A Merc's Life: Howl of the Carrion King [03]

Leif

Adventurer
Houwlou Groulenas, Olcán Ranger4

"As you wish it, so shall it be, Lady," says Houwlou deferentially as he bows to Her Highness.

[sblock=Stat Block]
Code:
   Houwlou Groulenas, Olcán Ranger
   Level: Ranger 4
   HP: 44/44     AC: 17  AC(T): 11   AC(FF): 16
 Init: +01    ST(F):+05  ST(R):+04    ST(W):+05
  Per: 15 (+2 Undead or Desert) HERO Points: 03

  BAB: 04       CMB: +7     CMD: 18

Weapon                  Attack    Damage      Critical     Special
Longsword (MW)          +9        1d8+3       19-20/x2     +1 TH Gnolls
Dagger +1 (T)           +8 (+6)   1d4+2       19-20/x2     +3 TH/Damage
Longsword (MW)          +7        1d8+3       19-20/x2        (Undead)
  & Dagger +1           +6        1d4+2       19-20/x2     
Longsword (MW)          +5        1d8+3       19-20/x2     
  & Longsword           +4        1d8+1       19-20/x2     
Javelin   (M)           +5 (+3)   1d6+3          20/x2     Range 30'

Selected Skills (not all are shown)
Acrobatics -5; Appraise +4; Bluff +5; Climb +2; Diplomacy +3; 
Intimidate +3; Knowledge (nature) +9; Handle Animal +10; Heal +10;  
Perception +15; Profession (Guide) +10; Ride +3; Sense Motive +7; 
Spellcraft +10; Stealth +2; Survival +10; Swim -9

Spells Prepared:
Summon Nature's Ally I
[/sblock]
 

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mleibrock

First Post
Tsadok

"So, as I see it, if we could get everyone to willingly leave, we would save ourselves a lot of headache. My thought is no water, no reason to stay."

OOC - Mike, Did Tsadok notice where they are getting their water? Are they making daily trips to the river? If so, who is doing this and how are they bringing the water back?
 

Maidhc O Casain

Na Bith Mo Riocht Tá!
As he was being escorted to the Market last night Tsadok saw a well about the center of town, and a quick inquisition of Almah's "observers" reveals that while patrols occasionally stop to drink from the river, they have not been seen carrying water back to the Market.
 

Leif

Adventurer
Houwlou Groulenas, Olcán Ranger4

"If we could foul the well that would accomplish your goal, Tsadok."

[sblock=Stat Block]
Code:
   Houwlou Groulenas, Olcán Ranger
   Level: Ranger 4
   HP: 44/44     AC: 17  AC(T): 11   AC(FF): 16
 Init: +01    ST(F):+05  ST(R):+04    ST(W):+05
  Per: 15 (+2 Undead or Desert) HERO Points: 03

  BAB: 04       CMB: +7     CMD: 18

Weapon                  Attack    Damage      Critical     Special
Longsword (MW)          +9        1d8+3       19-20/x2     +1 TH Gnolls
Dagger +1 (T)           +8 (+6)   1d4+2       19-20/x2     +3 TH/Damage
Longsword (MW)          +7        1d8+3       19-20/x2        (Undead)
  & Dagger +1           +6        1d4+2       19-20/x2     
Longsword (MW)          +5        1d8+3       19-20/x2     
  & Longsword           +4        1d8+1       19-20/x2     
Javelin   (M)           +5 (+3)   1d6+3          20/x2     Range 30'

Selected Skills (not all are shown)
Acrobatics -5; Appraise +4; Bluff +5; Climb +2; Diplomacy +3; 
Intimidate +3; Knowledge (nature) +9; Handle Animal +10; Heal +10;  
Perception +15; Profession (Guide) +10; Ride +3; Sense Motive +7; 
Spellcraft +10; Stealth +2; Survival +10; Swim -9

Spells Prepared:
Summon Nature's Ally I
[/sblock]
 

Scotley

Hero
"I agree, but it would make the place less desirable to our employer afterward for the same reason. Can we find something that will only foul it temporarily? Anything less than a year should be good for our purposes."
 


Leif

Adventurer
Houwlou Groulenas, Olcán Ranger4

"I agree, but it would make the place less desirable to our employer afterward for the same reason. Can we find something that will only foul it temporarily? Anything less than a year should be good for our purposes."
"How about putting a bunch of Pesh in it?" pipes Harnrey.

"Yes, a temporary fouling would be ideal. It wouldn't necessarily have to do any harm to the drinker as long as it tasted hideous enough. Pesh would potentially be a temporary fouling like this but it has its own set of drawbacks: first, the cost would be totally prohibitive, and second, if we made all of our enemies intoxicated with pesh, at least some few of them could well become harder to kill, if not impossible until it left their systems, which would defeat the purpose. Sadly, I do not have an idea to offer as a substitute at the moment. Allow me to mull the problem over some more. Perhaps a solution will present itself yet."


[sblock=Stat Block]
Code:
   Houwlou Groulenas, Olcán Ranger
   Level: Ranger 4
   HP: 44/44     AC: 17  AC(T): 11   AC(FF): 16
 Init: +01    ST(F):+05  ST(R):+04    ST(W):+05
  Per: 15 (+2 Undead or Desert) HERO Points: 03

  BAB: 04       CMB: +7     CMD: 18

Weapon                  Attack    Damage      Critical     Special
Longsword (MW)          +9        1d8+3       19-20/x2     +1 TH Gnolls
Dagger +1 (T)           +8 (+6)   1d4+2       19-20/x2     +3 TH/Damage
Longsword (MW)          +7        1d8+3       19-20/x2        (Undead)
  & Dagger +1           +6        1d4+2       19-20/x2     
Longsword (MW)          +5        1d8+3       19-20/x2     
  & Longsword           +4        1d8+1       19-20/x2     
Javelin   (M)           +5 (+3)   1d6+3          20/x2     Range 30'

Selected Skills (not all are shown)
Acrobatics -5; Appraise +4; Bluff +5; Climb +2; Diplomacy +3; 
Intimidate +3; Knowledge (nature) +9; Handle Animal +10; Heal +10;  
Perception +15; Profession (Guide) +10; Ride +3; Sense Motive +7; 
Spellcraft +10; Stealth +2; Survival +10; Swim -9

Spells Prepared:
Summon Nature's Ally I
[/sblock]
 


Scotley

Hero
"I would think that putting Pesh in the water would make them stay rather than go. Perhaps some of Almah's people can suggest something?"
 

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