Advantage.

    KD2- Spear Combat Advantage McGyver; Hit 5 damage (11 HP bloodied).

    Dirty- Brute Strike Irontooth; Miss (not used). Irontooth Marked.

    What a shame.

    Winstanley- Daily Trick Strike Combat Advantage Irontooth; Miss. Action Point. Sly Flourish Combat Advantage Irontooth; Hit 18 damage (72 HP).

    KM1- DEAD.

    KM2- DEAD.

    KM3- DEAD.

    KM4- DEAD.

    KM5- DEAD.

    KM6- DEAD.

    KM7- DEAD.

    KM8- DEAD.

    KM9- DEAD.

    KM10- DEAD.

    McGyver- Valiant Strike KD2; Hit 5 damage (5 HP bloodied). Shift out.

    KW- Move. Acid Orb Kaspard; Hit 5 damage (21 HP). Shift out.

    Irontooth- Dual Axe Dirty; Miss & Winstanley; Hit- 2nd Chance- Hit again 8 damage (17 HP). Shift out AoO Dirty; Miss.

    KS1- DEAD.

    KS2- DEAD.

    KS3- DEAD.

    Kaspard- Move Sacred Flame KD2; Hit 7 Radiant damage- DEAD. Healing Word +14 HP McGyver- full.

    Time to play 6 minutes.

    End of Round-

    Good Guys
    McGyver, Male Dragonborn Paladin of Bahamut 1 (HP27/27)
    Dirty Biskit, Male Dwarven Fighter 1 (HP29/31)
    Kaspard, Female Half-Elf Cleric of Bahamut 1 (HP21/26)
    Winstanley Portico, Male Halfling Rogue 1 (HP17/25)
    Grey Morlock, Male Human Wizard 1 (HP23/23)

    Bad Guys 1250XP Level 6 Encounter.
    Kobold Minion Level 1 Minion [KM] (x10) (HP1) 10 DEAD
    Kobold Skirmisher Level 1 Skirmisher [KS] (x3) (HP27) 3 DEAD
    Kobold Denwarden Level 2 Soldier [KD] (x2) (HP29/36) 1 DEAD
    Kobold Wyrmpriest Level 3 Artillery [KW] (HP27/36)
    Irontooth the Goblin Level 3 Elite Brute [Irontooth] (HP72/106)

    Action Points 1 Total 8
    Daily Powers 1 Total 3
    Healing Surges 1 Total 2
    2nd Winds 0 Total 1
    Crits 0 Total 0

    Comment: And Irontooth isn't even bloodied, and that's when he gets nasty. The PCs have pulled it around- McGyver is back on full, they're down to only three enemies but... well, Dirty is having problems landing his Daily, and many of the other PCs Daily Powers have failed to hit the spot. Will it cost them?
    Check out my 4E Campaign- HARD CORE a final attempt to play through the WOTC core modules- obviously we've made a few changes along the way.

    Or else there's my Let's Play scenarios, a bunch of one-off games, mostly, you'd best go check out the list.

    Let's Play series also available, all in one place, at Obsidian Portal.

  • #43
    Registered User
    Myrmidon (Lvl 10)

    Goonalan's Avatar

    Join Date
    Jan 2004
    Location
    Grimsby, UK
    Posts
    3,032
    Blog Entries
    1
    Goodman GamesD&D

    ° Ignore Goonalan
    My communities:

    H1 Keep on the Shadowfell
    Encounter #4 A3 Kobold Lair, Inside (do you see what WOTC did there).

    Round #5

    Grey- Magic Missile Irontooth; Miss. Action Point- Action Surge +3 To Hit. Magic Missile Irontooth; Hit 7 Force damage (65 HP). Move for cover.

    KD1- Spear McGyver; Miss.

    KD2- DEAD.

    Dirty- Brute Strike Irontooth; Miss (not used). Let's put this into perspective, Dirty needs, from memory and a little guesstimate maths, to roll an '8' or more to hit Irontooth, his highest roll to date has been a '6'! Irontooth Marked.

    Winstanley- Shift. Sly Flourish Combat Advantage Irontooth; Hit 24 damage (41 HP bloodied).

    That's better, and that's Irontooth bloodied.

    KM1- DEAD.

    KM2- DEAD.

    KM3- DEAD.

    KM4- DEAD.

    KM5- DEAD.

    KM6- DEAD.

    KM7- DEAD.

    KM8- DEAD.

    KM9- DEAD.

    KM10- DEAD.

    McGyver- Valiant Strike KD1; Hit 9 damage (25 HP). Shift out.

    KW- Acid Orb Dirty; Hit 6 Acid damage (23 HP). Move away.

    Irontooth- Blood Crazed Dual Axe Dirty; Miss & Winstanley; Hit 17 damage (0 HP dying). Irontooth Heal 5 HP (46 HP).

    KS1- DEAD.

    KS2- DEAD.

    KS3- DEAD.

    Kaspard- Move. AoO KD1; Miss. Channel Divinity- Divine Fortune. Healing Strike KW; Miss.

    Time to play 6 minutes.

    End of Round-

    Good Guys
    McGyver, Male Dragonborn Paladin of Bahamut 1 (HP27/27)
    Dirty Biskit, Male Dwarven Fighter 1 (HP23/31)
    Kaspard, Female Half-Elf Cleric of Bahamut 1 (HP21/26)
    Winstanley Portico, Male Halfling Rogue 1 (HP0/25)
    Grey Morlock, Male Human Wizard 1 (HP23/23)

    Bad Guys 1250XP Level 6 Encounter.
    Kobold Minion Level 1 Minion [KM] (x10) (HP1) 10 DEAD
    Kobold Skirmisher Level 1 Skirmisher [KS] (x3) (HP27) 3 DEAD
    Kobold Denwarden Level 2 Soldier [KD] (x2) (HP25/36) 1 DEAD
    Kobold Wyrmpriest Level 3 Artillery [KW] (HP27/36)
    Irontooth the Goblin Level 3 Elite Brute [Iron] (HP46/106)

    Action Points 1 Total 9
    Daily Powers 0 Total 3
    Healing Surges 0 Total 2
    2nd Winds 0 Total 1
    Crits 0 Total 0
    PCs Ko'd 1 Total 1

    Comment: That's one PC down- Winstanley bites the dirt, will he get up again? It's getting difficult the players have moved to the edges of their respective seats.
    Check out my 4E Campaign- HARD CORE a final attempt to play through the WOTC core modules- obviously we've made a few changes along the way.

    Or else there's my Let's Play scenarios, a bunch of one-off games, mostly, you'd best go check out the list.

    Let's Play series also available, all in one place, at Obsidian Portal.

  • #44
    Registered User
    Myrmidon (Lvl 10)

    Goonalan's Avatar

    Join Date
    Jan 2004
    Location
    Grimsby, UK
    Posts
    3,032
    Blog Entries
    1
    Goodman GamesD&D

    ° Ignore Goonalan
    My communities:

    H1 Keep on the Shadowfell
    Encounter #4 A3 Kobold Lair, Inside (do you see what WOTC did there).

    Round #6

    Grey- Magic Missile Irontooth; Miss. Cower.

    KD1- Shift. Change to Javelin. Javelin Grey; Hit 6 damage (17 HP)

    KD2- DEAD.

    Dirty- Brute Strike Iron; Hit 27 damage (19 HP bloodied). GOT THERE! Irontooth Marked.

    Winstanley- Death Save- 18 OK.

    KM1- DEAD.

    KM2- DEAD.

    KM3- DEAD.

    KM4- DEAD.

    KM5- DEAD.

    KM6- DEAD.

    KM7- DEAD.

    KM8- DEAD.

    KM9- DEAD.

    KM10- DEAD.

    McGyver- Here to save the day. Move to Winstanley AoO KD1; Hit 8 damage (19 HP) & AoO KW; Miss. Daily Lay on Hands Winstanley (6 HP bloodied).

    KW- Shift away. Acid Orb Kaspard; Hit 13 Acid damage (8 HP bloodied). Move.

    Irontooth- Blood Crazed Dual Axe Dirty; Hit 12 damage (11 HP bloodied) & Winstanley; Hit 10 damage (-4 HP dying). Action Point. Blood Crazed Dual Axe Dirty; Hit 15 damage (-4 HP dying) & McGyver; Hit 17 damage (2 HP bloodied). Irontooth Heal 5 HP (24 HP bloodied).

    One Action Point, that's all I needed- just one.

    KS1- DEAD.

    KS2- DEAD.

    KS3- DEAD.

    Kaspard- Lance of Faith Irontooth; Hit 10 Radiant damage (14 HP bloodied) & +2 To Hit for McGyver. Action Point. Sacred Flame Irontooth; Hit 7 Radiant damage (7 HP bloodied) & 3 Temp HP McGyver. Move.

    Damn the Priest, she never normally hits anything.

    Time to play 12 minutes.

    End of Round-

    Good Guys
    McGyver, Male Dragonborn Paladin of Bahamut 1 (HP2/27)
    Dirty Biskit, Male Dwarven Fighter 1 (HP-4/31)
    Kaspard, Female Half-Elf Cleric of Bahamut 1 (HP8/26)
    Winstanley Portico, Male Halfling Rogue 1 (HP-4/25)
    Grey Morlock, Male Human Wizard 1 (HP17/23)

    Bad Guys 1250XP Level 6 Encounter.
    Kobold Minion Level 1 Minion [KM] (x10) (HP1) 10 DEAD
    Kobold Skirmisher Level 1 Skirmisher [KS] (x3) (HP27) 3 DEAD
    Kobold Denwarden Level 2 Soldier [KD] (x2) (HP25/36) 1 DEAD
    Kobold Wyrmpriest Level 3 Artillery [KW] (HP27/36)
    Irontooth the Goblin Level 3 Elite Brute [Irontooth] (HP7/106)

    Action Points 1 Total 10
    Daily Powers 2 Total 5
    Healing Surges 1 Total 3
    2nd Winds 0 Total 1
    Crits 0 Total 0
    PCs Ko'd 2 Total 3
    Bad Guys Action Points 1 Total 1

    Comment: And Winstanley is back down, and Dirty joins him- Irontooth is not far away, as is McGyver... It should be over soon, it looks like the PCs may have made it and providing they get Winstanley and Dirty back on their feet- with no casualties. Could it be?
    Check out my 4E Campaign- HARD CORE a final attempt to play through the WOTC core modules- obviously we've made a few changes along the way.

    Or else there's my Let's Play scenarios, a bunch of one-off games, mostly, you'd best go check out the list.

    Let's Play series also available, all in one place, at Obsidian Portal.

  • #45
    Registered User
    Waghalter (Lvl 7)

    firesnakearies's Avatar

    Join Date
    Jun 2008
    Location
    Littleton, Colorado
    Posts
    558

    ° Ignore firesnakearies
    Irontooth is tearing them up.

    "I tore myself away from the safe comfort of certainties through my love for truth - and truth rewarded me."


    - Simone de Beauvoir



    Black Seas of Infinity - A Post-Apocalyptic Lovecraftian 4E D&D Campaign

  • #46
    Registered User
    Myrmidon (Lvl 10)

    Goonalan's Avatar

    Join Date
    Jan 2004
    Location
    Grimsby, UK
    Posts
    3,032
    Blog Entries
    1
    Goodman GamesD&D

    ° Ignore Goonalan
    My communities:

    Until...

    H1 Keep on the Shadowfell
    Encounter #4 A3 Kobold Lair, Inside (do you see what WOTC did there).

    Round #7

    Grey- Shift away. Magic Missile Irontooth; Hit 12 Force damage- DEAD. Grey strikes a pose and issues threats- Intimidate enemies '19' both remaining Kobolds -1 To Hit.

    KD1- Move. Change to Spear. Spear Grey; Hit 9 damage (8 HP bloodied).

    KD2- DEAD.

    Dirty- Death Save- 15- Success.

    Winstanley- Death Save- '20' Healing Surge (6 HP bloodied).

    KM1- DEAD.

    KM2- DEAD.

    KM3- DEAD.

    KM4- DEAD.

    KM5- DEAD.

    KM6- DEAD.

    KM7- DEAD.

    KM8- DEAD.

    KM9- DEAD.

    KM10- DEAD.

    McGyver- Move. 2nd Wind. (8 HP bloodied).

    KW- Move. Acid Orb McGyver; Hit 8 damage (3 HP bloodied).

    Irontooth- DEAD.

    KS1- DEAD.

    KS2- DEAD.

    KS3- DEAD.

    Kaspard- Move. Heal check Dirty '20'- Healing Surge (7 HP bloodied).

    Time to play 5 minutes.

    End of Round-

    Good Guys
    McGyver, Male Dragonborn Paladin of Bahamut 1 (HP3/27)
    Dirty Biskit, Male Dwarven Fighter 1 (HP7/31)
    Kaspard, Female Half-Elf Cleric of Bahamut 1 (HP8/26)
    Winstanley Portico, Male Halfling Rogue 1 (HP6/25)
    Grey Morlock, Male Human Wizard 1 (HP8/23)

    Bad Guys 1250XP Level 6 Encounter.
    Kobold Minion Level 1 Minion [KM] (x10) (HP1) 10 DEAD
    Kobold Skirmisher Level 1 Skirmisher [KS] (x3) (HP27) 3 DEAD
    Kobold Denwarden Level 2 Soldier [KD] (x2) (HP25/36) 1 DEAD
    Kobold Wyrmpriest Level 3 Artillery [KW] (HP27/36)
    Irontooth the Goblin Level 3 Elite Brute [Iron] (HP106) DEAD

    Action Points 0 Total 10
    Daily Powers 0 Total 4
    Healing Surges 2 Total 4
    2nd Winds 1 Total 2
    Crits 0 Total 0
    PCs Ko'd 0 Total 3
    Bad Guys Action Points 0 Total 1

    Comment: Only two Kobolds to go but the PCs are all low on Hit Points, I rule that the Kobolds will flee the chamber if they're reduced to bloodied status- we've been in this fight for an hour or so, now so it's time to move on... I fear the PCs are going to get through this without a fatality- my power is fading.
    Check out my 4E Campaign- HARD CORE a final attempt to play through the WOTC core modules- obviously we've made a few changes along the way.

    Or else there's my Let's Play scenarios, a bunch of one-off games, mostly, you'd best go check out the list.

    Let's Play series also available, all in one place, at Obsidian Portal.

  • #47
    Registered User
    Myrmidon (Lvl 10)

    Goonalan's Avatar

    Join Date
    Jan 2004
    Location
    Grimsby, UK
    Posts
    3,032
    Blog Entries
    1
    Goodman GamesD&D

    ° Ignore Goonalan
    My communities:

    H1 Keep on the Shadowfell
    Encounter #4 A3 Kobold Lair, Inside (do you see what WOTC did there).

    Round #8

    Grey- Shift away. Magic Missile KD1; Miss.

    KD1- Spear McGyver; Hit 5 damage (-2 HP dying).

    KD2- DEAD.

    Dirty- Stand. Charge KD1; Miss. KD1 Marked.

    Winstanley- Stand. Sly Flourish KD1; Miss.

    KM1- DEAD.

    KM2- DEAD.

    KM3- DEAD.

    KM4- DEAD.

    KM5- DEAD.

    KM6- DEAD.

    KM7- DEAD.

    KM8- DEAD.

    KM9- DEAD.

    KM10- DEAD.

    McGyver- Death Save 3- Fail. [1 FAIL]

    KW- Move. Acid Orb Grey; Hit 11 damage (-3 HP dying).

    Irontooth- DEAD.

    KS1- DEAD.

    KS2- DEAD.

    KS3- DEAD.

    Kaspard- Lance of Faith KD1; Miss.

    Time to play 4 minutes.

    End of Round-

    Good Guys
    McGyver, Male Dragonborn Paladin of Bahamut 1 (HP-2/27)
    Dirty Biskit, Male Dwarven Fighter 1 (HP7/31)
    Kaspard, Female Half-Elf Cleric of Bahamut 1 (HP8/26)
    Winstanley Portico, Male Halfling Rogue 1 (HP6/25)
    Grey Morlock, Male Human Wizard 1 (HP-3/23)

    How about that for a healthy bunch of PCs- total HP 21.

    Bad Guys 1250XP Level 6 Encounter.
    Kobold Minion Level 1 Minion [KM] (x10) (HP1) 10 DEAD
    Kobold Skirmisher Level 1 Skirmisher [KS] (x3) (HP27) 3 DEAD
    Kobold Denwarden Level 2 Soldier [KD] (x2) (HP25/36) 1 DEAD
    Kobold Wyrmpriest Level 3 Artillery [KW] (HP27/36)
    Irontooth the Goblin Level 3 Elite Brute [Iron] (HP106) DEAD

    Action Points 0 Total 10
    Daily Powers 0 Total 4
    Healing Surges 0 Total 4
    2nd Winds 0 Total 2
    Crits 0 Total 0
    PCs Ko'd 2 Total 5
    Bad Guys Action Points 0 Total 1

    Comment: Irontooth's dead and it's still all in the balance. PCs get up, others fall down; at this point it seems some other DM's would have settled for the remaining Kobolds fleeing the scene, not a criticism you understand. My thinking is this is the big finale- of the first session, and the first mission the group have had to undertake- it should be tough. The PCs managed to inflict zero hit points damage this turn, oh what a shame. That said bloody the Kobolds and they run. Here goes...
    Check out my 4E Campaign- HARD CORE a final attempt to play through the WOTC core modules- obviously we've made a few changes along the way.

    Or else there's my Let's Play scenarios, a bunch of one-off games, mostly, you'd best go check out the list.

    Let's Play series also available, all in one place, at Obsidian Portal.

  • #48
    Registered User
    Waghalter (Lvl 7)

    firesnakearies's Avatar

    Join Date
    Jun 2008
    Location
    Littleton, Colorado
    Posts
    558

    ° Ignore firesnakearies
    Wow, this turned out to be a wonderfully challenging fight. If those last two kobolds fought to the death, they'd surely TPK the PCs. I love to see it come down to the wire like this.

    Probably a good idea that you had to have them flee at bloodied, though.

    "I tore myself away from the safe comfort of certainties through my love for truth - and truth rewarded me."


    - Simone de Beauvoir



    Black Seas of Infinity - A Post-Apocalyptic Lovecraftian 4E D&D Campaign

  • #49
    Registered User
    Myrmidon (Lvl 10)

    Goonalan's Avatar

    Join Date
    Jan 2004
    Location
    Grimsby, UK
    Posts
    3,032
    Blog Entries
    1
    Goodman GamesD&D

    ° Ignore Goonalan
    My communities:

    Quote Originally Posted by firesnakearies View Post
    Wow, this turned out to be a wonderfully challenging fight. If those last two kobolds fought to the death, they'd surely TPK the PCs. I love to see it come down to the wire like this.

    Probably a good idea that you had to have them flee at bloodied, though.
    Don't rule anything out too soon...

    H1 Keep on the Shadowfell
    Encounter #4 A3 Kobold Lair, Inside (do you see what WOTC did there).

    Round #9

    Grey- Death Save- 2 Fail. [1 FAIL].

    KD1- Shift. Spear Dirty; Hit 9 damage (-2 HP dying).

    It's all going horribly wrong.

    KD2- DEAD.

    Dirty- Death Save- 17 Success.

    Winstanley- Move. 2nd Wind. (12 HP bloodied).

    KM1- DEAD.

    KM2- DEAD.

    KM3- DEAD.

    KM4- DEAD.

    KM5- DEAD.

    KM6- DEAD.

    KM7- DEAD.

    KM8- DEAD.

    KM9- DEAD.

    KM10- DEAD.

    McGyver- Death Save- 15 Success. [1 FAIL]

    KW- Move. Acid Orb Winstanley; Miss.

    Irontooth- DEAD.

    KS1- DEAD.

    KS2- DEAD.

    KS3- DEAD.

    Kaspard- Move. 2nd Wind (14 HP).

    Time to play 4 minutes.

    End of Round-

    Good Guys
    McGyver, Male Dragonborn Paladin of Bahamut 1 (HP-2/27)
    Dirty Biskit, Male Dwarven Fighter 1 (HP-2/31)
    Kaspard, Female Half-Elf Cleric of Bahamut 1 (HP14/26)
    Winstanley Portico, Male Halfling Rogue 1 (HP12/25)
    Grey Morlock, Male Human Wizard 1 (HP-3/23)

    Bad Guys 1250XP Level 6 Encounter.
    Kobold Minion Level 1 Minion [KM] (x10) (HP1) 10 DEAD
    Kobold Skirmisher Level 1 Skirmisher [KS] (x3) (HP27) 3 DEAD
    Kobold Denwarden Level 2 Soldier [KD] (x2) (HP25/36) 1 DEAD
    Kobold Wyrmpriest Level 3 Artillery [KW] (HP27/36)
    Irontooth the Goblin Level 3 Elite Brute [Iron] (HP106) DEAD

    Action Points 0 Total 10
    Daily Powers 0 Total 4
    Healing Surges 0 Total 6
    2nd Winds 2 Total 4
    Crits 0 Total 0
    PCs Ko'd 1 Total 6
    Bad Guys Action Points 0 Total 1

    Comment: And now it's two against two, just Kaspard & Winstanley versus the last Denwarden and the Wyrmpriest; and the bad guys have way more hit points, what was I saying about Irontooth- Go Kobolds! Another turn in which the PCs do zero damage to the bad guys. This one is going to the wire.

    I pointedly remember the PCs getting very tactile at this point, lots of back -slapping and friendly chiding- "come on just a pair of ******* Kobolds!", that kind of thing- very nervous.
    Check out my 4E Campaign- HARD CORE a final attempt to play through the WOTC core modules- obviously we've made a few changes along the way.

    Or else there's my Let's Play scenarios, a bunch of one-off games, mostly, you'd best go check out the list.

    Let's Play series also available, all in one place, at Obsidian Portal.

  • #50
    Registered User
    Myrmidon (Lvl 10)

    Goonalan's Avatar

    Join Date
    Jan 2004
    Location
    Grimsby, UK
    Posts
    3,032
    Blog Entries
    1
    Goodman GamesD&D

    ° Ignore Goonalan
    My communities:

    H1 Keep on the Shadowfell
    Encounter #4 A3 Kobold Lair, Inside (do you see what WOTC did there).

    Round #10

    Grey- Death Save- 12 Success [1 FAIL].

    KD1- Move. Spear Kaspard; Hit 4 damage (10 HP bloodied).

    KD2- DEAD.

    Dirty- Death Save- '20' Healing Surge (7 HP bloodied).

    How lucky can they be?

    Winstanley- Sly Flourish KD1; Hit 10 damage (15 HP bloodied).

    KM1- DEAD.

    KM2- DEAD.

    KM3- DEAD.

    KM4- DEAD.

    KM5- DEAD.

    KM6- DEAD.

    KM7- DEAD.

    KM8- DEAD.

    KM9- DEAD.

    KM10- DEAD.

    McGyver- Death Save- '1' Fail. [2 FAILS].

    KW- Move. Acid Orb Dirty; Hit 6 Acid damage (1 HP bloodied).

    Irontooth- DEAD.

    KS1- DEAD.

    KS2- DEAD.

    KS3- DEAD.

    Kaspard- Shift. Sacred Flame KW; Hit 4 Radiant damage (23 HP) & 3 Temp HP Dirty.

    Time to play 6 minutes.

    End of Round-

    Good Guys
    McGyver, Male Dragonborn Paladin of Bahamut 1 (HP-2/27)
    Dirty Biskit, Male Dwarven Fighter 1 (HP1/31)
    Kaspard, Female Half-Elf Cleric of Bahamut 1 (HP10/26)
    Winstanley Portico, Male Halfling Rogue 1 (HP12/25)
    Grey Morlock, Male Human Wizard 1 (HP-3/23)

    Bad Guys 1250XP Level 6 Encounter.
    Kobold Minion Level 1 Minion [KM] (x10) (HP1) 10 DEAD
    Kobold Skirmisher Level 1 Skirmisher [KS] (x3) (HP27) 3 DEAD
    Kobold Denwarden Level 2 Soldier [KD] (x2) (HP15/36) 1 DEAD
    Kobold Wyrmpriest Level 3 Artillery [KW] (HP23/36)
    Irontooth the Goblin Level 3 Elite Brute [Iron] (HP106) DEAD

    Action Points 0 Total 10
    Daily Powers 0 Total 4
    Healing Surges 1 Total 5
    2nd Winds 0 Total 4
    Crits 0 Total 0
    PCs Ko'd 0 Total 6
    Bad Guys Action Points 0 Total 1

    Comment: Around and around it goes, and where it stops, nobody knows...
    Check out my 4E Campaign- HARD CORE a final attempt to play through the WOTC core modules- obviously we've made a few changes along the way.

    Or else there's my Let's Play scenarios, a bunch of one-off games, mostly, you'd best go check out the list.

    Let's Play series also available, all in one place, at Obsidian Portal.

  • + Log in or register to post
    Page 5 of 41 FirstFirst 123456789101112131415 ... LastLast

    Similar Threads

    1. H2 Thunderspire Labyrinth
      By Morrus in forum Fan Reviews
      Replies: 10
      Last Post: Wednesday, 28th September, 2011, 11:28 AM
    2. H2 Thunderspire Labyrinth
      By MerricB in forum Fan Reviews
      Replies: 5
      Last Post: Friday, 12th June, 2009, 04:33 AM
    3. Thunderspire Labyrinth
      By renau1g in forum General RPG Discussion
      Replies: 49
      Last Post: Thursday, 26th February, 2009, 05:31 PM
    4. Thunderspire Labyrinth
      By pukunui in forum General RPG Discussion
      Replies: 25
      Last Post: Wednesday, 27th August, 2008, 12:39 AM
    5. Release date of Thunderspire labyrinth/labyrinth of lost souls?
      By beeflv30 in forum General RPG Discussion
      Replies: 2
      Last Post: Thursday, 12th June, 2008, 03:52 AM

    Posting Permissions

    • You may not post new threads
    • You may not post replies
    • You may not post attachments
    • You may not edit your posts
    •