Monday, 31 May, 2010

Morrus

Well, that was fun
Staff member
Battlemaps: The Key of the Fey

Emerald Press has kindly donated a new product to EN World subscribers. Battlemaps: The Key of the Fey can be used with any RPG for any occassion. Each map is provided at 1" full-scale for use with standard square base miniatures (particularly D&D and Pathfinder) for tiling or online. Each map is crafted using the Dundjinni mapmaking program and is available at 100dpi for printer-friendly convenience.

EN World subscribers can download this product now from the subscriber download area. If you're not yet an EN World subscriber, it's just $3 a month and gets you a ton of stuff! You can sign up right here.

Although originally designed to be used with Emerald Press' 4E adventure The Key of the Fey, these battlemaps are useful in any game. However, if you like this download, please take a moment to check out the associated adventure:
Not everyone needs a hero and not every quest saves the village. When darkness engulfs light, mercenaries heed the call and perform the deeds no one else has the stomach for. An introductory adventure for 4-6 1st-level characters of all alignments, The Key of the Fey sets out a new style of adventure for 4e: mercenary adventures. Hired by an orc “merchant” to steal a portal key from innocent cultists, nothing is what it seems.

Recommended for mature players, this adventure provides unique subplots and PC interaction never allowed in most adventures. Switch employers midway through or manipulate everyone to double the payday. Engage in honorable combat or stab 'em in the back. Receive minor quest rewards for keeping secrets or make a name for yourself and earn extra gold. Remember that it’s not about who wins or loses, it’s about getting paid. Do you have what it takes?



The Key of the Fey includes...
  • A complete, full-length adventure with 20+ encounters, including skill challenges, to raise PCs from 1st to 3rd level (or higher);
  • Complete stats for all NPCs and monsters in every encounter, including new creatures built to challenge your PCs, plus new magic items and a new ritual that can change your characters forever;
  • Multiple options for a variety of storylines and NPC interactions - you can hack-and-slash your way through, break into negotiations, or use Stealth checks to sneak past the guards;
  • A behind-the-scenes review at the end of every chapter provides GMs with insight in NPC motivations to keep you one step ahead of your players;
  • Player handouts, including Character Introduction cards to cut straight to the chase and start playing;
  • Detailed, full-color maps for each encounter;
  • The interactive Gem of True Seeing layer with bonus content, printer setup, and other goodies unavailable in any print copy
  • Two endings: one good, one bad.
Download any of four pre-release previews at emeraldpresspdf.com.

D&D 4th Edition News
Pathfinder/D&D 3.5 News
  • Eater of Dust Converging on a contested battlefield near you-- a dreaded planar mercenary: the Eater of Dust at KQ.
  • Flapfrog Finally, Dungeon Masters everywhere can feed their player characters to an elephant-sized flapping psychic dumb frog.
  • Pre-Emptive Affirmation Necromancers of the Northwest's Alex Riggs continues bringing Magic: the Gathering's Eldrazi over to Dungeons and Dragons with both a Pathfinder and 4e version of the Rapacious One in this week's Dark Designs, where he also discusses the importance of telling players "yes" for both designers and DMs.
Other News
  • Yog Radio #42: Arkham Now In this edition, the ENnie award winning Yog Radio interviews the author of Arkham Now, among other things.
 
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