companies staying away from rpg gamers - Page 8




What's on your mind?

Closed Thread
Page 8 of 31 FirstFirst 123456789101112131415161718 ... LastLast
Results 71 to 80 of 304
  1. #71
    Registered User
    The Grand Druid (Lvl 20)



    Join Date
    Dec 2007
    Posts
    6,060

    Ignore Dausuul
    Quote Originally Posted by fanboy2000 View Post
    If I've read Malcolm's article correctly, he's not talking about a tabletop rpg company upset with it's customers, he's talking about a non-tabletop rpg company wanting to market to tabletop rpg players. Thus Pazio wouldn't be applicable to what he's talking about.
    Quoted directly from the article:

    Quote Originally Posted by Original Article
    This applies to tabletop RPG companies as much as it does to ventures that might pull gamers from the tabletop to somewhere else.

    There is no fluff. There is no crunch. There are only rules of varying precision.

 

  • #72
    Registered User
    Guide (Lvl 11)

    fanboy2000's Avatar

    Join Date
    Jun 2004
    Location
    San Jose, CA
    Posts
    1,514
    Blog Entries
    1

    Ignore fanboy2000
    Yes, but the personal experience he talks about first is from a non-tabletop rpg company. Also right after what you quoted, it talks about expanding beyond the WotC's current customer base. Expanding beyond your current base is what any company does that wants to keep growing.
    "This must be some new use of the word 'safe' I was previously unaware of."

  • #73
    Registered User
    Enchanter (Lvl 12)

    Sammael's Avatar

    Join Date
    May 2002
    Location
    Venal Fortress, Gray Waste of Hades
    Posts
    2,824

    Ignore Sammael
    My communities:

    Quote Originally Posted by fanboy2000 View Post
    The Matrix Trilogy is a good example. If you want to understand every thing the sequels, you might want to watch the Animatrix, and play Enter the Matrix.
    Ah. Nice example. Must be at least a part of the reason why I haven't met a living soul who actually likes the two Matrix sequels (while everyone likes the first Matrix movie).

    I prefer my media to be stand-alone. Tie-ins are nice, but shouldn't be required for the experience. I also understand why transmedia people would hate people who share this sentiment but tough luck. If I like your movie, I'll go watch it and buy the DVD/Blu-ray. If I like the game tied in to your movie, I'll buy it. But please don't make me buy both to enjoy either one, because I'm likely to buy neither.
    Power clarifies, and absolute power clarifies absolutely.

  • #74
    Registered User
    The Great Druid (Lvl 17)

    Mouseferatu's Avatar

    Join Date
    Jan 2002
    Location
    Austin, TX
    Posts
    9,148
    Blog Entries
    10

    Ignore Mouseferatu
    My communities:

    Quote Originally Posted by Sammael View Post
    Ah. Nice example. Must be at least a part of the reason why I haven't met a living soul who actually likes the two Matrix sequels (while everyone likes the first Matrix movie).
    *raises hand*

    I realize I'm the only one in the world, but the second Matrix--minus the rave/orgy scene--is still my favorite of the three.
    Ari Marmell, aka Mouseferatu--Rodent of the Dark

  • #75
    Pathfinder subscriber COPPER SUBSCRIBER
    Grandfather of Assassins (Lvl 19)

    billd91's Avatar

    Join Date
    Mar 2002
    Location
    Verona, WI
    Posts
    8,846
    I Defended The Walls!

    Ignore billd91
    Quote Originally Posted by thecasualoblivion View Post
    the toxic section of the D&D community comes from outside WotC's current customer base, or at most is a reaction to toxic people outside the WotC community.
    Do you think we can keep edition-war digs at the 4e critics out of this discussion?
    Bill D

    "There's a fine line between a superpower and a chronic medical condition."
    - Doctor Impossible

  • #76
    Registered User
    Gallant (Lvl 3)

    GMSkarka's Avatar

    Join Date
    Jan 2002
    Location
    Lawrence, Kansas
    Posts
    1,593

    Ignore GMSkarka
    Quote Originally Posted by Sammael View Post
    Ah. Nice example.
    Actually, it's an example of *early attempts* at transmedia, but not really representative, or successful.

    A better current example would be HEROES -- where you had a show, webisodes, comics (online and printed), flash games, etc. -- which weren't *required* for you to follow the main storyline, but any elements that you chose to follow would enhance the overall experience.


    Transmedia is storytelling across multiple forms of media in order to have a wide array of entry points by which consumers can interact with a particular property.


    It's also a threadjack for this discussion, so I'll stop.
    Gareth-Michael Skarka
    Adamant Entertainment .

  • #77
    Registered User
    Enchanter (Lvl 12)

    Sammael's Avatar

    Join Date
    May 2002
    Location
    Venal Fortress, Gray Waste of Hades
    Posts
    2,824

    Ignore Sammael
    My communities:

    Quote Originally Posted by fanboy2000 View Post
    Yes, but the personal experience he talks about first is from a non-tabletop rpg company. Also right after what you quoted, it talks about expanding beyond the WotC's current customer base. Expanding beyond your current base is what any company does that wants to keep growing.
    True. Which is why I think WotC should seriously consider splitting D&D into "Basic" and "Advanced" once more. Furthermore, D&D: TCG, D&D Encounters, D&D board games, D&D (flavored) video games, D&D comics, D&D cartoons, D&D live action shows, and so on could all coexist peacefully without stepping on each others' toes.

    Sure, the hardcore audience wouldn't like all these new forms of media. But WotC can easily keep the hardcore audience pleased with Advanced D&D while still branching out and expanding.

    IMO, what they shouldn't do is let the core audience go, even if a part of that core audience is made of unwashed, abrasive, socially inept people. Just make sure that they don't give a damn about your other D&D-themed products, and they'll leave them (and the new customers) alone.
    Power clarifies, and absolute power clarifies absolutely.

  • #78
    Registered User
    Defender (Lvl 8)

    ardoughter's Avatar

    Join Date
    Feb 2005
    Location
    North kerry
    Posts
    1,576
    I Defended The Walls!

    Ignore ardoughter
    The problem I have with the blog is the notion that rpg fanbase is especially toxic, may be the point is that they are especially toxic to the type of transmedia project being planned nowadays.
    If so then that point could be made clearer because there was a definite trace of the product was great but for the damn customers

    I also wonder about the rpg community having any particular insights about the evolution of transmedia. I would doubt it, with the exception of people who are creative, have media experience and are rpger.

    Also, someone up thread likened the rpg industry to companies selling finished paintings to painters. I dispute that, some people in the rpg community are acomplished painter, for sure. But many are like me and we need the products of the rpg industry which are not finished paintings but colour by numbers and join the dots books, to stretch the analogy.
    Last edited by ardoughter; Tuesday, 22nd June, 2010 at 10:10 PM.

  • #79
    Registered User
    Magsman (Lvl 14)



    Join Date
    Jan 2002
    Posts
    2,069
    Blog Entries
    6

    Ignore Erik Mona
    Out of curiosity, do BioWare (Dragon Age RPG) and DC Comics (DC Adventures) not count as companies looking to extend their "transmedia" brands with RPG expressions?

    If we're not talking about companies like that, what exactly are we discussing?

    --Erik

  • #80
    Registered User
    The Grand Druid (Lvl 20)



    Join Date
    Dec 2007
    Posts
    6,060

    Ignore Dausuul
    Quote Originally Posted by Sammael View Post
    True. Which is why I think WotC should seriously consider splitting D&D into "Basic" and "Advanced" once more. Furthermore, D&D: TCG, D&D Encounters, D&D board games, D&D (flavored) video games, D&D comics, D&D cartoons, D&D live action shows, and so on could all coexist peacefully without stepping on each others' toes.

    Sure, the hardcore audience wouldn't like all these new forms of media. But WotC can easily keep the hardcore audience pleased with Advanced D&D while still branching out and expanding.

    IMO, what they shouldn't do is let the core audience go, even if a part of that core audience is made of unwashed, abrasive, socially inept people. Just make sure that they don't give a damn about your other D&D-themed products, and they'll leave them (and the new customers) alone.
    That seems a little backwards to me.

    I mean, consider other "transmedia" products. What you have in pretty much all cases is one central property (usually a TV show or movie, but in your proposal the D&D tabletop game) which attracts customers. For casual customers, that's all they buy. Hardcore fans are enticed with additional content. It's the same tie-in model George Lucas was using for Star Wars back in the '80s, just taken a step further by adding original, canonical material to the tie-ins.

    The idea that the hardcore fan will buy only the core property, while casual fans will buy all these non-core things... I can't see it happening. I think WotC had the correct approach with 4E; draw in casual fans with a streamlined, easier-to-understand ruleset, and then entice the hardcore fans with minis, splatbooks, and DDI goodies. They may or may not be succeeding, but it's the right general idea.
    Last edited by Dausuul; Tuesday, 22nd June, 2010 at 10:14 PM.

    There is no fluff. There is no crunch. There are only rules of varying precision.

  • Closed Thread
    Page 8 of 31 FirstFirst 123456789101112131415161718 ... LastLast

    Similar Threads

    1. Gamers vs Companies
      By Zaukrie in forum General RPG Discussion
      Replies: 56
      Last Post: Monday, 13th April, 2009, 10:15 AM
    2. Gamers vs Companies
      By Zaukrie in forum General RPG Discussion
      Replies: 45
      Last Post: Saturday, 11th April, 2009, 06:35 AM
    3. what companies are staying with 3.X?
      By Razz0putin in forum General RPG Discussion
      Replies: 2
      Last Post: Thursday, 20th March, 2008, 01:53 PM
    4. RPGShelf Webhosting for Gamers/Game Companies - $30/Year
      By NathanHill in forum General RPG Discussion
      Replies: 0
      Last Post: Sunday, 7th January, 2007, 09:00 PM
    5. Larger PDF companies buying smaller PDF companies
      By lmpjr007 in forum General RPG Discussion
      Replies: 3
      Last Post: Sunday, 16th January, 2005, 02:34 PM

    Posting Permissions

    • You may not post new threads
    • You may not post replies
    • You may not post attachments
    • You may not edit your posts
    •