Thieves World




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  1. #1
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    ° Ignore Crothian

    Thieves World

    Welcome to my Thieves World thread. Thieves World is a series of books, short stories actually, written in the 80's. THe following site is very informative on all things Thieves World:

    http://www.geocities.com/jillari1/menu.htm

    I'm going to be slowly, very slowly, working on converting some old notes and new ideas into a d20 Thieves World game. I'm going to be posting them here and people can comment, critique, and critize.

    First, I will be starting the campaign a few weeks or months before the first book starts. So, Sanctuary will be roled by the Pirates and othe none good doers, and the PCs will experience the taking over by the Rankan Prince. Another thing, I doubt this will be as dark as the books. No one in the books has a happy ending, well almost no body. So, while it's important to establish the random acts of violence and hav a few dead bodies show up and have a few living ones missing, that won't be the norm for the players. Sure, they may be attacked and be the cause for the dead bodies, but I really don't want them to be the dead bodies.

    So, this is the start. More to follow at some point. I'm be mostly talking about character creation as that's probably the most important thing to begin with. No characters, no game.

 

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    ° Ignore Crothian
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    Last edited by Crothian; Wednesday, 23rd October, 2002 at 03:00 AM.

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    ° Ignore Crothian
    So, for my games I like each player to develop a concept first. These character concepts can be like those presented in the quintessential books for those who like them, but it isn't needed. The players in my games start out dirt poor and at the end of a long hook. People are usually in Sanctuary for two reasons.

    1) They came here and are unable to leave

    2) They are here to escape something

    There are people who live in Sanctuary by choice, and like it. So, maybe that's a third option, but not as fun. I start the characters out poor, really poor. They live in Downwind and have a few coppers to their name. They might have an iron pot and a few bowls to fix food, and maybe a dagger or sharpened stick to defend them.

    There are only humans for people to choose for a race, but there are a few different types. The most common are the Ilsigi and the Rankan. The Ilsigi are the most common, since they came down here for Sanctuary to get away from the conquering Rankans. There are some Rankans down here hiding, hunting others, or just trying to get by. That is before the Rankans come down and conquer Sanctuary, when that happens there will be more Rankans around and still not as many as Ilsigs.

    Rankan
    Attributes: No modifications
    Medium Sized
    30ft base speed
    1 extra feat at first level
    +4 skill points at first level, +1 skill point every level after 1st
    Automatic Language: Rankan (possible Royal Rankan as well)
    Favored Class: Any

    Ilsigi
    Attributes: +2 Con, -2 Str
    Medium Sized
    30ft Base Speed
    1 extra feat at first level
    +4 skill points at first level, +1 skill point every level after 1st
    Automatic Language: Ilsig
    Favored Class: Any

    S'Danzo
    Then there are the S'Danzo. A race of gypsy like people never staying anywhere to long, always ready to leave at a moments notice. Playing one of these people will give the advantage of having others you can trust, as the S'Danzo basically take care of their own. However, the other SĺDanzo might require certain things from you and decide whom you should and should not associate with. They are also very close knit and might not except the S'Danzo's friends.
    Attributes: +2 Cha, -2 Str
    Medium Sized
    30ft Base Speed
    Females have Divination abilities (work in progress)
    Males have other abilities (work in progress)
    Perform is always a class skill
    Automatic Language: S'Danzo, one of choice
    Favored Class: Bard

    Caronne
    There are also the Caronne. They are from west side of the content, north of Ilsig. They are known for their art and philosophy. The finest wines and silk are imported from these people. So, there are few who would actually stay in Sanctuary, but it is a fun race to explore.
    Attributes: +2 Dex, -2 Wis
    Medium Sized
    30ft Base Speed
    +2 to any two Charisma based Skills (players choice)
    +4 skill points at first level, +1 skill point every level after 1st
    Languages: Caronne
    Favored Class: Any

    Raggah
    The Raggah are desert dwellers. They tribes that are large extended families. They speak their own language, rarely any other. Very, very few people not of the Raggah know their language. Occasionally, a single or pair will come into the bazaar to buy something. They rarely speak, and only to each other. Mostly, though, when the Raggah need things they raid caravans and the city itself.
    Attributes: +2 Dex, +2 Con, -2 Int, -2 Wis, -2 Cha
    Medium Sized
    30ft Base Speed
    Proficient in Scimitar and Short Composite Bow
    +2 to Ride and Handle Animal skills (Both are always a class skill)
    Mounted Combat feat
    +4 to resist thirst and heat in a desert
    Languages: Raggah (They rarely speak any other language)
    Favored Class: Fighter

    Northern Barbarian (Name unknown at this time)
    The mountain Barbarians are large people, built to fight and live in hostile mountains. They are also not conquered by the Rankan. They come and go from Sanctuary as they please. They also where armor and carry large weapons. One of the few people to be able to do so and not get harassed by the guards, at least not the ones who know what's good for them.
    Attributes: +2 Str, +2 Con, -2 Int, -4 Cha
    30ft Base Speed
    +2 intuit Direction, +2 intimidate, +2 wilderness lore
    Endurance, Toughness feat
    Languages: Barbarian
    Favored Class: Barbarian

    Nisibisi
    The Nisibisi are a mysterious race of humans that live mostly behind the Wizard Wall. The Wizard wall is at the top of the continent and one of the few places the Rankan has yet to conquer. They are a magic using people, and summon demons to through at their enemies.
    Attributes: +2 Int, -2 Con
    30ft Base Speed
    +2 Spellcraft and Concentration checks
    +4 skill points at first level, +1 skill point every level after 1st
    Language: Nissi
    Favored Class: Wizard

    Other Races:
    Winged Folk of the North
    Sumese
    Cirdonian
    Troll
    Firaquan
    Tysian
    Syrese
    Sumarian
    Achadian
    Napatan
    Sherranpip
    Mygdonian
    Cadite
    Azehur
    Beysib
    Lizerene
    Twanders
    Mrsevanders
    Auryeshi
    Last edited by Crothian; Friday, 25th October, 2002 at 08:09 AM.

  • #4
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    ° Ignore las
    I like those races can I use them. Plus I have made soem changes to my Prc. If your wondering.

    Since im make a multy plain place with lots a materials so all the race I have can help. So can I use these (ill change there names).
    To some las, to others law.

    My spells

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    Last edited by Crothian; Friday, 25th October, 2002 at 08:09 AM.

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    ° Ignore ColonelHardisson
    Nice job so far, Crothian. Keep up the good work.
    "Illegitimis non carborundum." - General Joseph Stilwell

  • #7
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    ° Ignore Crothian
    Originally posted by ColonelHardisson
    Nice job so far, Crothian. Keep up the good work.
    Thanks, it's not as easy as it looks. There is so little solid info on the races in general. I can't even find the correct spelling of the Nissi or the name of the Mountain Barbarians.

    Next I'm getting to the classes and how I'm go to alter some and place restrictions on other, while flat out eliminating still others.

    Edit: The irony here will be after all this work and my group won't want to play a Thieves World game.
    Last edited by Crothian; Saturday, 19th October, 2002 at 05:18 AM.

  • #8
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    ° Ignore las
    As I said before some of those races will work for some world ideas I have. Could I use those ill change names and other things if you think thats better.

    Always like what you do.
    To some las, to others law.

    My spells

  • #9
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    ° Ignore Crothian
    Originally posted by las
    As I said before some of those races will work for some world ideas I have. Could I use those ill change names and other things if you think thats better.

    Always like what you do.
    Sorry, I answered it just forgot to type it. Doh!! Of course, fill free to use anything I post here or elsewhere. That is why I post it, so people can use it.

  • #10
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    ° Ignore las
    Thanks didto with my stuff. Think of dino world something I have ben thinking of not much else.
    To some las, to others law.

    My spells

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