A Merc's Life: Howl of the Carrion King [03]


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Leif

Adventurer
Houwlou Groulenas, Olcán Ranger 4

GM: OK, so my understanding is that you'll move into the ruins at the bottom of the hill, SE of the town, and wait for a Gnoll patrol to ambush?
I believe that is correct. can we have a placement map?
OOC: Have we fully explored these 'ruins.' We should probably give them a quick once-over to make sure that there are no new surprises.


[sblock=Houwlou's sheet]
Houwlou Groulenas, Olcán Ranger 4
Name: Houwlou Groulenas Age: 20
Class: Ranger 4 Height: 6'
Race: Olcán Weight: 190 lbs
Size: Medium Fur: Black/Brown
Gender: Male Eyes: One Brown, One Gray
Align: Chaotic Good
Deity: Panthiest HERO Points: 03

Str: 16 +3 Level: 04 XP: 9900
Dex: 13 +1 BAB: +4 HP: 44/44 (19 + CON + 10 Race/FC)
Con: 16 +3 CMB: +7 CMD: 18
Int: 16 +3 Speed: 30' Dmg Red: 0/anything
Wis: 18 +4 Init: +1 Spell Res: None
Cha: 15 +2 ACP: -2 Spell Save: 14+SL

Init.: +1


AC: Total Base Armor Shld Dex Size Def Nat Misc
17 10 +4 +2 +1 +0 +0 +0

Touch AC: 11
Flatfooted AC: 16


Total Base Mod Misc Special
Fort: +06 - +4 +2
Ref: +05 - +4 +1
Will: +05 - +1 +4


Weapon Attack Damage Critical Special
Longsword +1 +10 1d8+5 19-20/x2 +1 TH Gnolls
Dagger +1 (T) +9 (+7) 1d4+5 19-20/x2 +3 TH/Damage
Longsword +1 +8 1d8+5 19-20/x2 (Undead)
& Dagger +1 (T) +7 (+5) 1d4+3 19-20/x2
Longsword +1 +6 1d8+5 19-20/x2
& Longsword (MW) +6 1d8+2 19-20/x2
Javelin (M) +5 (+3) 1d6+3 20/x2 Range 30'

Languages: Common, Olcán

Background Trait:
* Devotee of the Green: +1 KS (Geography/Nature). KS (Geography) is CS

Olcán Traits:
* +2 CON, +2 WIS, -2 DEX
* Wolf-Lope: Move +10' when on all fours (Light/No Armor)
* Wolf Sight: Low Light Vision
* Keen Senses: +2 Perception Checks
* Hardy: Bonus Feat (Endurance)
* Wilderness Expert (+2 Survival, additional +2 Tracking)
* Hatred: +1 TH vs. Gnolls
* Read Body Language: +2 Sense Motive Checks

Ranger Abilities:
* Proficiencies: Simple and Martial Weapons; Light Armor & Shields
(Not Tower Shields)
* Fighting Style (Two Weapon Fighter)
Two Weapon Fighting Feat
* Favored Enemy: Undead (+2 Bluff, Perception, Sense Motive, Survival,
To Hit/Damage)
* Tracking (+½ Lvl (Min 1)) to Survival: Tracking checks
* Wild Empathy
* Favored Terrain: Desert (+2 Initiative, KS: Geography, Perception, Stealth, Survival)
* Hunter's Bond: Companions (grant half favored enemy bonus (+1) to companions)
* Spells: Beginning at 4th level, Houwlou can cast bonus druid spells for his 17 WIS (3/day)
(Spells prepared: Resist Energy)

Feats:
* Endurance: +4 CON Check vs. Non-Lethal Damage; Sleep in Light/Medium Armor
(Racial Bonus)
* Weapon Focus (Longsword): +1 TH
* Two-Weapon Fighting (Ranger Fighting Style)
* Sharp Senses

Skill Points: 36 (6 + INT Mod/Lvl)

Skills Total Rank CS Ability Misc
Acrobatics -5 1 -6
Appraise 4 2 3
Bluff 5 1 2 +2*
Climb 2 2 3 3 -6
Craft 3 3
Diplomacy 3 3
Disable Device 1
Disguise 3 3
Escape Artist -5 1 -6
Fly 1
Handle Animal 10 4 3 3
Heal 10 3 3 4
Intimidate 3 3
Knowledge (Arcana) 3
Knowledge (Dngnrng) 3
Knowledge (Engnrng) 3
Knowledge (Geography) 3
Knowledge (History) 3
Knowledge (Local) 3
Knowledge (Nature) 9 3 3 3
Knowledge (Nobility) 3
Knowledge (Planes) 3
Knowledge (Religion) 3
Linguistics 3
Perception 15 4 3 4 +4,+2*
Perform 3 3
Profession (Guide) 10 3 3 4
Ride 3 2 1
Sense Motive 7 1 4 +2, +2*
Sleight of Hand 1
Spellcraft 10 4 3 3
Stealth 2 4 3 1 -6
Survival 10 3 3 4 +½ Lvl*,+2*
Swim -9 3 -12
Use Magic Device 3

[/sblock]
 



mleibrock

First Post
[sblock=OOC] Yes, that is correct Mike.

Leif, good point, maybe the rest of the party can do this while we act like we are coming back (along the path) from the location we left to go to.[/sblock]
 


Scott DeWar

Prof. Emeritus-Supernatural Events/Countermeasure
"Ok, you two did your recon and," Harnrey starts drawing in the dirt, "this is where we plan on having an ambush, " moving to the west a bit, "this is where meat gets brought to. Do we know what is in there? should we expect re-enforcements to come from here?"
 

Maidhc O Casain

Na Bith Mo Riocht Tá!
GM: Though you did not do a thorough recon of your proposed staging area, you did walk through on your way to fight the peryton and were fairly well unmolested - it seems likely that there's little there to disturb you.
 


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