Pathfinder 1E Scotley's and Leif's Constables of the 14th Ward - Main Action Thread [3.5E D&D] [IC 04]


log in or register to remove this ad

Rhun

First Post
Brae waits patiently for the dwarf to descend into the depths and give the all clear to the rest of the Constables.
 

Scotley

Hero
The room below does smell vaguely of goblin urine and stale beer. It looks like the lair of an animal with furs for sleeping and lots of assorted well gnawed bones, some humanoid, scattered about from past meals. From below, it is clear that the Deathclaw had shoved a hemispherical wall of force against the ceiling to try and stop the tide of liquid seeping down from above. There are two more in the room. They are about as heavy as wooden structures of comparable size. They are visible because the Death claw used one as a table and the bones and hides scattered on it reveal its shape. The other is shoved into the opening out of the cave to serve as a door. It is wedged pretty tight and will be difficult for the Dwarf to move by himself. There is no indication where the Deathclaw might have gotten these strange magical items. Deathclaws are not known for their magical ability.

OOC: Make a search or spot check if you want to examine anything in more detail.
 


Fenris

Adventurer
"Ahoy the dwarf!" calls Brae down the hole, smiling through his beard. "What have you found?"

"Your jnihjkhjk" replies Braz muttering off.

Finally after searching around a bit he calls up. "Well, there is a further exit out of here so you all might as well head down and see for your self. Soul man, is there an anchor up there that will hold you and is the hole big enough for your enormous backside to fit through?"


Search
1d20+11=21
 


Scotley

Hero
A suitable rock projection is quickly located and the rope secured. The tunnel made by the Deathclaw is more than ample for Soulfetter and the fully armored members of the group. None of them approaches the size of the Deathclaw. As the others descend into the room, Braz makes a discovery. Hidden below a fur under the 'table' is a shallow hole containing a battered, but stoutly made wooden box. A leather belt made for a rotund waist has been enlisted to hold the box closed as the lock and hasp that once adorned the front of the box have long since been ripped away.
 

Fenris

Adventurer
Braz searche the belt and box for any hidden traps. "Oy, someone here want to see if this here thing is magical before I cut it off?"

[sblock]
Search for traps
1d20+11=17

Disbale device if needed
1d20+13=25
[/sblock]
 

KerlanRayne

Explorer
Tau walks over to the box Braz is investigating and begins casting a spell. Using Detect Magic he concentrates on the box to see if any magical auras can be found.
 

Scotley

Hero
As Braz holds out the box, the contents rattle about suggesting several small objects are within. Tau's magic reveals no magic on the old belt or the box itself, but there is a mild aura within. He cannot tell more through the box. Other than the walls of force and the things brought by the Constables, there is no other magical aura in the room.
 

Remove ads

AD6_gamerati_skyscraper

Remove ads

Upcoming Releases

Top