LadyLaw
First Post
The Lost Treasure of House Cannith
Cast of Characters
Kaelen - Elven Monk 4 - Character Sheet
Karananak Bole - Wilden Druid 4 - Character Sheet
Thalin - Halfelven Bard 4 - Character Sheet
Colgrave - Tiefling Wizard 4 - Character Sheet
Experiment 354B - Warforged Psion 4 - Character Sheet
[sblock=Quest Details and Awards]
Major Quest: Retrieve research notebook from Eston
Treasure Awards:
75g each (375g total) - awarded here
840gp (Level +0 gold parcel) - Claimed by: - awarded here
1x Alchemist's Spark, 1x Clockwork Bomb, 1x Acidic Fire, 355gp (cost equals 840gp for a Level +0 gold parcel) - Claimed by: - awarded here
EXP Awards:
[/sblock]
[sblock=Rules]General
As you approach the Highwater District, you see a couple of guards standing at the gate. They look relatively bored, but stand a bit straighter when they see you coming. When you approach the gate and hand them the sigil you took from the note in the tavern, they are happy to direct you to a house near the center of the district.
The house itself is rather non-descript from the outside. It doesn't stand out from the others around it, but if you knock on the door a small humanoid being appearing to be made of clay opens the door and beckons you inside. The creature doesn't speak, no matter what you say, but leads you to a sitting room at the end of a long hallway of doors and indicates the chairs within, as if offering for you to make yourself comfortable. Then it exits the room and goes off down the hallway.
The sitting room is sparse but comfortable. There are several chairs and couches. They all seem in good repair of standard materials, no velvet cushions or anything. Sitting in them proves that they are comfortable and well-used. There is only the one exit from this room, back down the way you came.
[sblock=ooc]Feel free to start RPing as soon as you enter. Your host will join you shortly, but as I know there is at least one character from the tavern who is away for the weekend, the actual adventure won't go into full swing until Monday or Tuesday so he has a chance to catch up. I don't want to leave anyone behind who wants to come as it will be difficult, if not impossible, to add additional characters once we're underway.[/sblock]
Cast of Characters
Kaelen - Elven Monk 4 - Character Sheet
Karananak Bole - Wilden Druid 4 - Character Sheet
Thalin - Halfelven Bard 4 - Character Sheet
Colgrave - Tiefling Wizard 4 - Character Sheet
Experiment 354B - Warforged Psion 4 - Character Sheet
[sblock=Quest Details and Awards]
Major Quest: Retrieve research notebook from Eston
Treasure Awards:
75g each (375g total) - awarded here
840gp (Level +0 gold parcel) - Claimed by: - awarded here
1x Alchemist's Spark, 1x Clockwork Bomb, 1x Acidic Fire, 355gp (cost equals 840gp for a Level +0 gold parcel) - Claimed by: - awarded here
EXP Awards:
[/sblock]
[sblock=Rules]General
- Please try to post at least one every 2 days, once a day would be preferred.
- If you need to be gone for more than a couple of days, please let me know ahead of time either by posting in the thread as an ooc comment, or via PM.
- Please choose a color for your character's dialong not in use by another player in this adventure. It will help keep things easier to read.
- Please post OOC comments in sblocks.
- If you have not posted for 48 hours or more and we are in combat or a skill challenge, then I will NPC your actions using only at-will powers.
- Please include a link to your character sheet with your first post in the thread.
- Please include a status block in any post in which your status changes.
- If there is an sblock labeled for someone other than you, please don't read it.
- Sblocks with Skills on them will indicate "passive" if you can use a passive result to read them. Otherwise you need to make a roll. If the blocks are nested, you can use the same roll for the entire nest. (For example: If there is a Perception 20 block inside a Perception 15 block and you roll a 17, you should read the first part, but not the second. Likewise if you roll a 25, you can read them both.)
- Please link from some sort of dice roller for all rolls. Invisible Castle is fine. I happen to like CoCo Dice Roller.
- Please post a status block with each combat action post.
- I will keep track of your status during combat (including HP, negative status, AP, etc.) but ask that you do as well. No one is perfect and if we work together we can hopefully avoid any mistakes or quickly correct them if they occur.
- I will roll initiative for everyone. Anyone beating the monsters acts first, then the monsters, then everyone. Actions will occur in post order. I will do my best to update as frequently as possible to avoid the need for retconning.
- Monster stats will not be fully revealed in the beginning. I will include the lowest roll that has hit for an individual stat when it happens. I will post the monster's full HP once it becomes bloodied.
- Please post an sblock with a breakdown of your actions in each combat post. (i.e. what you are doing for each action type and links to any appropriate rolls.)
As you approach the Highwater District, you see a couple of guards standing at the gate. They look relatively bored, but stand a bit straighter when they see you coming. When you approach the gate and hand them the sigil you took from the note in the tavern, they are happy to direct you to a house near the center of the district.
The house itself is rather non-descript from the outside. It doesn't stand out from the others around it, but if you knock on the door a small humanoid being appearing to be made of clay opens the door and beckons you inside. The creature doesn't speak, no matter what you say, but leads you to a sitting room at the end of a long hallway of doors and indicates the chairs within, as if offering for you to make yourself comfortable. Then it exits the room and goes off down the hallway.
The sitting room is sparse but comfortable. There are several chairs and couches. They all seem in good repair of standard materials, no velvet cushions or anything. Sitting in them proves that they are comfortable and well-used. There is only the one exit from this room, back down the way you came.
[sblock=ooc]Feel free to start RPing as soon as you enter. Your host will join you shortly, but as I know there is at least one character from the tavern who is away for the weekend, the actual adventure won't go into full swing until Monday or Tuesday so he has a chance to catch up. I don't want to leave anyone behind who wants to come as it will be difficult, if not impossible, to add additional characters once we're underway.[/sblock]
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