Trinham helps the others lower the drawbridge and then interestedly peers into the room. Spotting the large chest and hearing Aver mention traps he says.
"Hang on Aver. There may me a magical trap. Give me a minute to check." So saying Trinham casts a quick spell, stares intently at the chest and then slowly scans the whole room.
[sblock=Actions]Cast
detect magic (lasts for 5 mins.)
First study the chest for the full three rounds. Then use the remainder of the spell studying the rest of the room, including the floor and ceiling.
Take 10 on Spellcraft (+13) for 23.[/sblock][sblock=Statblock]
Defence: AC 15, HP 23/23
Attack:
Crossbow, Light +5 1d8 19-20/x2 80'
Dagger +4 1d4+1 19-20/x2
Dagger (Thrown) +5 1d4 19-20/x2 10'
Longsword +4 1d8+1 19-20/x2
Saves: Fort +3, Ref +3, Will +4
Crossbow Bolts: 30,
29,
28, ??
Code:
[b]Active Spells:[/b]
[i]Spell Rounds Remaining[/i]
Detect Magic 100
[sblock="Spell List"]Sorcerer Level 0 Spells: Daze, Detect magic, Flare, Ghost Sound, Mage Hand.
Sorcerer Level 1 Spells: Color Spray, Grease, Magic Missile
Sorcerer level 2 Spells: Protection from Arrows
[/sblock][sblock="Spells Per Day"]0 Level: (X) (_) (_) (_) (_)
1 Level: (_) (_) (_) (_) (_) (_)
2 Level: (_) (_) (_) (_)[/sblock][/sblock]