Thread: 4e homebrew pbp
29th July 2010, 05:27 AM #1
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4e homebrew pbp
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Last edited by Walking Dad; 23rd August 2010 at 07:45 PM.
Kemreg of the Colekurs
Cedrick, the Scholar
Human cleric level 1
Character Creation Notes
Last edited by orkish_blade; 11th August 2010 at 02:24 PM.
Krassa, Wilden Swarm Druid
Krassa. Perhaps a wood name. Krassa, the wilden, walking side by side with the wild elves of the forests. Krassa appeared one day in the forests, lost, barely walking, hungry, but alive. The druids of the local Druidic community adopted the child, as they sensed in him, a powerful connection with the powers of nature. Krassa developed a strange fascination with plants and fungi, something most druids do, but just at certain level. Most of them feel more attracted to a diversity of animals, who can also make something to protect the forest more actively.
But not Krassa. The only wilden in the Druidic community, and also, the only druid that didn't get along with animals.
When the ritual in which Krassa was to commune with nature in extreme, in which his bond with the Powers would be complete, he proved again, to be unique.
Most druids adopt the shape of the primal beast first, to morph into the animal with which they have a special connection, like a bear, or a wolf. But Krassa's primal beast form was fleet. After only a few minutes, Krassa's body morphed into a mass of shifting vegetation! He resembled a Shambling mound to most of the druids present, including the high druid. After our young druid finished his transformation, the High Druid approached him. Krassa's master feared the reaction of the old druid. Krassa himself lowered his head, trying not to look at the elder in the eyes. But the High druid's word surprised them all. "My dear child, you, as nature itself, are extraordinary surprising"
With the blessing of the elders, Krassa decided to leave his home in the heart of the forests, and wander the land. His fascination for plants led him to journey to any forests of which he had knowledge of. With him, he carries a big heavy book, in which he notes every specimen, with draws and descriptions, and also it's uses, if any. He hopes to write a huge catalogue of plants, that covers from the smallest grass to the tallest tree.
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- Join Date
- Jan 2002
- Canberra, Australia
Cold Gnarul, Human Earthstrength Warden
Str 18, Con 16, Dex 12, Int 8, Wis 12, Cha 10
AC 18, Fort 16, Ref 14, Will 13
HPS 33, Bloodied 16, Surge 8 (12/day)
Speed 6, Init 1
Athletics 6, Endurance 5, Nature 6, Perception 6
Passive Insight 11, Passive Perception 16
Immediate Actions: Warden's Fury (Interrupt), Warden's Grasp (Reaction)
At Will: Weight of Earth, Strength of Stone, Thorn Strike
Encounter: Second Wind, Action Point, Earth Spikes
Daily: Form of Winter's Herald + Attack
Class abilities: Font of Life, Guardian Might (Earthstrength), Nature's Wrath.
Feats: Weapon Expertise (heavy blade), Sudden Roots.
Languages: Common, Elven.
Equipment: Hide armor, heavy shield, longsword, dagger, 2x javelin, adventurer's kit, totem, 14gp.
Longsword +8 attack for 1d8+4 damage
Javelin +6 attack for 1d6+4 damage
Gnarul (pronounced Nar-rule) steps of the boat dropping his backpack and javelins next to his feet. The pale-skinned human wipes his profusely sweating brow with his right hand and uses his left hand to pull back his unruly mop of hair. The hide armor covering his torso and limbs is ardorned with crude etchings of vegetation, as is the large shield tied to his back, which on closer examination are simply representations of some exotic thorny vine.
Last edited by Legildur; 16th August 2010 at 07:45 AM. Reason: Can't make sblock work, so removed it.
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