The Key to Victory

Aldern Foxglove

First Post
Aver trudges along moodily wondering what fool instinct called him home to elven lands with their thrilling choices of circumstance, be ridiculed and ignored as an bastard, or live out in the forest like a point eared squirrel. His moods sours further when Tira mentions Dermeian, but he grudgingly nods his assent - aside from anything else he is uncomfortable with his current position in his mental who gets eaten first list.
 

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ghostcat

First Post
Trinham follows along at the rear of the party with Moggins mostly riding on his backpack but occasionally roaming off to explore. However, the cat quickly returns. Occasionally licking his lips having found another cache of grubs.

After two days Trinham is getting really fed up of trudging through the dark passages, so Tira finding signs of occupation is a welcome relief. Even though it may mean a fight.
 

HolyMan

Thy wounds are healed!
The group stands in the center of the large room with three other tunnels besides the one they entered the room from exiting it. When suddenly a tall human woman wearing dirty traveler's clothes comes running into the room from one of those tunnels.

"Hey! What are you doing in here?" Tira says drawing her short balde. "And what is that... that noise?" she asks cocking her head.

A low scuffling and moaning comes from all the tunnels and then shapes can be seen walking with a slow gait towards the group.

[sblock=OOC] Trinham and Cedric can go in the suprise round. Tira already did drawing her blade. Map up next. Welcome to the group jackslate45 ;) [/sblock]
 
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HolyMan

Thy wounds are healed!
MAP:


l lAlBlClDlElFLGlHlIlJlKlLlMlNlOlPlQlRlSlTlUlVlWlXlYlZl1l2l3l4l5l6l7l8l0lal
lwl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lyl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lzl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
l1l l l l l l l l l l l l l l lZl l l l lZl l l l l l l l l l l l l l l l l
l2l l l l l l l l l l l l l l lZl l l l lZl l l l l l l l l l l l l l l l l
l3l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
l4l l l l l l l l l l l l l l l l l lAl l l l l l l l l l l l l l l l l l l
l5l l l l l l l l l l lZl l l lEl ltl l l l l l l l l l l l l l l l l l l l
l6l l l l l l l l l lZlZl l l l l l lTl l l l l l l l l l l l l l l l l l l
l7l l l l l l l l l l l l l l l lMlCl l l l l l l l l l l l l l l l l l l l
l8l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
l9l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
l0l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
l+l l l l l l l l l l l l l l l l l lZlZl l l l l l l l l l l l l l l l l l
l?l l l l l l l l l l l l l l l l l l lZl l l l l l l l l l l l l l l l l l
l!l l l l l l l l l l l l l l l l l l lZl l l l l l l l l l l l l l l l l l

Key:

l l = impassable
l l = open, explored

M = Malaroc
T = Trinham
C = Cedric
A = Aver
E = Ernestine
t = Tira
Z = Zombie


************************************************
[sblock=Combat]
Code:
[SIZE=2][FONT=Verdana][U]Character      AC  HP  InHand/Condition[/U][/FONT][/SIZE]
[SIZE=2][FONT=Verdana]Trinham         23  15  none/none[/FONT][/SIZE]
[SIZE=2][FONT=Verdana]Ernestine       13   6  none/none[/FONT][/SIZE]
[SIZE=2][FONT=Verdana]Aver             14   7  none/none[/FONT][/SIZE]
[SIZE=2][FONT=Verdana]Cedric          13   5  none/none[/FONT][/SIZE]
[SIZE=2][FONT=Verdana]Malaroc        17  16  d.guantlets/none[/FONT][/SIZE]
[SIZE=2][FONT=Verdana]Tira             ??  ??  s.sword/none[/FONT][/SIZE]
[SIZE=2][FONT=Verdana]Zombie(x12)    11  16  none/none[/FONT][/SIZE]
[/sblock]
 
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jackslate45

First Post
These things are persistent! Ernestine says to herself, while running to get in front of the slower humanoids. Let's see, If I go Left here, right there...

It was her fault and she knew it. She had a gut feeling not to go into down that way, but it was the only way left unexplored. And what she found made her regret it.

These..things were quickly aware of her, and had started chasing after her. Thankfully, she knew of a corridor where she might lose them.

However, it turns out that she wasn't alone. Sprinting in the room, she hears a voice calling out to her.

"Hey! What are you doing in here?" Tira says drawing her short balde. "And what is that... that noise?" she asks cocking her head.

Wait, humans?! At a quick glance they do not bear the symbol on their chests, like she does. So... "Those things are chasing me! Help! I cannot fight them alone!" Praying that they would help her, Ernestine points at the creatures behind her. Though the one girl has drawn her blade, the rest had yet to act...



[sblock=Combat]
Code:
HP: 6
AC: 13
FF: 10
Touch: 13
F: +2
R: +3
W: +1

Crossbow: +3 1d8 80

0: Light, Detect Magic
1: Mage Armor, Summon Monster I x 3
[/sblock]
 
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Aldern Foxglove

First Post
[sblock=OOC]Sorry went looking for my listen skill mod. and got distracted, not a problem if I can't go in the surprise round, I'll just ediot.[/sblock]

Aver looking alarmed takes a full defensive stance glancing about nervously.

[sblock=Aver]
HP: 7
AC: 18 (4 dex, 4 dodge)
Fort: 3 Ref: 6 Will: -1[/sblock]
 

ghostcat

First Post
Moggins

Sitting on Trinham's backpack, Moggins hears and then sees the zombies approaching. With a frighten shriek, he jumps off and looks around for somewhere to hide. Seeing zombies approaching from all four corridors, he frantically runs round and round the room, meowing pitifully. He finally runs and hides in the corner near Malaroc.

[sblock=OOC]Move to O18.
Hide (+16)[/sblock]
 

ghostcat

First Post
Trinham

Seeing the shambling gait of the zombies causes something to click in Trinham's mind. Something that Archimedes had told him suddenly makes sense and Trinham realises that he knows how to cast a new spell. With no time to waste, Trinham cast his new spell just in from of the nearest zombies. Immediately a patch of grease fills the corridor.

[sblock=OOC]Cast Grease to cover squares R19, S19, R10, S10.[/sblock][sblock=Statblock]Defence: AC 15, HP 23/23

Attack:
Crossbow, Light +5 1d8 19-20/x2 80'
Dagger +4 1d4+1 19-20/x2
Dagger (Thrown) +5 1d4 19-20/x2 10'
Longsword +4 1d8+1 19-20/x2

Saves: Fort +3, Ref +3, Will +4

Crossbow Bolts: 30, 29, 28, ??

Code:
[b]Active Spells:[/b]
[i]Spell			Rounds Remaining[/i]
Grease				5

[sblock="Spell List"]Sorcerer Level 0 Spells: Daze, Detect magic, Flare, Ghost Sound, Mage Hand.
Sorcerer Level 1 Spells: Grease, Magic Missile, Sleep
Sorcerer level 2 Spells: Protection from Arrows
[/sblock][sblock="Spells Per Day"]0 Level: (_) (_) (_) (_) (_)
1 Level: (X) (_) (_) (_) (_) (_)
2 Level: (_) (_) (_) (_)[/sblock][/sblock]
 

Lughart

First Post
Cedric sees Trinham cast a spell and realizes just how far behind in his studies he is. Annoyed and a little depressed he draws upon his own, notably weaker powers to protect himself.

<<OOC: Casting mage armor>>


[sblock=Stat block]HP: 5/5
AC: 17

No weapons drawn

Fort +3, ref +3, will +1

Lvl 0 spells:
Detect magic
Message
Light

Lvl 1 spells:
Magic weapon
Magic missile

Active spells:
Mage armor[/sblock]
 

Fangor the Fierce

First Post
Mal takes in the new surprise with relative ease as he finds themselves surrounded by the walking dead. He had wondered when they would be tested, and now was as good a time as any. Spotting that they were zombies, he wonders just what an effective way to deal with them would be....

"Anyone have any bright ideas?"

He stands, defensively, wondering just how to get out of this mess when the cat comes charging up to him to find a place to hide. Kicking the cat into the mass of zombies to throw them off his presence was tempting, but he decides not to....

(Awaiting INIT to act...)

[sblock=StatBlock]HP: 16/16
INIT: +3
Grapple: +3

AC: 17
Flat Footed: 14
Touch: 13

FORT: +5
REF: +3
WILL: +3

Draconic Aura: Energy Aura (2 ACID dmg to any foe attacking allies with melee/natural attacks)[/sblock]
 

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