"Beggin' yer perdun Constables, and I knows theyz only songs, but most of the songs say that the way to put the 'haint' to rest is to help 'im complete 'is job, fer whuddevah dats worf."
Weapon Attack Damage Critical
Great Axe +2 (Lg) +13/+08 3d6+10 (+1d6 Cold) 20/x3
Longbow (Mty (20) Cmpst, Lg) +08/+03 2d6+05 20/x3
Throwing Axe (Lg) +07/+02 1d8+05 20/x2
Truncheon (Lg) +12/+07 1d6+06 20/x2
Empty Hand +11/+06 1d3+05 20/x2
Weapon Attack Damage Critical
Great Axe +2 (Lg) +16/+11 3d6+13 (+1d6 Cold) 20/x3
Longbow (Mty (20) Cmpst, Lg) +08/+03 2d6+05 20/x3
Throwing Axe (Lg) +07/+02 1d8+08 20/x2
Truncheon (Lg) +15/+10 1d6+09 20/x2
Empty Hand +14/+09 1d3+08 20/x2
Weapon Attack Damage Critical
Great Axe +2 (Lg) +12/+07 3d6+09 (+1d6 Cold) 20/x3
Longbow (Mty (20) Cmpst, Lg) +06/+01 2d6+05 20/x3
Throwing Axe (Lg) +06/+01 1d8+04 20/x2
Truncheon (Lg) +11/+06 1d6+05 20/x2
Empty Hand +10/+05 1d3+04 20/x2
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Weapon Attack Damage Critical
Great Axe +2 (Lg) +13/+08 3d6+10 (+1d6 Cold) 20/x3
Longbow (Mty (20) Cmpst, Lg) +08/+03 2d6+05 20/x3
Throwing Axe (Lg) +07/+02 1d8+05 20/x2
Truncheon (Lg) +12/+07 1d6+06 20/x2
Empty Hand +11/+06 1d3+05 20/x2
Weapon Attack Damage Critical
Great Axe +2 (Lg) +16/+11 3d6+13 (+1d6 Cold) 20/x3
Longbow (Mty (20) Cmpst, Lg) +08/+03 2d6+05 20/x3
Throwing Axe (Lg) +07/+02 1d8+08 20/x2
Truncheon (Lg) +15/+10 1d6+09 20/x2
Empty Hand +14/+09 1d3+08 20/x2
Weapon Attack Damage Critical
Great Axe +2 (Lg) +12/+07 3d6+09 (+1d6 Cold) 20/x3
Longbow (Mty (20) Cmpst, Lg) +06/+01 2d6+05 20/x3
Throwing Axe (Lg) +06/+01 1d8+04 20/x2
Truncheon (Lg) +11/+06 1d6+05 20/x2
Empty Hand +10/+05 1d3+04 20/x2