[LPF]Kobold's Keep

Songdragon

Explorer
Zelena nods to Pari... "Well... here goes..." she takes a deep breath and moves into the open.

She will wait a moment to be noticed and open her arms showing that she is currently unarmed. She quickly tries to pick out a leader of some sort but will bow her head respectfully just a bit before she says trying not to use big words that may confuse kobolds that may undersyand only a little common, "I have come to help... help so that we can all live in peace. Help so that no harm comes to you or anyone else. Please, let us talk on this matter."

She waits for the kobolds reaction... (Diplomacy 1d20+6=12)

[sblock=Character Question]For character creation with the addition of the Advanced Player's Guide, were the Racial Customization Rules being used? I know traits were approved. Are changed to wait until the end of the adventure, or right away? I know my choice of traits would have only a +1 to diplomacy (Ease of Faith)[/sblock]
 

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HolyMan

Thy wounds are healed!
[sblock=OOC] Yes everything but the Hero Point options has been approved from the APG. Also I will allow Fury and Pari ready actions while Zelena speaks. Tahn and Mordjn will have moved up. Tahn will be in the doorjam and thus beable to see everything, and Mordjn will be reaching the door area. So ready actions as I'm sure you would have been ready for something. [/sblock]
 

GlassEye

Adventurer
In the course of moving forward Fury will have sheathed his rapier and drawn out his dagger. He'll hold it in hand but try not to be too obvious about it. He scans the room for a particularly hostile looking kobold. If the kobolds get violent he'll launch his dagger in a smooth underhanded throw.

[sblock=OOC]Fury: chooses one tough looking kobold and readies an action to attack ranged with his dagger if it moves with intent to attack Zelena.[/sblock]
 

Maidhc O Casain

Na Bith Mo Riocht Tá!
Pari stays where he is and readies a spear.

[sblock=Ready Action]He'll throw it at the first Kobold that comes in range as it moves to attack Zelena (assuming, of course, that she stays in range . . . hint hint). He'll try to get a shot in before the Kobold actually engages Zelena to avoid the penalty for throwing into melee.

To Hit, Damage (1d20+2=15, 1d4=2)[/sblock]
 

HolyMan

Thy wounds are healed!
Zelena steps forward, Fury close beside her. She opens her arms and then bows her head a bit in respect, "I have come to help... help so that we can all live in peace. Help so that no harm comes to you or anyone else. Please, let us talk on this matter."

...

...

{{ Irlymi lowd! LOWD! }} one of the kobolds says hefting it's spear high. Several of the little beast advance menacingly towards Zelena.

Fury wastes no time and gives his dagger hidden behind his forearm a toss. It catches a kobold in the stomach causing the beastie to drop it's spear and clutch at the blade. Pari watches as one kobold comes slipping and sliding towards the priestess as if it wants to run her through. He hurls his spear over Zelena's head to have it cut the creature a glancing blow across one leg.

Seeing Pari's attack, a kobold throws his own spear over the little gnomes head, she ducks a little instictively. Pari not seeing the attack coming doesn't invade the blow and takes it full in the shoulder the tip nearly coming out of his back. He stands there stunned as the spear leans from his shoulder to the floor.

Tahn watches as a few kobolds start moving in on the group and others pull slings from their belts, and others hurry off around corners carrying young. Readying his own weapons he is pushed aside by Mordjn as the large man comes barreling by. The giant north man jumps down in front of Pari to protect him from any further attacks. "Which one of you little devil dogs wants to loss a head first!" he roars his large axe at the ready.

Then a cry raises among the throng of kobolds near the back. {{ Thric osvith, zhaan! ZHAAN!! }} Those kobolds without weapons and the ones that appear feminine start to scream and run away in all directions. Some using a leaning pole to climb up to the northern doorjam and others disappearing down a corridor to the west.

[sblock=OOC] OK did I get everything in?? It is currently Round 1 and Tahn is up he has a good view of the kobolds in the back from his perch, and sees Pari struggling with a spear in him. The damaged kobolds are color coded, and they are the only ones left in the room. A note on the damage:

Note: dmg is 6 points to Pari - rolled 1 [2-1] + 1 [1-1] + 4 [5-1] = 6
Die roller doesn't account for minimum dmg being 1 per die. I can't find a rule saying damage is a minimum of one but I'm sure it is (it has to be right?). And for a crit you roll each die and add the modifier. [/sblock]
 
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HolyMan

Thy wounds are healed!
Round 1:

lxlAlBlClDlElFlGlHlIlJlKlLlMlNlOlPlQlRlSlTlUlVlWlXlYlZl1l2l3l4l5l6l7l8l9l0l
lal l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lbl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lcl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
ldl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lel l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lfl l l l l l l l l l l l l l l l l lTl l l l l l l l l l l l l l l l l l l
lgl l l l l l l l l l l l l l l l l lPlMl l lkl l l l l l l l l l l l l l l
lhl l l l l l l l l l l l l l l l l l l lZlkl l l l l l l l l l l l l l l l
lil l l l l l l l l l l l l l l l l l lFl lkl l l l l l l l l l l l l l l l
ljl l l l l l l l l l l l l l l l l l l lkl l l l l l l l l l l l l l l l l
lkl l l l l l l l l l l l l l l l l l l l l lkl lklol l l l l l l l l l l l
lll l l l l l l l l l l l l l l l l l l l lol l l l l l l l l l l l l l l l
lml l l l l l l l l l l l l l l l l l l l lkl lkl l l l l l l l l l l l l l
lnl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lol l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lpl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lql l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lrl l l l l l l l l l l l l lRl l l l l l l l l l l l l l l l l l l l l l l
lsl l l l l l l l l l l l l lAl l l l l l l l l l l l l l l l l l l l l l l
ltl l l l l l l l l l l l l lVl l l l l l l l l l l l l l l l l l l l l l l
lul l l l l l l l l l l l l lIl l l l l l l l l l l l l l l l l l l l l l l
lvl l l l l l l l l l l l l lNl l l l l l l l l l l l l l l l l l l l l l l
lwl l l l l l l l l l l l l lEl l l l l l l l l l l l l l l l l l l l l l l

Key

l l = chimney
l l = elevation zero
l l = elevation 3'-4'
l l = elevation 40'50'
l l = walls
l l = unexplored or unseeable from current location
l l l
l l l = circular stairwell (10' x 10')
lol = campfire


Characters:

lTl = Tahn
lZl = Zelena
lFl = Fury
lMl = Mordjn
lPl = Pari
lkl = kobold




[sblock=special rules] The floor and walls are a little slippery due to their smoothness. Which in game terms means if you want to charge or run you need to make an Acrobatics check DC 20 or fall prone. And most climb DC will be elevated because of this. [/sblock][sblock=Combat]

Note: The kobolds listed are the "comabtants" i.e. the warrior looking ones. There are others all about but the ones shown are the ones to worry about. The group is unseen/unheard at the moment.
Code:
[FONT=Verdana][SIZE=2][U]Character            HP   AC    In Hand/Condition[/U][/SIZE][/FONT]
[FONT=Verdana][SIZE=2]Tahn                    [COLOR=orange]5 [/COLOR]16    punchingD&shield/none[/SIZE][/FONT]
[FONT=Verdana][SIZE=2]Fury                     [COLOR=orange]8[/COLOR]   16    rapier/none[/SIZE][/FONT]
[FONT=Verdana][SIZE=2]Zelena                10   20    l.sword&shield/none[/SIZE][/FONT]
[FONT=Verdana][SIZE=2]Pari                     [COLOR=#ffa500]2[/COLOR]   14    scythe/none[/SIZE][/FONT]
[FONT=Verdana][SIZE=2]Mordjn                15   15    axe/none[/SIZE][/FONT]
[FONT=Verdana][COLOR=red]kobold                  4   15    spear or sling/none (6 unharmed)[/COLOR][/FONT]
[FONT=Verdana][COLOR=yellow]kobold                  2   15    spear or sling/none[/COLOR][/FONT]
[FONT=Verdana][COLOR=darkorchid]kobold                  1   15    spear or sling/none[/COLOR][/FONT]
[sblock]
 
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SelcSilverhand

First Post
Tahn glances at Pari just as the small spear slams into him. He reaches out a hand and grips the mans shoulder as he staggers backwards. As he does so he speaks rapidly in the elven tongue. Something under his coat glows briefly. The pain from Pari's wound fades a bit, no doubt just adrenaline kicking in.
 

HolyMan

Thy wounds are healed!
[sblock=OOC] Nice SelcSilverhand but, you don't pull the spear out ?! :-S ?!

INIT: not posted in order above under combat will change at next update.

Mordjn
Tahn
Zelena <----- is up now btw
Fury
Pari
kobolds [/sblock]
 


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