[Adventure] The Predicament of Mr. Gimo Tine [Judge:?]

Voda Vosa

First Post
"Oi! Boys! We 'r 'nder attack!" The dwarf cries out as Bell charges heroically forward!
There's some noises in the shadows of the room ahead.

[sblock=Battle!]
Map

Roll initiatives! Also I'll need some rolls from Bell for that charge!
[/sblock]
 

log in or register to remove this ad



RedBeardJim

First Post
[sblock=Initiative]Initiative roll = 3.[/sblock]

[sblock="Mini stat"]Morvannon Rinael - Level 4 Half-Elf Warlock
Passive Perception: 13, Passive Insight: 20, Initiative: +2 Senses: Low-light
AC: 19, Fortitude: 15, Reflex: 17, Will: 18 -- Speed: 6, Size: Medium
HP: 42/42, Bloodied 21, Surge Value 10, Surges left 8/8
Action Points: 1, Second Wind: not used
Powers -
Eldritch Blast
Eyebite
Warlock's Curse (minor)
Misty Step (Warlock Pact Boon)

Witchfire
Hands of Ihbar
Scorching Burst (Dilettante power)
Thunderwave (Arcane Initiate feat)
Caiphon's Leap (Utility)

Curse of the Dark Dream[/sblock]
 


ScorpiusRisk

First Post
[sblock=ooc]Init 8

Looking through the rules I don't really see a running tackle. I don't think you can grab as part of a charge. So I'm rolling a charge, with an unarmed strike. Let it never be said the I let mechanics rule my character choices.

15 vs AC, 4 damage
*does not include combat advantage
[/sblock]
 



EvolutionKB

First Post
[sblock=Init]init (1d20+8=18)[/sblock]

Cliff already has his knives drawn, is surprised when the doors shifts, allowing them entrance. He aims at the vulnurable points of the guardian, but the shifter's thrown weapon was not as good as he thought. Cliff still moves forward ready to greet the other side.

[sblock=Actions]
Minor and Standard: quarry Dwarf; biting swarm on dwarf vs AC(1d20+15=18, 1d6+6=10) If that hits then it takes a -2 to attacks until end of my next turn
Move: Move to G9[/sblock]
 

Voda Vosa

First Post
Round 1

The dwarf armor is thick and deflects the attacks thrown to him.
A sneaking halfling appears from the room behind, and sinks a little blade in the shifter's tight!

[sblock=Battle!]

Need Garkk's actions.
Also, post your quick reference for your characters.

Map
Code:
Character   		Initiative  Contition/HP

Mercenary rouge 1	22

Cliff	     	 	18
Garkk		  	17 

Mercenary 2		18
Mercenary fighter 1	17
Mercenary Dwarf 	16
Turret			16

Jarel-Karn		12
Soldier  		11
Bell         		8

Mercenary fighter 2	12
Mercenary 1		12
Mercenary rouge 2	9

Morvannon    		3

Rolls:
Mercenaries Initiatives: Roll Lookup
Rouge 1: Roll Lookup
[/sblock]
 

Remove ads

AD6_gamerati_skyscraper

Remove ads

Recent & Upcoming Releases

Top