Although the magic is weaker this time, there is enough power in Chaar's fire wand to burn the ooze to a crisp. The little ura just in time turns his attention to the ooze-man lumbering up beside him, and deftly avoids its clumsly swing of a melting arm. Ape then uses the healing wand to restore some of his health.
Meanwhile, across the lake, Glip tries to sidestep the oozeman blocking him from the wizard, skewering the creature with his trident as he does so. It flails weakly at him but he pushes it away.
The wizard hurls a dart of acidic energy at Mystal, which flies high and lands with a splat and a fizz on the wall behind. The two oozes in the water edge ever closer, one of them seeping over the side onto the ledge beside the wizard.
"Free me!" comes a scratchy voice clearly to everyone, not just Chaar this time, but it is unclear where it comes from or who is saying it.
Over the lake, Annika-eagle and the rust mephit fight on in a flurry of claws.
[sblock=OOC]
So:
Ape - yes, healing already accounted for on Annika and Ape. Chaar is nearby so I rolled a 4 for healing him.
Chaar - wand of burning hands, enough to kill ooze 1.
Glip - 5 ft. step north, hits oozeman 2 for 7 damage.
Oozeman 2 - miss Glip
Oozeman 5 - miss Chaar
Wizard - acid arrow vs. Mystal, miss (that was three natural ones in a row!)
Mephit - 2 claws against Annika, both miss.
Next up:
Mystal (currently unarmed)
Annika (currently in bird form)
Ape
Fire elemental
Chaar
Glip
Bad Guys
[/sblock]