geography of TW (all direction are from Sanctuary)
north, a horse ranch in 'Hidden Valley' (b9p58)
the Sun's Anvil (desert); Raggah (desert tribe)
Scavenger's Island - b11p10 - from Hakiem: “Scavenger's Island - pirate haven. A place which made Sanctuary at its worst seem serene and orderly by comparison. Scourge of the seas, Harrier of the coast, and, also, a place which had generally regarded Sanctuary as a poor relation and left it alone.”
Bandaran Isles - birthplace of Niko, where the Stormchildren were sent, where Hanse was headed when captured (was to be sold into slavery)
Swamp of Night Secrets - (Ratfall - used as Zip's hide-out)
Wizardwall - Tyse's slopes (mountain range)
Aurvesh (route of caravan guard Fulcris, b9 'Spellmaster')
(beyond Aurvesh) Twand (route of caravan guard Fulcris, b9 'Spellmaster')
-northwest- Firaqa city ruled by wizards (Hanse killed one, a particularly nasty one (b10, p242) - b10, p253 Hanse: “A city far to the north. Strange people with a strange religon. Ruled by a sort of council of sorcerers. The chief was also the most evil and I suppose the most powerful. He's dead now.”
Ferrillan - “far north of Firaqa”* (*told by Strick (b9 'Spellmaster') who is liar, so, who knows?)
Maidenhead Wood -- a day or two this side of Firaqa*
Suma - north (caravan route)
Crit has 'Syrese' features
Samlor hil Samt is 'Cirdonian'
Mygdonians live on the other side of the Wizardwall (Niko fought with guerrillas called the Successors against the Mygdonians)
Khamwas the wizard (book 10) is from Napata, 'the Land of the River' and of the desert (and the desert holds ruins to ancient gods, like Somptu and Harsaphes)
Jarveena is originally from an abandoned (or destroyed) village called Holt, now reffered to as Forgotten
Enlibar - oranges are from Enlibar, either so rare or so good, they're 'legendary' (b11p94) (probably rare)
Ilbarsi - Ilbarsa?
Bhokar - shipped lumber to Sanctuary for construction of a barracks on the Vigeles' Land's End estate, also known for Bhokaran ferryboats (burned the dead)
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The Cult of Dyreela
'a goddess whose worship in Sanctuary predates the Ilsigi presence and which has been outlawed many times since then'
'she rules the wastelands and the lost spirits who dwell there....she is the fever and the cure'
a ruined temple to Dyareela still exists in Sanctuary
people make sacrifices to Her when plagues ravage Sancuary
'female wrapped in scorched robes from which pale smoke rose in ghostly trails, with singed hair that lifted as the wind caught it and sent up little spurts of flame -- her face glowed like a lantern, as if the fire that burned Her lay within, and the features of that face contorted in a demon's mask'
her appearance changes with the condition of city, “I neither come nor go - I am ! Only my Faces change...”
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Sabellia - mother goddess for the Rankan Empire - appears nightly to ride her chariot across the sky (the moon)
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(Firaqa - mints its own coins - silvers minted with 'the sign of the Flame' - b9p202 --Strick looked for a Temple of the Flame in Sanctuary - b9p210)
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(b10pg98) Recently, a few blades of Enlibar steel had appeared. These were forged from iron alloyed with a blue-green ore of copper which had been cursed by earth spirits, kobolds. The ore could be smelted only by magical means, and it was said to give exceptional toughness to sword blades.
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no Beysa can bear a male child - b11, p3 - “Indeed, no Beysa had ever dared to love - not when her blood was venom and all her male offspring were condemned to death in her womb.”
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Court Rankene and 'common' Rankene are two different languages
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theory of magic in TW by Cappan Varra, (paraphrased) - “Reality isn't solid. Its like clay, but most people don't have the strength to mold it, or know how. The gods can. Mages can shape it it with their spells, and artists, sometimes can too.” (b12p117) (reference - Lalo's creation of the Vulgar Unicorn, and Carran Varra ”sang a door open to the other world...” summoning demons who killed an entire village (b12p118)
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Moonday - monday?
Eshday - wednesday?
Sixthday - saturday (also known as Spirit's Day, Sabellia's Day)
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some lesser known people and places in Sanctuary
The Sepentine - partially cobbled street
Sly's Place - dive bar, at the end of the street
Old Birt's Dodge - street on the right side of Sly's
Street of Tanners - street on the left side of Sly's
Zandulas's Tannery - 3 blocks from Sly's (”Zandulas is a friendly enough fellow, if he would ever bathe.” b11p140)
Chollandar's Glue Shop - next to Zandulas's - proprietor, 'Cholly' “makes the finest glues and pastes in town. He uses only the best ingredients: tree sap, inedible fish, hooves and unusable hides, flour, acids and other compounds from chemists, and people.” (b11p141) assistants - Aram (16, sleeps under the counter), Sambar (sleeps in a horse stall with..), Enkidu and Eshi (two gray work horses - who haul the work wagon), wife, Ineedra, tortoise-shell calico cat, Crumpet
Reh Shing the Soapmaker - across the alley from Cholly's - buys barrels of tallow from Cholly
Shamara's Wig Shop - buy's scalps from Cholly
Marc's Weapons Shop - bought weapons from Cholly - “Most of Marc's goods were shoddy...the really good stuff he sold separately. Some special blades he kept for himself.” (b11p150)
Man in Motley - restaurant on Cholly's route - “...Where a joint was always skewered to the carving board.” (b11p151)
Herwick the jeweler - on Cholly's route (Lalo's son Ganner apprenticed here before the False Plague riots - b11p151)
Synab's artifact and curio shop - down the street from Herwick's - Synab “white-haired man in green linen” (b11p153) has some knowledge of lost languages and myths
Renn - banker, was (to Cholly) “one of the few men in Sanctuary he completely trusted” (b11p153) - armed guards and other defenses - “No one had ever robbed Renn's bank and lived to reach the door.” (b11p153) - on the Street of Money
the Winebarrel - tavern catering to fishermen
The Street of Red Lanterns
the Lily Garden - Amoli, proprietor (left town in book 12), new owner, Taya (former Prince's consort) - “one of the most respectable brothels in town.” (b12p33) - not far from the Maze, has an underground tunnel to the Lastel house
the Slippery Lily
the House of Whips
The Shambles
the Tinker's Knob - salvaged from burnt wreckage (tavern - burnt in False Plague riots (i believe...))
the Warm Kettle - inn, Shamut and Dansea proprietors (existed before the Rankan invasion), 'decent' place -- “they minded their own business and ran an honest establishment.” (b12p82)
Hari's - 'upscale' restaurant
Golden Oasis - 'upscale' restaurant
Scholars Guild - hires out tutors for the wealthy
The Promise of Heaven - a park
an altar and statue to Sabellia, with two waist-high pedestals and a white pebbled pathway
Asphodel works in the park (nights)
Rahi - “tinker who did a small side business in small arms, knives, and the like”, He was an “astonishing phenomenon, an honest tradesman”
Gonfred - “a goldsmith with a reputation for honesty”
Grian - runs a charnal house
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