Sellswords of Punjar- Final Stats


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    Sellswords of Punjar- Final Stats

    And so we finished early in the final session of our adventure into The Keep on the Shadowfell, found here-

    http://www.enworld.org/forum/story-h...at-attack.html

    So what to do, the players were eager for more, and so, thirty or-so minutes later, and with new characters (mostly pre-gens again), they ventured into the Sellswords of Punjar- our version is set in Fallcrest, within the Nentir Valley. As with KOTS we recorded exactly what happened, what follows is the data from those sessions, in the same format as presented in KOTS.

    I will analyse the data as previous, and combine the data from this scenario with that gathered in KOTS...

    Sellswords took significantly less time to play out, and after Sellswords, well it will be back to Dirty, Phrenic, Grey, Kaspard and Winstanley; but for now- here's the next adventure in our odd journey...

    NB- For those new to this then sorry this may not be much of a story hour, this is in fact a turn by turn, comprehensive (I hope), recording of who did what to whom. With a little narrative and a lot of numbers, if you're still not sure then click the link above and check out our adventure in KOTS.

    And so...


    DCC53 Sellswords of Punjar
    Session 1.

    PCs Pregens (with all their flaws)- except Dwarf Thief.
    Corrin Reedson, Male Halfling Paladin of Tymora 1 (HP27)
    Riardon Brightvale, Male Eladrin Ranger 1 (HP23)
    Erais the Sunlord, Male Human Cleric of Amaunator 1 (HP24)
    Scurvy Dyk, Male Dwarf Rogue 1 (HP24)
    Skamos Redmoon, Male Tiefling Wizard 1 (HP20)

    Back in Fallcrest, after an hour or so at the Inn the fledgling adventuring party have got themselves hired- they have been employed to investigate the Beggars Guild, it seems shadowy shapes haunt the streets at night around Cutpurse Alley, several citizens have just vanished in the night. The Fallcrest City Watch want to know what's going on, and they don't want to upset the balance, the Beggars Guild is a powerful entity, the Watch therefore needs a third (and expendable) party to check things out- enter the PCs.

    Each of the PCs has also knows some rumour of the place-

    The Beggar King rules the Beggars Guild with an iron hand, the shadowy slayers that haunt the place are the ghosts of dead Thieves, slain when the Beggars forcibly moved the Thieves Guild out many years ago.

    The Beggar King has been hiring mercenaries of late to fight his battles for him, something strange is afoot.

    The Beggar King and his cohort dabble in Dark Magic, they have conjured some foul plague creature that haunts the streets nearby at night.

    The Beggar King's Throne Room contains all manner of deadly traps, only those that are invited in are (mostly) seen again.

    A living smoke lairs within the Beggar King's domain, this foul miasma can strip a man's flesh from his bones in the blinking of an eye.

    A little while later, fortified by strong drink the adventurers head out to Cutpurse Alley...
    Last edited by Goonalan; Sunday, 10th October, 2010 at 12:40 PM.
    4e Points of Light Campaign (with nice images), go here.

 

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    DCC53 Sellswords of Punjar
    Session 1.

    To begin with a brief overview of the PCs that will be attempting to find their way through the Beggars domain-

    DCC53 Sellswords of Punjar
    Session 1.

    The Characters


    Corrin Reedson
    (Played by Iain who played Grey Morlock in KOTS)
    Male Halfling Paladin of Tymora Level 1
    HP 27 Surges 11
    AC 20 Fort 13 Ref 14 Will 14
    Str 14 Con 12 Dex 12 Int 9 Wis 16 Cha 16
    Short Sword & Throwing Hammer
    Trained Skills: Diplomacy, Heal, Insight & Religion
    Feats & Class Features: Bold, Lost in the Crowd, Nimble Reaction, Small Size.
    Powers:
    At Will- Bolstering Strike, Divine Challenge, Holy Strike, Lay on Hands.
    Encounter- Channel Divinity: Divine Mettle, Channel Divinity: Divine Strength, Second Chance, Shielding Smite.
    Daily- On Pain of Death.


    Riardon Brightvale
    (Played by James who played McGyver, then Phrenic in KOTS)
    Male Eladrin Ranger Level 1
    HP 23 Surges 6
    AC 17 Fort 13 Ref 15 Will 13
    Str 14 Con 11 Dex 18 Int 12 Wis 14 Cha 10
    Longbow & Longsword
    Trained Skills: Acrobatics, Athletics, History, Nature, Perception & Stealth.
    Feats & Class Features: Defensive Mobility, Eladrin Will, Hunter's Quarry, Lethal Hunter.
    Powers:
    At Will- Careful Attack, Nimble Strike.
    Encounter- Fey Step, Fox's Cunning.
    Daily- Split the Tree.


    Erais the Sunlord
    (Played by Paul who played Winstanley Portico in KOTS)
    Male Human Cleric of Amaunator Level 1
    HP 24 Surges 8
    AC 16 Fort 13 Ref 12 Will 17
    Str 14 Con 12 Dex 10 Int 12 Wis 18 Cha 12
    Mace & Dagger
    Trained Skills: Arcana, Heal, History, Insight & Religion
    Feats & Class Features: Channel Divinity: Power of Amaunator, Human Perserverance, Ritual Casting.
    Powers:
    At Will- Lance of Faith, Priest's Shield, Sacred Flame
    Encounter- Cause Fear, Channel Divinity: Divine Fortune, Channel Divinity: Power of Amaunator, Channel Divinity: Turn Undead, Healing Word.
    Daily- Cascade of Light.


    Scurvy Dyk
    (Played by Becky who played Kaspard du Nord in KOTS)
    Male Dwarf Rogue Level 1
    HP 24 Surges 7
    AC 15 Fort 13 Ref 15 Will 11
    Str 16 Con 12 Dex 16 Int 10 Wis 12 Cha 12
    Dagger
    Trained Skills: Acrobatics, Athletics, Perception & Stealth, Streetwise, Thievery.
    Feats & Class Features: Cast Iron Stomach, Dwarven Resilience, First Strike, Improved Initiative, Rogue Tactics- Brutal Scoundrel, Rogue Weapon Talent, Sneak Attack, Stand Your Ground,
    Powers:
    At Will- Acrobatic Strike, Riposte Strike.
    Encounter- Sly Lunge.
    Daily- Blinding Barrage.


    Skamos Redmoon
    (Played by Dave who played Dirty Biskit in KOTS)
    Male Tiefling Wizard Level 1
    HP 20 Surges 6
    AC 15 Fort 10 Ref 15 Will 13
    Str 10 Con 10 Dex 14 Int 20 Wis 9 Cha 12
    Dagger
    Trained Skills: Arcana, History, Nature & Stealth.
    Feats & Class Features: Arcane Implement Mastery: Wand of Accuracy, Bloodhunt, Cantrips, Fire Resistance, Infernal Wrath, Ritual Casting, Skill Training: Stealth, Spellbook.
    Powers:
    At Will- Ghost Sound, Magic Missile, Light, Mage Hand, Scorching Burst.
    Encounter- Force Orb, Infernal Wrath.
    Daily- Acid Arrow & Sleep.

    Tommorow... it starts again.
    4e Points of Light Campaign (with nice images), go here.

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    DCC53 Sellswords of Punjar
    Encounter #1 Cutpurse Alley- Area 1-1 The Gate of Shade.

    The alley is blocked by a great gate, it looks... dangerous.



    Scurvy checks out the gate, no flies on this Dwarf- the lock is trapped, he goes to climb over, but hang on- it's trapped on top also.

    First of, with the help of Arcana checks from his companions, Scurvy disables the spring-loaded maw trap on the lock, set to crush a man's hand.

    Secondly, and once again with wise words from his fellow adventurers (more Arcana checks) Scurvy disables the spike trap atop the gate.

    All that remains is to pick the lock.

    Which only takes another 30 minutes, this after a series of seven rolls below '8', eventually the gate swings open and a red-faced Scurvy creeps on down the alley.

    Encounter complete 15 minutes to play.

    Demon Maw Trap Level 9 Warder (400 XP)
    Spike Gate Trap Level 2 Lurker (125 XP)
    Level 1 Encounter.
    4e Points of Light Campaign (with nice images), go here.

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    DCC53 Sellswords of Punjar
    Encounter #2 Cutpurse Alley- Area 1-2 Watchers in the Mist.

    Scurvy & Skamos head down alley, Stealthily- Scurvy spots guards on roof- in an ideal position to fire down on those that would approach the lair, the pair head back to report to the others.


    The Sentries are spotted on the roof shown on the right side of the alley.

    The gang climb onto the roof, on the same side as guards, with no problems.

    Scurvy, Riardon & Skamos move closer in, Stealthily- success.

    Listen for a short while to the bawdy, and crude, tales of the dishevelled and despicable scumbag guards. Time to fight...

    The Good Guys...
    Corrin Reedson, Male Halfling Paladin of Tymora 1 (HP27)
    Riardon Brightvale, Male Eladrin Ranger 1 (HP23)
    Erais the Sunlord, Male Human Cleric of Amaunator 1 (HP24)
    Scurvy Dyk, Male Dwarf Rogue 1 (HP24)
    Skamos Redmoon, Male Tiefling Wizard 1 (HP20)

    The Bad Guys... 500XP Level 1 Encounter.
    Human Sentries Level 1 Skirmisher [HS] (x5) (HP29)

    Initiative 23 Human Sentries 20 Scurvy 10 Erais 9 Riardon 7 Skamos 2 Corrin

    Surprise round.

    Scurvy- First Strike. Combat Advantage Acrobatic Strike HS3; Hit 14 damage (15 HP).

    Erais- Move up.

    Riardon- Careful Strike HS3; Hit 5 damage (10 HP bloodied).

    Skamos- Scorching Burst all 5 Guards- HS1; Hit 6 Fire damage (23 HP) & HS3; Hit 6 Fire damage (4 HP bloodied) & HS2&4-5; Crit 11 Fire damage (18 HP each).

    Yep, that's right- three Crits from five dice rolls- Dave (Skamos) is very happy with his new PC.

    Corrin- Move up.

    Time to play 7 minutes (including giggling- minis and map already in place).

    End of Turn-

    The Good Guys...
    Corrin Reedson, Male Halfling Paladin of Tymora 1 (HP27)
    Riardon Brightvale, Male Eladrin Ranger 1 (HP23)
    Erais the Sunlord, Male Human Cleric of Amaunator 1 (HP24)
    Scurvy Dyk, Male Dwarf Rogue 1 (HP24)
    Skamos Redmoon, Male Tiefling Wizard 1 (HP20)

    The Bad Guys... 500XP Level 1 Encounter.
    Human Sentries Level 1 Skirmisher [HS] (x5) (HP23/29 18/29 4/29 18/29 18/29)

    Action Points 0 Total 0
    Daily Powers 0 Total 0
    Healing Surges 0 Total 0
    2nd Winds 0 Total 0
    Crits 3 Total 3

    Comment: Bloody hell... I mean... Bloody Hell!
    4e Points of Light Campaign (with nice images), go here.

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    DCC53 Sellswords of Punjar
    Encounter #2 Cutpurse Alley- Area 1-2 Watchers in the Mist.

    Round #1.

    HS1- Move. Longspear Scurvy; Miss.

    HS2- Shift. Sliding Strike Scurvy; Hit 4 damage (20 HP) & no Slide (Stand Your Ground).

    HS3- Flee screaming. Scurvy AoO HS3; Hit 5 damage- DEAD.

    HS4- Move. Short Sword Scurvy; Miss.

    HS5- Shift. Short Sword Scurvy; Hit 6 damage (14 HP).

    Scurvy- Riposte Strike HS4; Hit 5 damage (13 HP bloodied).

    Erais- Cause Fear HS5; Hit- Flees and tries to leap the alley- Fails and Falls- 15 damage (3 HP bloodied) & Prone. Healing Word +5 HP Scurvy (Full).

    Riardon- Fey Step behind the Guards- nice. Quarry HS1. Prime Shot Quarry Nimble Strike HS1; Hit 16 damage (7 HP bloodied).

    Skamos- Force Orb HS4; Hit 7 Force damage (6 HP bloodied) & Secondary Targets HS1; Hit 11 Force damage- DEAD & HS2; Hit 11 Force damage (7 HP bloodied).

    Dave wuvs Skamos.

    Corrin- Move. Divine Challenge HS4. Shielding Smite HS4; Miss.

    Time to play 10 minutes (giggling continues).

    End of Turn-

    The Good Guys...
    Corrin Reedson, Male Halfling Paladin of Tymora 1 (HP27)
    Riardon Brightvale, Male Eladrin Ranger 1 (HP23)
    Erais the Sunlord, Male Human Cleric of Amaunator 1 (HP24)
    Scurvy Dyk, Male Dwarf Rogue 1 (HP24)
    Skamos Redmoon, Male Tiefling Wizard 1 (HP20)

    The Bad Guys... 500XP Level 1 Encounter.
    Human Sentries Level 1 Skirmisher [HS] (x5) (HP7/29 6/29 3/29) 2 DEAD

    Action Points 0 Total 0
    Daily Powers 0 Total 0
    Healing Surges 1 Total 1
    2nd Winds 0 Total 0
    Crits 0 Total 3

    Comment: And the PCs are straight into 6th gear, some astonishingly good play here- my guys don't stand a chance, as you're witnessing.
    4e Points of Light Campaign (with nice images), go here.

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    DCC53 Sellswords of Punjar
    Encounter #2 Cutpurse Alley- Area 1-2 Watchers in the Mist.

    Round #2.

    HS1- DEAD.

    HS2- Throws down weapon and Surrenders.

    HS3- DEAD.

    HS4- Throws down weapon and Surrenders.

    HS5- Down in the alley. Stand up. Move- Run to door in alley and go to open it.

    Scurvy- Move. Thrown Dagger Combat Advantage HS5; Hit 11 damage- DEAD.

    Time to play 3 minutes.
    Total time to play 20 minutes.

    End of Combat-

    The Good Guys...
    Corrin Reedson, Male Halfling Paladin of Tymora 1 (HP27)
    Riardon Brightvale, Male Eladrin Ranger 1 (HP23)
    Erais the Sunlord, Male Human Cleric of Amaunator 1 (HP24)
    Scurvy Dyk, Male Dwarf Rogue 1 (HP24)
    Skamos Redmoon, Male Tiefling Wizard 1 (HP20)

    The Bad Guys... 500XP Level 1 Encounter.
    Human Sentries Level 1 Skirmisher [HS] (x5) (HP7/29 6/29) 3 DEAD & 2 SURRENDERED

    Action Points 0 Total 0
    Daily Powers 0 Total 0
    Healing Surges 0 Total 1
    2nd Winds 0 Total 0
    Crits 0 Total 3

    Comment: Professional job, and already the PCs like their new characters, and in particular adventuring in the city, the atmosphere is somehow easier to generate. Also helped with the role-play my side that the Sentries were Human, I could therefore play on stereotypes and have them shout weird and wonderful things at the PCs.

    Minor Skill Challenge (improvised) as the PCs tie and gag the guards and get them to tell all they know about what lies beyond; the door in the alley leads to the Bazaar of the Bizarre, a shop, of sorts, for down-and-outs, the way into the Beggar King's domain. The shop is run by Arthuro the Fence, and a couple of hired Thugs, other than that the Sentries know little else- the PCs leave the two prisoners to sit and soak in the rain- consider where they went wrong in life.

    Stats: The PCs with a 93.75% hit rate (7 hits from 8 attacks) are king of the hill, the bad guys only managed a 50% hit rate (2 from 4). The point being the bad guys dished out on average 3.33 HP damage/turn, the PCs 48.33, a very one-sided affair.

    Corrin somewhat let the side down there, one attack and no hits, the others at 100%.

    And how about Skamos, Dave's new character, with three Crits in one Turn, seeing is believing.

    Level 1 Encounter, 20 minutes to play, three turns- it's easy this Dungeons and Dragons, isn't it?
    4e Points of Light Campaign (with nice images), go here.

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    DCC53 Sellswords of Punjar
    Encounter #3 Area 1-4 Bazaar of the Bizarre.


    The door from the alley leads into the Bazaar of the Bizarre, cramped quarters full of shelves cluttered with junk. A curtained doorway to the left, the only other exit, an open doorway behind a serving counter, leads to a set of stairs heading up.

    The PC's burst in and get all agitated- offer those inside (two Human Toughs) a way out, leave now or face the consequences, Erais gets particularly angsty, lots of stuff about 'letting Amaunator's Light into their dark and hideous souls'.

    There follows s short chat in which the PCs are invited to leave, only not so politely put, something to do with 'sex' and 'travel'. By this time a ratty fellow has sorta appeared, the PCs can't see Arthuro the Fence- he's hidden in a doorway behind the Bazaar's counter, but they can hear him whispering instructions to the two Toughs.

    It gets to fighting very quickly.

    The Good Guys...
    Corrin Reedson, Male Halfling Paladin of Tymora 1 (HP27)
    Riardon Brightvale, Male Eladrin Ranger 1 (HP23)
    Erais the Sunlord, Male Human Cleric of Amaunator 1 (HP24)
    Scurvy Dyk, Male Dwarf Rogue 1 (HP24)
    Skamos Redmoon, Male Tiefling Wizard 1 (HP20)

    The Bad Guys... 425XP Level 1 Encounter.
    Human Tough Level 2 Brute [HT] (x2) (HP45)
    Human Rogue, Arthuro the Fence Level 4 Skirmisher [Arthuro] (HP54)

    Initiative 22 Skamos 20 Riardon 18 Human Toughs 11 Scurvy 8 Arthuro 7 Corrin 6 Erais

    Round #1.

    Skamos- Magic Missile HT1; Hit 12 Force damage (33 HP). Move & Hide.

    Riardon- Quarry HT2. Careful Attack Quarry HT2; Crit 22 damage (23 HP).

    Yep, another Crit.

    HT1- Move. Knockdown Corrin; Miss.

    HT2- Move. Knockdown Corrin; Miss.

    Yeah, that figures.

    Scurvy- Try to climb shelves to get to a safe perch- Fail. Thrown Dagger HT2; Miss.

    Arthuro- Move. Deft Strike Erais; Hit 7 damage (17 HP).

    Corrin- Divine Challenge HT1. Bolstering Strike HT1; Miss.

    Erais- Priest's Shield Arthuro; Miss.

    Time to play 6 minutes, minis and map already set up.

    End of Turn-

    The Good Guys...
    Corrin Reedson, Male Halfling Paladin of Tymora 1 (HP27)
    Riardon Brightvale, Male Eladrin Ranger 1 (HP23)
    Erais the Sunlord, Male Human Cleric of Amaunator 1 (HP17/24)
    Scurvy Dyk, Male Dwarf Rogue 1 (HP24)
    Skamos Redmoon, Male Tiefling Wizard 1 (HP20)

    The Bad Guys... 425XP Level 1 Encounter.
    Human Tough Level 2 Brute [HT] (x2) (HP33/45 23/45)
    Human Rogue, Arthuro the Fence Level 4 Skirmisher [Arthuro] (HP54)

    Action Points 0 Total 0
    Daily Powers 0 Total 0
    Healing Surges 0 Total 0
    2nd Winds 0 Total 0
    Crits 1 Total 1

    Comment: Another easy fight?
    4e Points of Light Campaign (with nice images), go here.

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    DCC53 Sellswords of Punjar
    Encounter #3 Area 1-4 Bazaar of the Bizarre.

    Round #2.

    Skamos- Force Orb HT1; Hit 15 Force damage (18 HP bloodied) & Secondary Attack HT2; Hit 14 Force damage (9 HP bloodied).

    Dave does a little dance- capers, if you like.

    Riardon- Careful Attack Quarry HT2; Hit 14 damage- DEAD.

    HT1- Yells at Arthuro, something about TIMMY! Mace Corrin; Crit - 2nd Chance Miss. Shift away.

    HT2- DEAD.

    Scurvy- Riposte Strike Arthuro; Hit 7 damage (47 HP). Shift.

    Arthuro- Yells for TIMMY! Shift back. Move away.

    Corrin- Move. Holy Strike HT1; Hit 12 Radiant damage (6 HP bloodied).

    Erais- Move. Sacred Flame Arthuro; Miss.

    Time to play 7 minutes.

    End of Turn-

    The Good Guys...
    Corrin Reedson, Male Halfling Paladin of Tymora 1 (HP27)
    Riardon Brightvale, Male Eladrin Ranger 1 (HP23)
    Erais the Sunlord, Male Human Cleric of Amaunator 1 (HP17/24)
    Scurvy Dyk, Male Dwarf Rogue 1 (HP24)
    Skamos Redmoon, Male Tiefling Wizard 1 (HP20)

    The Bad Guys... 425XP Level 1 Encounter.
    Human Tough Level 2 Brute [HT] (x2) (HP6/45) 1 DEAD
    Human Rogue, Arthuro the Fence Level 4 Skirmisher [Arthuro] (HP47/54)

    Action Points 0 Total 0
    Daily Powers 0 Total 0
    Healing Surges 0 Total 0
    2nd Winds 0 Total 0
    Crits 0 Total 1

    Comment: Soon be over...
    4e Points of Light Campaign (with nice images), go here.

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    DCC53 Sellswords of Punjar
    Encounter #3 Area 1-4 Bazaar of the Bizarre.

    But what's this...

    Round #3.

    Skamos- Move. Magic Missile (with Wand of Accuracy) Arthuro; Miss.

    Riardon- Quarry HT1. Careful Attack Quarry HT1; Hit 20 damage- DEAD.

    HT1- DEAD.

    HT2- DEAD.

    Scurvy- Move- leap onto counter. Acrobatic Strike Arthuro; Miss.

    Timmy the Otyugh, a sort of pet/guard creature, and as fragrant as the Beggars, lairs in a small very muddy chamber behind a rough hessian curtain- he comes to the rescue.

    New Initiative 22 Skamos 20 Riardon 18 Human Toughs 11 Scurvy 10 Timmy the Otyugh 8 Arthuro 7 Corrin 6 Erais

    Timmy- Move. Tentacle Erais; Miss.

    WHAT! (needed a '7', rolled '3').

    Arthuro- Grins a lot. Daily Easy Target Scurvy; Hit 11 damage (13 HP) & Slowed and grants Combat Advantage to Arthuro.

    Corrin- Move. Divine Challenge Timmy. Stench Aura -2 To Hit. Shielding Smite Timmy; Miss & +3 to AC for Erais.

    Erais- Shift back. Sacred Flame Timmy; Miss.

    Time to play 8 minutes.

    End of Turn-

    The Good Guys...
    Corrin Reedson, Male Halfling Paladin of Tymora 1 (HP27)
    Riardon Brightvale, Male Eladrin Ranger 1 (HP23)
    Erais the Sunlord, Male Human Cleric of Amaunator 1 (HP17/24)
    Scurvy Dyk, Male Dwarf Rogue 1 (HP13/24)
    Skamos Redmoon, Male Tiefling Wizard 1 (HP20)

    NEW Bad Guys... 600XP Level 1 Encounter.
    Human Tough Level 2 Brute [HT] (x2) (HP45) 2 DEAD
    Human Rogue, Arthuro the Fence Level 4 Skirmisher [Arthuro] (HP47/54)
    Old Otyugh, Timmy! Level 4 Soldier [Timmy] (HP56)

    Action Points 0 Total 0
    Daily Powers 0 Total 0
    Healing Surges 0 Total 0
    2nd Winds 0 Total 0
    Crits 0 Total 1
    Bad Guys Daily Powers 1 Total 1

    Comment: It just got interesting.
    4e Points of Light Campaign (with nice images), go here.

  • #10
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    DCC53 Sellswords of Punjar
    Encounter #3 Area 1-4 Bazaar of the Bizarre.

    Round #4.

    Skamos- Move. Magic Missile Timmy; Miss. Action Point. Magic Missile Timmy; Hit 11 Force damage (45 HP).

    Riardon- Move. Quarry Timmy. Careful Attack Quarry Timmy; Hit 13 damage (32 HP). Action Point. Nimble Attack (Quarry) Timmy; Miss.

    HT1- DEAD.

    HT2- DEAD.

    Scurvy- Slowed & Combat Advantage to Arthuro. Riposte Strike Arthuro; Miss. 2nd Wind Healing Surge (19 HP). Save vs Slowed & Combat Advantage to Arthuro- Fail.

    Timmy- Tentacle Corrin; Miss.

    WHAT! '4'

    Arthuro- Deft Strike Combat Advantage Scurvy; Miss.

    Corrin- Holy Smite Timmy; Miss.

    Erais- Shift back. Lance of Faith Timmy; Miss.

    Time to play 7 minutes.

    End of Turn-

    The Good Guys...
    Corrin Reedson, Male Halfling Paladin of Tymora 1 (HP27)
    Riardon Brightvale, Male Eladrin Ranger 1 (HP23)
    Erais the Sunlord, Male Human Cleric of Amaunator 1 (HP17/24)
    Scurvy Dyk, Male Dwarf Rogue 1 (HP19/24)
    Skamos Redmoon, Male Tiefling Wizard 1 (HP20)

    NEW Bad Guys... 600XP Level 1 Encounter.
    Human Tough Level 2 Brute [HT] (x2) (HP45) 2 DEAD
    Human Rogue, Arthuro the Fence Level 4 Skirmisher [Arthuro] (HP47/54)
    Old Otyugh, Timmy! Level 4 Soldier [Timmy] (HP32/56)

    Action Points 2 Total 2
    Daily Powers 0 Total 0
    Healing Surges 0 Total 0
    2nd Winds 1 Total 1
    Crits 0 Total 1
    Bad Guys Daily Powers 0 Total 1

    Comment: A whole lot of swinging but not much in the way of hitting going on, let's hope no-one else shows up....
    4e Points of Light Campaign (with nice images), go here.

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