Dragons of Autumn Twilight

HolyMan

Thy wounds are healed!
[sblock=OOC] I better go now or won't get the chance LOL[/sblock]

Seeing the two figures up close the characters realize they are the same dragonmen that they fought outside the road to Gateway. Their wings are buried under large cloaks but there is no mistaking them.

One is engaged with Caramon and Sturm he takes a swing at the knight. The old Solmanic armor proves it's worth as it deflects the blow.

While the second one, wounded by both Tas's bullet and Flint's axe, flees to the slowly descending pot. It jumps atop the gully dwarves and the pot starts to move a bit faster down the hole.
 

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Walking Dad

First Post
Raistlin

Raistlin follows, but doesn't cast any spell, knowing that will be needed later on.

[sblock=OOC]
I need to get a sling or darts. Not much to do for a low level caster :(

Same spells as before.

Raistlin
spells for the day:
1st= charm person, magic missle, sleep
2nd= invisibility, web

Spell Inventory 2E Home Page
[/sblock]
 
Last edited:

rangerjohn

Explorer
Caramon

Caramon continues his attack against the dragonman.

Hitting ac 0 for 6 and ac 5 for 15.

Mini Stat Block:
Saving Throws
Code:
Paralyzation, Poison
or Death Magic 11
Rod, Staff, or Wand 13
Petrification or
Polymorph 12
Breath Weapon 13
Spell 14
Combat

HP: 51
AC: 5 (scale mail and shield)
Base THAC0: 15
WEAPONS:
longsword (Damage 1d8+5 S-M/1d12+5 L, THAC0 12)
spear (Damage 1d6+3 S-M/L, THAC0 13 stab, 15 thrown)
dagger (Damage 1d4+3 S-M/1d3+3 L, THAC0 13 stab, 15 thrown)

Special: Extra Attacks
longsword attacks = 3/2 attacks per round
 
Last edited:



ghostcat

First Post
Riverwind makes sure that Goldmoon is safe before moving in to help the others. By the time that he arrives, they have already finished dragonmen off.
 





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