[IC] M&M 2nd: Gotham Squires - Page 47





  1. #461
    Screaming with frustration, she fires a firebolt at one of the minions

    Taking 10 + 6 = 16

    Stats

    PL: 9 (135pp)

    Abilities: STR: 16 (+3) DEX: 14 (+2) CON: 16 (+3) INT: 10 (+0) WIS: 10 (+0) CHA: 18 (+4)

    Skills: Bluff 4 (+13 w/attractive), Intimidate 4 (+8), Knowledge: Arcane Lore 8 (+8), Knowledge: Business 4 (+4); Knowledge: Theology & Philosophy 4 (+4), Notice 4 (+4), Sense Motive 4 (+4),

    Feats: Attractive, Diehard, Fearsome Presence 5 (25 ft DC 15), Lionheart, Precise Shot,

    Powers:
    Demonic Speech & Comprehension: Comprehend 3 (speak and understand all human languages, anyone understands no matter the language). Total cost: 5 (2 points per rank and -1 point for broad type human only).
    Demonic Flight: Flight 3 (2,500 mph Power Loss when wings are bound). Total Cost: 3 (2 points per rank -1 points per rank for power loss)
    Demonic Fire: Hellfire Control 9 (Hellfire Flames Blast 9) /Alternate Power Hellfire Sword - Strike 9. Total Cost 19 (2 points per rank + 1 point for Alternate Power)
    Demonic Resistance: Immunity 10 (Life Support, Fire); Total Cost 10
    Demonic Warping: Insubstantial 4 (Incorporeal - flaw Tiring, Mental & Magic still affect her in Insubstantial)/Alternate Power: Teleport 6 (20 miles, extra accurate - flaw tiring); Total Cost 17 (Insubstantial 5 points per rank, -1 for Tiring flaw so 4 points per rank +1 point for Alternate Power)
    Demonic Skin: Protection 7 (Impervious). Total Cost: 14 (1 point per rank +1 per rank for Impervious).
    Mystic Senses: Supersenses (Mystical Awareness); Total Cost 1 point.
    Witchcraft: Magic 9 (flaw Power Loss if unable to freely speak and gesture)/Alternate Power: Mystic Bindings - Snare 9/Alternate Power: Mystic Fog - Obscure 9/Alternate Power: Mystic Blast - Blast 9 Total Cost 11 ( 2 points per rank -1 per rank for power loss +2 Alternate Powers)

    Combat: Attack +6 Defense 14 Init +0

    Saves: Toughness +7 (7 Impervious) Fortitude +8 Reflex +2 Will +0
    Drawbacks: Power Loss (Holy Sites, Uncommon/Major) -3, Vulnerable (vs. Holy, Uncommon/Major) -3,

    Abilities 24 + Skills 8 (32 Ranks) + Feats 9 + Powers 80 + Combat 20 + Saves 0 Drawbacks -6 = 135pp

 

  • #462
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    Ignore perrinmiller
    With the machine out of action, Octavia winks back invisible. She tries for a surprise attack on Ragnarok while moving around behind him to put distance between her last position when she was visible and also when she fired the blast.

    Actions
    Free Action: Go invisible
    Move Action: Move around room, fire and move some more
    Standard Action: Surprise Attack on Ragnarok;Divine Ring (1d20+12=26) Is he considered flat-footed and with -2 penalty? Deadly Aim applicable?
    Mini Stats
    Init: +20 Def: +10 (0 ff) Tough: +8 (5 Impervious)

    Fort: +5 Ref: +14 Will: +13
    Attack: Ring: +12 Chain: +14
    Health: Bruised 1, but still looking pretty.
    Diplomacy: +11; Escape Artist: +18;
    Notice: +17; Sense Motive: +17 Stealth: +16;
    ___________________________________________

    Fallen Angel
    Playing & DMing: PF and SWSE

  • #463
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    Ignore Herobizkit
    Undaunted, Captain Marvel continues to swing with his mighty fists. [+19 damage]

  • #464
    OOC: VV, Chaos was stunned last round and the machine is already disabled. Please change your action(s).
    Signature

    Hi I'm a comic and rpg nerd. Don't hurt me, please.

    PS: English is NOT my native language!

    May the 4th be with you!

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    Invisible Castle

    http://www.d20srd.org/
    Pathfinder SRD (Pathfinder_OGC)


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  • #465
    Round 11

    Brick moves to try to take advantage of the same weak spot as last time, but the godling has already shored up his defenses, and the street brawler fails to connect.
    "I'll have done it quickerr with a scrrewdrriverr!" The disoriented Chaos says as he tries to focus his attack on the already broken machine.
    Screaming with frustration, Crucible fires a firebolt at one of the minions. They are not fireproofed, after all...
    With the machine out of action, Octavia winks back invisible. She tries for a surprise attack on Ragnarok while moving around behind him to put distance between her last position when she was visible and also when she fired the blast.
    Undaunted, Captain Marvel continues to swing with his mighty fists. Ragnarok is knocked back. Octavia can barely dodge the 'flying' godling as he crashes nearly through a reinforced wall.

    The remaining goons continue to fire at the disoriented Chaos, their lasers piercing his force field...
    Ragnarok flies back grinning grimly. His vicious blow hits Captain Marvel's solar plexus, but with the stamina of Atlas, he just ignores the blow.
    Ragnarok starts to look a bit unsure...

    ooc


    Goon toughness (DC24) (1d20+7=19)

    Octavia cannot do enough damage with the ring to hurt Ragnarok, even if I consider the effect not to be magic. Immune crit also means he is immune to deadly aim.

    Ragnarok toughness (DC34) (1d20+14=30)

    Goon Attack (Chaos 19) (1d20+5=25, 1d20+5=24, 1d20+5=13)
    Chaos Toughness (DC 24) (1d20+7=10)

    Ragnarok Stun attack (DC 21) (1d20+10=26)
    Marvel Fortitude save (DC 26) (1d20+19=38)

    (Status in brackets is before spending HPs)

    Octavia - 1 HP; bruised 1
    Brick - 2 HP; Bruised 1
    Chaos - 1 HP; Bruised 2 (Bruised 3, staggered, stunned)
    Crucible - 0 HP; bruised 1
    Captain Marvel - 1 HP

    Ragnarok - bruised 2
    3 / 8 Powerarmored minions -
    Anti-Invisibity field - OFF
    Machine - disabled
    Vault door - broken through




    ooc: PCs turn.
    Signature

    Hi I'm a comic and rpg nerd. Don't hurt me, please.

    PS: English is NOT my native language!

    May the 4th be with you!

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    http://www.d20srd.org/
    Pathfinder SRD (Pathfinder_OGC)


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  • #466
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    Ignore perrinmiller
    Frustrated that even a surprise attack on the godling is not even the least bit distracting, Octavia switches targets and starts picking off the armored men-at-arms instead.

    Actions
    Move Action: Move around room, fire and move some more
    Standard Action: Surprise Attack on minion Take 10 for 22, flatfooted target & deadly aim
    Mini Stats
    Init: +20 Def: +10 (0 ff) Tough: +8 (5 Impervious)

    Fort: +5 Ref: +14 Will: +13
    Attack: Ring: +12 Chain: +14
    Health: Bruised 1, but still looking pretty.
    Diplomacy: +11; Escape Artist: +18;
    Notice: +17; Sense Motive: +17 Stealth: +16;
    ___________________________________________

    Fallen Angel
    Playing & DMing: PF and SWSE

  • #467
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    Ignore Voda Vosa
    Chaos overloads his shield, to try avoiding the damage. He is stunned by the shield flash of energy.

    Using a HP to reroll the save: 17
    Visit The Link Village of Voda Vosa in the RG for complete game links, and stuff!

  • #468
    Quote Originally Posted by Voda Vosa View Post
    ... He is stunned by the shield flash of energy.

    ...
    OOC: No he is not. A roll of 1-10 adds 10 on a re-roll. No damage and not stunned
    Signature

    Hi I'm a comic and rpg nerd. Don't hurt me, please.

    PS: English is NOT my native language!

    May the 4th be with you!

    PbPs

    Invisible Castle

    http://www.d20srd.org/
    Pathfinder SRD (Pathfinder_OGC)


    My Houserules

    I am SpiderClan

  • #469
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    Ignore Voda Vosa
    And since he's not stunned, he obviously shoots another ray of gravity to one of the remaining goons. Chaos have had enough of their disrespect for his scientific career.

    Taking 10, DC: 23
    Visit The Link Village of Voda Vosa in the RG for complete game links, and stuff!

  • #470
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    Ignore jkason

    Brick

    As Ragnarok goes flying across the room, Brick takes a moment to marvel at, well, Marvel. Brick leaps at Ragnarok, trying to shoulder him into the best position for Captain Marvel to strike again.

    OOC: Using the Aid action with Strike attack to help Captain Marvel. Marvel can take a +2 to his next attack or a +2 to his defense.

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