- EN World
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- Join Date
- Feb 2002
- Springfield IL
ø Ignore maddman75
Tying something in does NOT mean gamers will automatically eat it up. It can get attention, but honestly I like the Buffy RPG for its great writing and mechanics, not just that was licensed from a show I like.
Looking for gaming in Springfield, IL? Check out my Meetup Group.
Magsman (Lvl 14)
- Join Date
- Apr 2003
ø Ignore Shemeska
Tongue Firmly In Cheek
Freelance Writer 5 / Scientist 5 / Yugoloth 10
Coming soon Laughing Fiend.com, my freelancing page. Awaiting art. ETA I have no idea, but if not soon the Tindalos hounds will be eating artist for dinner.
Visit Shemeska's Planescape Storyhour and Shemmy's 2nd Planescape Storyhour
I like how the blog is set up so that if you are a gamer and reject or have issue with what the points raised in the article, you are acting exactly how the blog claims all gamers are (cynical argumentative types). And if you agree, you are also agreeing what the blog claims all gamers are....
Spellbinder (Lvl 16)
Grandmaster of Flowers (Lvl 18)
- Join Date
- Mar 2002
- Verona, WI
ø Ignore billd91
"There's a fine line between a superpower and a chronic medical condition."
- Doctor Impossible
A 1e title so awesome it's not in the book (Lvl 21)
Eh. I see it more as gamers are something like what most consumers are going to be like in a generation or two.
The Industrial Era "passive consumer of centrally produce content" is somewhat of a fading star. They will grow more and more niche in the future (though they probably won't be totally eliminated, ever).
You will have vocal, opinionated, impossible-to-please consumers who arbitrarily decide that they don't like the CEO's haircut, so no, they are not going to make a purchase of your Whatsit.
Consumers are more and more interested and engaged with what they consume, and who they consume it from. Foodies and Makers and Remixers and YouTubers and Ben & Jerry's. Christopher Nolan and Joss Whedon.
Engaged and interested customers are also going to be, generally, vocal, opinionated, impossible-to-please customers.
It is part of what transmedia is actually starting to get at: there is no mass market, there are millions and millions of mini-markets, and consumers will travel across them if the reward is right.
Gamers are there already. Learning how to engage with and work within the limits imposed by your target audience in the RPG industry (and industries like it) will educate the people who are going to lead the large companies of the future.
"I never read this book but it sucks and you should steal it" is actually constructive, and should telling you at least two things: #1: Your distribution model might need to be different; #2: You might need people reading your stuff before you start charging them.
That's what a lot of Gareth-Michael Skarka's posts about transmedia RPGing address: build the fanbase, then charge them.
It's something that I bet even a WotC-sized company could benefit from.
I mean, who wouldn't want a big picture of the 1e Deities and Demigods cover hanging over their living room couch?
-- Jacob J Driscoll, dating your mom.---
"The king of the jungle was asleep in his car..."
Most Recent Article: FREE ADVENTURE, DUDE!
FINAL FANTASY ZERO
Also, game-style musings:
Guide (Lvl 11)
(tongue firmly in cheek)
"transmedia" is the Latin plural of "trance medium" -- which is a person who goes into an altered state of mind for the purpose of contacting immaterial spirits who are supposed to be able to provide some desired information about how well your multi-pronged media project is going to sell.
Original Member of the Rouseketeers! ("mmnnaarrrrrrrrr")
"I'll take sitting around on my laurels because my character died any day over feeling like regardless of what I do, my character can't fail no matter what." -- Hobo
Grandfather of Assassins (Lvl 19)
Let me give an example of the kind of behavior that I think is being talked about.
Imagine, if you will, a fan of the Lord of the Rings books who is upset that the first Lord of the Rings movie did not include Tom Bombadil.
In any internet site that he frequents, whenever the Lord of the Rings movie is discussed, he will add his comment that he thinks it's a bad movie. Or rather, he will say that it is a bad movie as if it was an objective fact instead of presenting it as his opinion.
He will probably have a signature that makes disparaging comments about the Lord of the Rings movie, and the intellectual capacities of the writers, the directors, and the people who liked the movie, so that his dislike of the move is repeatedly referenced in every post that he makes.
In any thread which discusses the next two movies, he will post how bad the first movie was, and attempt to steer the conversation in a negative direction with questions like, "What are they going to ruin next?"
If he becomes aware that the directors or the writers of the Lord of the Rings movie are going to be involved in any other project, he will post comments explaining how they are terrible people and how he hopes that their project fails.
If any of the above seems vaguely plausible to you, then you have an inkling of the issues (real or perceived) that are behind the original blog post.
And remember, we are talking about fictional works here! At least in discussions about politics and economics, there are real lives and livelihoods which could be made better or worse depending on the final outcome arrived at.
Magsman (Lvl 14)
- Join Date
- Jan 2002
ø Ignore BryonD
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