Pathfinder 1E Scotley's and Leif's Constables of the 14th Ward - Main Action Thread [3.5E D&D] [IC 04]

Leif

Adventurer
Pulpit Alley

SoulFetter doesn't have to look hard before he finds a suitable cart, and, not surprisingly, the merchant gives the hulking Urgant no guff at all.
 

log in or register to remove this ad

Maidhc O Casain

Na Bith Mo Riocht Tá!
Moving quickly back to the Constables with the cart, SoulFetter wastes no time getting the corpse up onto the bed. "Let's be done with this, then."
_______________
06PostShot.png


[sblock=Stat Block]
SoulFetter

Senses: DarkVision
Search: +02, Spot: +3
Listen: +02, Sense Motive: +6

Weapon in Hand: GreatAxe

Conditions: Fatigued

Standard Block
Initiative: +02
AC: 18 (12 Touch, 16 Flat-Footed)
HP: 64/64
Grapple: +19
Fort: +08 Reflex: +04 Will: +02
Code:
Weapon                         Attack    Damage               Critical
Great Axe +2 (Lg)              +13/+08   3d6+10 (+1d6 Cold)      20/x3
Longbow (Mty (20) Cmpst, Lg)   +08/+03   2d6+05                  20/x3
Throwing Axe (Lg)              +07/+02   1d8+05                  20/x2
Truncheon (Lg)                 +12/+07   1d6+06                  20/x2
Empty Hand                     +11/+06   1d3+05                  20/x2

Rage Block
Initiative: +02
AC: 16 (10 Touch, 14 Flat-Footed)
HP: 76/76
Grapple: +22
Fort: +10 Reflex: +04 Will: +04
Code:
Weapon                         Attack    Damage               Critical
Great Axe +2 (Lg)              +16/+11   3d6+13 (+1d6 Cold)      20/x3
Longbow (Mty (20) Cmpst, Lg)   +08/+03   2d6+05                  20/x3
Throwing Axe (Lg)              +07/+02   1d8+08                  20/x2
Truncheon (Lg)                 +15/+10   1d6+09                  20/x2
Empty Hand                     +14/+09   1d3+08                  20/x2

Fatigue Block
Initiative: +02
AC: 18 (12 Touch, 16 Flat-Footed)
HP: 64/64
Grapple: +18
Fort: +07 Reflex: +04 Will: +02
Code:
Weapon                         Attack    Damage               Critical
Great Axe +2 (Lg)              +12/+07   3d6+09 (+1d6 Cold)      20/x3
Longbow (Mty (20) Cmpst, Lg)   +06/+01   2d6+05                  20/x3
Throwing Axe (Lg)              +06/+01   1d8+04                  20/x2
Truncheon (Lg)                 +11/+06   1d6+05                  20/x2
Empty Hand                     +10/+05   1d3+04                  20/x2
[/sblock]
 
Last edited:



Lou

Explorer
With the undead loaded into the cart, Brae tries to recall where the nearest church lichyard lies.

As Brae ponders where to direct the cart, the monk speaks up, "Let's just head to the 9th Ward until we see a temple. ANY cleric faced with an undead sworn to kill clerics should be able to bury this hulk."
 

Leif

Adventurer
With the undead loaded into the cart, Brae tries to recall where the nearest church lichyard lies.

As Brae ponders where to direct the cart, the monk speaks up, "Let's just head to the 9th Ward until we see a temple. ANY cleric faced with an undead sworn to kill clerics should be able to bury this hulk."

Brae sees a small graveyard just ahead.
 


Leif

Adventurer
Pulpit Alley

OOC: The cart has a mule attached, but if Alarion wants to harness himself up alongside it, that's certainly his prerogative. ;)
 


Rhun

First Post
"There, let's pull into that graveyard, there." Brae moves ahead of the cart to inspect the place, to ensure that it will serve the Constables' purpose.
 

Remove ads

AD6_gamerati_skyscraper

Remove ads

Recent & Upcoming Releases

Top