AD&D 2nd Edition (2e AD&D) Dragons of Autumn Twilight- OOC (need someone to play Caramon)




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  1. #1
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    Magsman (Lvl 14)

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    (2e AD&D) Dragons of Autumn Twilight- OOC (need someone to play Caramon)

    Yep that's right going to run that grand old game from 1984

    Now don't think it will be "by the book" because HM don't play that. But it will be a fun adventure I can promise you that.

    System: 2e AD&D
    Setting: World of Kyrnn
    Character Gene: Pre-genes to start adventure

    Al I need is 7 people to start (but we can double up if we have to), and will need others during the course of the game as other characters are introduced. In the end it has listed about 17 PC's (so not only not by the book may have to twik the modules as well LOL).

    HM
    Last edited by HolyMan; Tuesday, 24th May, 2011 at 10:26 PM.
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  • #2
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    Magsman (Lvl 14)

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    UPDATED: MAy 24th 2011

    Characters: (and current player)

    Tanis half-elf fighter 5th lvl - NG - Strahd Von Zarovich
    Caramon human fighter 6th lvl - LG - None PLAYER NEEDED
    Raistlin human magic-user 3rd lvl - N - Walking Dad
    Flint dwarf fighter 4th lvl - NG - sappire07
    Tasselhoff kender thief 4th lvl - N - possum
    Sturm human fighter 6th lvl - LG - Orius
    Goldmoon human cleric 5th lvl - LG - NPC (till second module)
    Riverwind human ranger 5th lvl - LG - ghostcat

    HM
    Last edited by HolyMan; Tuesday, 24th May, 2011 at 10:32 PM.
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  • #3
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    Ignore ghostcat
    I'm in if you'll have me. I did read the books ages ago but no longer have copies. Although I do still have my AD&D (1st & 2nd Ed.) books.

    Riverwind, Flint and Caramon, please.

  • #4
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    Ignore sappire07
    im in if you will take me



    1. tasselhoff burrfoot
    2. raistlin majere
    3. sturm brightblade

  • #5
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    Magsman (Lvl 14)

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    Welcome ghostcat and sappire07 I would enjoy having you both sit in on this game. If crazymokey1956 and possum are still interested we may have enough people to start although I was looking at the characters the other day (when I was finding their starting lvls) and I think they are geared in 1st and not 2nd edition as they have no fighting styles listed, so I will probably give them styles on my own which leads me to an RG question.

    I'm thinking of posting them in the RG and having you quote the post for your character, then I will delete the spots for NPC's what do you all think?

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    Ignore sappire07
    thats fine. were playing 2nd edition right? if so im gonna have to track down my old books.

  • #7
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    Magsman (Lvl 14)

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    2nd edition with a few extras as I was thinking of adding in healing surges and second wind to the mix to help with their being little to no healing.

    And maybe skills of some sort. Just for background and fluff like Flint being a metalsmith.

    HM
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  • #8
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    Ignore sappire07
    AD&D is considered 2nd edition right?

  • #9
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    Magsman (Lvl 14)

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    There was AD&D, then AD&D 2nd edition (1989) and a 2.5 that I am just learning about,

    I have been working on characters today with Enworld down let me see how this looks.

    HM
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  • #10
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    Magsman (Lvl 14)

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    Tanis
    5th level Half-Elf Fighter

    Strength: 16 (Damage adj. +1; Open doors 9; BB/LG 10%)
    Intelligence: 12 (+3 additional languages)
    Wisdom: 13 (no adjustment)
    Dexterity: 16 (Reaction/Missile adj. +1; Defensive adj. -2)
    Constitution: 12 (System Shock 80%; Resurrection 85%)
    Charisma: 15 (Max#ofHenchmen 7; Loyalty/Reaction adj. +3)

    Saving Throws
    Code:
    Paralyzation, Poison
    or Death Magic                  11
     
    Rod, Staff, or Wand             13
     
    Petrification or                
    Polymorph                       12
     
    Breath Weapon                   13
     
    Spell                           14
    Combat

    HP: 35
    AC: 4 (leather armor +2, DEX adj.)
    Base THAC0: 16

    WEAPONS:
    longsword +2 (Damage 1d8+3 S-M/1d12+3 L, THAC0 14)
    longbow (Damage 1d6 S-M/L, THAC0 15)
    arrows 20/20
    dagger (Damage 1d4+1 S-M/1d3+1 L, THAC0 16 stab, 15 thrown)

    Special: Point Blank shooting (6-30 feet)
    longbow (Damage 1d6+1 S-M/L, THAC0 13)


    Proficiencies

    Weapon: 6 (gain 1/3 lvls)
    Non-Weapon: 6 (gain 1/3 lvls)

    Weapon:
    longsword
    longbow (specialization)
    dagger
    Single Weapon Style Specialization

    Non-Weapon:
    Local History (Cha +0)
    Survival-woodlands (Int +0)
    Etiquette (Cha +0)
    Weather Sense (Wis -1)

    Secondary skills:
    Hunting
    Bowyer/Fletcher


    Racial Abilities

    30% resistance to sleep and charm-related spells.
    Infravision 60'
    Spotting concealed door:
    -passing within 10' 1 on a d6
    -searching 1-3 on d6
    Searching for secert doors 1-2 on d6


    Equipment

    leather armor +2
    longsword +2
    longbow
    quiver with 20 arrows
    daggers (2)
    Backpack
    -flint and steel
    -waterskin
    -provisions (3 days)
    -torch(1)
    -whetstone
    Bedroll
    Traveler's outfit

    Treasure:
    STL - 11
    SP - 8
    CP - 0
    Gems: none
    Jewerly: none

    Misc Magic:
    None


    History

    Tanis was born during the terrible Shadow Years that followed the Cataclysm. His mother was a Qualinesti elf who was assaulted by a human plainsman. She escaped to Qualinost, but died giving birth to a halfbreed: Tanis.

    The elves of Qualinost, who revere life as sacred in all forms, raised Tanis as one of their own. Nonetheless, the mixture of human and elven blood was unusual. Tanis felt the difference between himself and his elven cousins strongly. As a ward of the Speaker of Suns, the ruler of Qualinost, Tanis grew close to the Speaker?s three children ?Gilthanas, Porthios, and
    Laurana. Laurana developed a childhood crush on Tanis. He felt he loved her, too, but she remained a child when he began to feel the stirrings of adulthood. To avoid conflict with his adopted family, and to learn about his human side, he felt the time was right to leave the elven realm and see the world. A bitter conversation with Gilthanas helped clinch his decision.

    Tanis, journeyed to Solace to visit Flint Fireforge, a dwarf who had been his friend for many years, and became Flint'?s business partner. Solace became his home, although he and Flint traveled throughout Abanasinia on business. In those years, he became a seasoned adventurer, a fighter, and a natural leader.

    Slowly, a group of companions formed around Tanis, including Tasslehoff, Sturm, Caramon, Raistlin ?and Kitiara. Kitiara, half-sister to Caramon and Raistlin, was an alluring dark-haired beauty, passionate and wild. They fell in love- ?Tanis, because he had never met a woman as strong and self-assured, Kitiara, because she had never met a man who could stand up to her.

    In those years there were rumors of growing trouble ?bandits, ogres, goblins, and even worse creatures in the land. Finally, the roads became impassable. Business fell off. The Companions each found a quest - ?Tanis set out to find evidence of true gods in the land? - and one day they parted. Each of the companions swore a solemn oath to meet at the Inn of the Last Home one final time, five years hence.

    For five years, Tanis roamed the known world, finding much that was strange and evil?but nothing of the true gods. Finally, discouraged, he returned to Solace to meet his companions once more.


    Personality

    Tanis is plagued by an inner conflict that is manifested by his love for two dissimilar women ?the childlike and innocent elf-maid Laurana, and the wild and free-spirited human Kitiara.

    Although filled with self-doubt and uncertainty about his place in the world, Tanis seldom allows his emotions to show. The only visible sign of his turmoil are in his eyes.

    He is trusting of strangers and friendly, yet is reserved, even with his closest friends. Sometimes he is afflicted by dark moods and doubts. Although a natural leader, he is not sure he wants a leader?s responsibility. Money has little value for him.

    He is an excellent fighter, with no fears or weaknesses. Kitiara is his only obsession.

    Tanis received an elven education and can read and write. He has traveled throughout the Haven/Solace region and west across the mountains.


    Details

    Alignment: Neutral Good
    Size: Medium
    Height: 5'-10"
    Weight: 145lbs.
    Age: 102(actual)/22 (apparent)
    Rust red hair and beard, hazel eyes
    Languages: Common, Qualinesti Elf, Hill Dwarf, Camptalk


    Character Card

    I have wandered through forest and wilderness for five years. Through Qualinesti west of the Kharolis Mountains, through the Forests of Kith-Kanan, all the way to the sea. I found no trace of healers, not even tales of them-in my travels. Still, the gods of good must exist: their signs are everywhere. The White Stag led me on good paths, the wheeling bird foretold war, and the thunderclouds warned me of danger. These are the handiwork of the good gods. But I found no cleric to the west.
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