Trinham
Seeing the shambling gait of the zombies causes something to click in Trinham's mind. Something that Archimedes had told him suddenly makes sense and Trinham realises that he knows how to cast a new spell. With no time to waste, Trinham cast his new spell just in from of the nearest zombies. Immediately a patch of grease fills the corridor.
[sblock=OOC]Cast
Grease to cover squares R19, S19, R10, S10.[/sblock][sblock=Statblock]
Defence: AC 15, HP 23/23
Attack:
Crossbow, Light +5 1d8 19-20/x2 80'
Dagger +4 1d4+1 19-20/x2
Dagger (Thrown) +5 1d4 19-20/x2 10'
Longsword +4 1d8+1 19-20/x2
Saves: Fort +3, Ref +3, Will +4
Crossbow Bolts: 30,
29,
28, ??
Code:
[b]Active Spells:[/b]
[i]Spell Rounds Remaining[/i]
Grease 5
[sblock="Spell List"]Sorcerer Level 0 Spells: Daze, Detect magic, Flare, Ghost Sound, Mage Hand.
Sorcerer Level 1 Spells: Grease, Magic Missile, Sleep
Sorcerer level 2 Spells: Protection from Arrows
[/sblock][sblock="Spells Per Day"]0 Level: (_) (_) (_) (_) (_)
1 Level: (X) (_) (_) (_) (_) (_)
2 Level: (_) (_) (_) (_)[/sblock][/sblock]