HolyMan
Thy wounds are healed!
[sblock=ghostcat]
No sorry it should had been 1d20-2. So rolling a 12 and subtracting 2 got you a 10 total. Again my mistake so was not having the mage follow up (give you all time to get out - or at least the strong characters time to get out).[/sblock]
Tas turns the corner and hears Tanis's warning. He sees the draconian about to enter a door he just opened.
The others struggle to get to the corner they saw Tas and the mage disappear around. Everyone that is except Raistlin.
OCC: Need to know what Tas and Raist do this round, plz.
I though Riverwind had just managed to save (1d20+2 =<save against spells>)
No sorry it should had been 1d20-2. So rolling a 12 and subtracting 2 got you a 10 total. Again my mistake so was not having the mage follow up (give you all time to get out - or at least the strong characters time to get out).[/sblock]
Tas turns the corner and hears Tanis's warning. He sees the draconian about to enter a door he just opened.
The others struggle to get to the corner they saw Tas and the mage disappear around. Everyone that is except Raistlin.
OCC: Need to know what Tas and Raist do this round, plz.