[Tavern Thread] The Dunn Wright Inn

Systole

First Post
GM: Tower of Power is approved and ready for some of you 1st level n00bs. It is a relatively short dungeon crawl, and players should make second level by the end. Because there are so many of you, please send me a PM if you are interested so we can avoid a stampede out the door. I'll be filling out the adventure based mostly on who's been waiting in the Inn the longest and partly on who will make a balanced party. (Hint: Healers and trapfinders will probably get preferential treatment.)

If your character has been submitted but hasn't been approved yet, you are still eligible for this adventure. We'll get you approved ASAP.

Note: There will probably be another first level adventure starting up within the week, so if you don't get in to this one, DO NOT PANIC. You'll get into a game very soon.
 

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SpicyWaffle

First Post
Following the roils of song and the pungent odor of liquor, a young human made his way through the wooden doors of the establishment, forcibly brushing them aside as he lingered only momentarily at the threshold. He was a man by definition of age, but his brash, almost juvenile countenance belied his maturity. He was a bramble of a fellow, sandy hair cut short with but the faintest of stubble dabbled about his chin, and sporting an excitable smile as bold as an unruly knave and as cocksure as a badger's ferocity. For a moment, the musclebound lad might have passed for a pilgrim of sorts based on his garb, yet there was something off about it. It was an odd sort of cleanliness; his armament bedecked attire as fresh and unscathed as though it were just bought or newly sewn, marking him easily as a man yet unaccustomed to traveling large swaths of land nor the beaten and familiar roads of pastoral hamlets.

Looking around, Dane surveyed the common room of the two-story tavern, taking note of its gaggle of rough-and-ready looking patrons poised to strike against their beverages and meals like starved vipers, whilst others peered longingly into their glasses or passed the time with rousing games of chance. Without a doubt, he'd found the Dunn Wright Inn!

"Afternoon, folks," brimmed the brown-haired boy, granting a casual nod and wave in greeting towards the tavern at-large. Without skipping a beat he made his way across the wooden floor and towards the barkeep over yonder, weighty footfalls bombarding the planks beneath his feet and a lengthy yet comparatively short sword sashaying ever so slightly against the small of his back with a gentle rustle of its leather sheath abrading against his belt. Plopping down at the counter beside the Tengu stranger and burly dwarf, the ever-vivacious Dane murmured out his order for a glass of water; he needed his senses keen, lest he miss his golden opportunity.

"Hey. Dane Mazelo," said the young warrior, clearly more than happy to introduce himself as he turned to the foreign men already positioned alongside the Dunn Wright's bar, extending a hand in greeting before nursing his own drink before trying to spark a conversation. "This place is nothing like Martna, let me tell you. The massive buildings, all the activity in the streets... I've gotta say, I like it! Venza's like a breath of fresh air," Dane laughed, once more peering across the tavern at the various individuals residing therein with mild curiosity. "Here's hoping the charm won't wear off anytime soon. What about you folks? Been here in the City of Glass long?"
 

Commander_Fallout

First Post
He was pulled away from his thoughts by a newcomer. He hadn't really though about it, but he missed the sand and the air of his home.
"I don't,"
he replied, "People here are too busy, no courtesy towards neighbors... it smells."
 

Systole

First Post
One of Venza's street children comes in, a message clutched in his grubby hands. He approaches the bar and hesitantly hands it to the tiefling barmaid, who unrolls the note and scans it briefly.

"Alright, listen up! If you're here for work, there's a new posting with the Land Owners and Cultivators Guild. Something about a dwarf tower. And probably about some farmers, too," she announces. She hands the note to Grog who tacks it to the posting board on top of a slew of similar requests, some of which are curled and illegible from age. The barmaid disappears into the kitchen for a moment and returns with a bowl of thick stew for the urchin, who begins slurping it down greedily.

[sblock=Job Posting]
WANTED
Hale and hearty adventurers to explore an ancient dwarven tower. Reasonable salary and benefits. Life insurance available upon request.
Please apply in person to: Fallson Hev, Land Owners and Cultivators Guild, 2nd floor, Veneti Way, Venza.

[/sblock][sblock=OOC] @Commander_Fallout @SpicyWaffle @omnitricks @Forgottenhelm - You guys are approved and ready to go. Post your exit from the Inn and then you can head over to the game thread here.

There is space for up to two more first level adventurers.[/sblock]
 
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SinisterRogue

First Post
The door to the Dunn Wright Inn opens and a lithe figure steps through. As the figure enters into the warmth and well-lit area of the common room, you can clearly see that he is a tiefling with the hood on his cloak down as he makes no attempt to hide or obscure his tainted heritage. Large, spiraling horns jut from his skull and underneath his heavy, grey cloak is a thin tail with a barbed end snaking out now and again as if with a mind of its own. He is clad in blackened, studded leather with each piece worn from constant and strenuous use. A heavy layer of dust coats the armor and dried mud clings to both his boots and the bottom of his cloak as testament to a long journey. On one side of his belt hangs a scimitar while on the other dangles a spellbook bound in metal bands so as to keep it from falling open. As he looks about the room, his eyes switch from each patron in a calculating and methodical fashion as he makes note of their weapons and location. Continuing deeper into the room, he quickly locates a dark corner with an open table. Grabbing one of the two chairs, he slides it over to the corner so that his back is to the wall while offering a line of sight on all in the room. He shrugs off his backpack, filled with all the things usually required on long journeys, and slides into the chair. With one hand raised slightly up to grab the attention of the bar maid, he makes an order in a hushed whisper for whatever is cooking in the kitchen as well as a mug of ale. A few copper pieces are dropped into the bar maid's hands before she heads off to grab his order items. The tiefling makes himself comfortable while he waits for his food and drink, taking in the warmth of the room along with the friendly and jovial voices of its gathered patrons. His eyes however still continue to slide back and forth with a masked suspicion and his hand hangs not to far from his coin pouch and, inadvertently, his scimitar. His face, marred by a large and vicious scar from brow to chin, however remains a mask of indifference as he continues to study the various patrons within the inn.
 

omnitricks

First Post
Paskell was sipping his drink when he heard the announcement. "The Land Owners and Cultivators Guild?" he asked himself while pausing to think for a moment and concluding "that doesn't sound too interesting..." especially when farmers are just about the most boring people he could think of at the time.

But that did not mean he was not curious about what farmers had to do with a dwarven tower. Taking a peek at the note he saw the guild was looking for adventurers which meant at least it was going to be interesting enough for him to learn more.

Paying for his drink Paskell headed for the door while trying to make himself not seem too eager to reach the guild.
 

SpicyWaffle

First Post
Practically bounding out of his seat once the parchment had been properly posted, Dane was on the ledger like a hawk to a heron. It took him a moment to parse the information together, re-reading the outlines in the posting twice over to make sure he knew what he was getting into. The prospect of plumbing some ancient dwarven tower sent a ripple of excitement through the young human; this was a fine way to start things off! All the tales he'd heard from his parents about exploring mysterious tombs and the like certainly helped fuel his curiosity - after all, there was no telling what possibly lied in wait within!

With a pep in his step, the excitable adventurer took his leave from the Dunn Wright Inn, eager to fill his pocket with coin and test his mettle in the exploration of forgotten locales.
 

Commander_Fallout

First Post
As he finished speaking, a potential employer started. A tower, no doubt dark and damp, filled with terrors. He was curious now. This might not make him his name, but it could get him some renown. Everything must start somewhere. and until he seized upon an opportunity, he would stagnate and fester.

A few others were already up and out by the time he finished thinking. He resolved to follow, and so he made his exit, a new dawn for an old day.
 

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