A Merc's Life: Howl of the Carrion King [03]

mleibrock

First Post
Tsadok

"Maybe we should give this some time to sink in and look at some of the other buildings to see what we may find there? I like being as informed as possible."
 

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Scotley

Hero
"If we can kill a few bands or patrols without getting caught some of them might decide that they'd rather seek greener pastures. I think carefully exploring other buildings and knocking off isolated bands without being seen would be a good place to start."
 

Leif

Adventurer
Houwlou Groulenas, Olcán Ranger

"If we can kill a few bands or patrols without getting caught some of them might decide that they'd rather seek greener pastures. I think carefully exploring other buildings and knocking off isolated bands without being seen would be a good place to start."
"That is an excellent idea! Let's look for an ideal ambush site, since we have the whole area from which to select." Houwlou licks his chops and begins scouting around for a building with its second storey projecting out over its door so that someone could be stationed above the walkway, preferably with a hatch that could serve as a murder hole in the projection from which fire, spells, or something else nasty could be dropped on enemies in the 'kill zone' of the ambush. If there were alcoves in the wall of the building under the overhang, that would be an ideal place for more of us, or the rest of us to conceal ourselves until time to spring the ambush in full.

[sblock=Stat Block]
Code:
   Houwlou Groulenas, Olcán Ranger
   Level: Ranger 4
   HP: 44/44     AC: 17  AC(T): 11   AC(FF): 16
 Init: +01    ST(F):+05  ST(R):+04    ST(W):+05
  Per: 15 (+2 Undead or Desert) HERO Points: 03

  BAB: 04       CMB: +7     CMD: 18

Weapon                  Attack    Damage      Critical     Special
Longsword (MW)          +9        1d8+3       19-20/x2     +1 TH Gnolls
Dagger +1 (T)           +8 (+6)   1d4+2       19-20/x2     +3 TH/Damage
Longsword (MW)          +7        1d8+3       19-20/x2        (Undead)
  & Dagger +1           +6        1d4+2       19-20/x2     
Longsword (MW)          +5        1d8+3       19-20/x2     
  & Longsword           +4        1d8+1       19-20/x2     
Javelin   (M)           +5 (+3)   1d6+3          20/x2     Range 30'

Selected Skills (not all are shown)
Acrobatics -5; Appraise +4; Bluff +5; Climb +2; Diplomacy +3; 
Intimidate +3; Knowledge (nature) +9; Handle Animal +10; Heal +10;  
Perception +15; Profession (Guide) +10; Ride +3; Sense Motive +7; 
Spellcraft +10; Stealth +2; Survival +10; Swim -9

Spells Prepared:
Summon Nature's Ally I
[/sblock]
 
Last edited:

Maidhc O Casain

Na Bith Mo Riocht Tá!
OOC: That's a little more detail than you'll be able to make out from your vantage point here at the monastery ;). You'll have to scout into the town to locate such a place.
 

Leif

Adventurer
Houwlou Groulenas, Olcán Ranger4

OOC: Okay, I thought we already were scouting in the town for a place. *shrug*

[sblock=Stat Block]
Code:
   Houwlou Groulenas, Olcán Ranger
   Level: Ranger 4
   HP: 44/44     AC: 17  AC(T): 11   AC(FF): 16
 Init: +01    ST(F):+05  ST(R):+04    ST(W):+05
  Per: 15 (+2 Undead or Desert) HERO Points: 03

  BAB: 04       CMB: +7     CMD: 18

Weapon                  Attack    Damage      Critical     Special
Longsword (MW)          +9        1d8+3       19-20/x2     +1 TH Gnolls
Dagger +1 (T)           +8 (+6)   1d4+2       19-20/x2     +3 TH/Damage
Longsword (MW)          +7        1d8+3       19-20/x2        (Undead)
  & Dagger +1           +6        1d4+2       19-20/x2     
Longsword (MW)          +5        1d8+3       19-20/x2     
  & Longsword           +4        1d8+1       19-20/x2     
Javelin   (M)           +5 (+3)   1d6+3          20/x2     Range 30'

Selected Skills (not all are shown)
Acrobatics -5; Appraise +4; Bluff +5; Climb +2; Diplomacy +3; 
Intimidate +3; Knowledge (nature) +9; Handle Animal +10; Heal +10;  
Perception +15; Profession (Guide) +10; Ride +3; Sense Motive +7; 
Spellcraft +10; Stealth +2; Survival +10; Swim -9

Spells Prepared:
Summon Nature's Ally I
[/sblock]
 
Last edited:

Maidhc O Casain

Na Bith Mo Riocht Tá!
OOC: The entire group's been to the fringes of town (where you eliminated the Peryton and the first Gnoll patroll), and you guys have done a pretty quick march straight to the Battle Market (escorted by another patrol), but you didn't really have time or opportunity to look around in depth. You did note that most of the buildings have only one floor.
 

Leif

Adventurer
Houwlou Groulenas, Olcán Ranger4

"Okay, what I have in mind to find would be a building with its second storey projecting out over its door so that someone could be stationed above the walkway, preferably with a hatch that could serve as a murder hole in the projection from which fire, spells, or something else nasty could be dropped on enemies in the 'kill zone' of the ambush. If there were alcoves in the wall of the building under the overhang, that would be an ideal place for more of us, or the rest of us to conceal ourselves until time to spring the ambush in full. I understand that such a place may be a rare find, given that most of the buildings in the town seem to have only one level. but if we can find such a place, we should be able to use it to our great advantage for a few such attacks, before the gnolls all become to wary to walk under anything, hehehe."

[sblock=Stat Block]
Code:
   Houwlou Groulenas, Olcán Ranger
   Level: Ranger 4
   HP: 44/44     AC: 17  AC(T): 11   AC(FF): 16
 Init: +01    ST(F):+05  ST(R):+04    ST(W):+05
  Per: 15 (+2 Undead or Desert) HERO Points: 03

  BAB: 04       CMB: +7     CMD: 18

Weapon                  Attack    Damage      Critical     Special
Longsword (MW)          +9        1d8+3       19-20/x2     +1 TH Gnolls
Dagger +1 (T)           +8 (+6)   1d4+2       19-20/x2     +3 TH/Damage
Longsword (MW)          +7        1d8+3       19-20/x2        (Undead)
  & Dagger +1           +6        1d4+2       19-20/x2     
Longsword (MW)          +5        1d8+3       19-20/x2     
  & Longsword           +4        1d8+1       19-20/x2     
Javelin   (M)           +5 (+3)   1d6+3          20/x2     Range 30'

Selected Skills (not all are shown)
Acrobatics -5; Appraise +4; Bluff +5; Climb +2; Diplomacy +3; 
Intimidate +3; Knowledge (nature) +9; Handle Animal +10; Heal +10;  
Perception +15; Profession (Guide) +10; Ride +3; Sense Motive +7; 
Spellcraft +10; Stealth +2; Survival +10; Swim -9

Spells Prepared:
Summon Nature's Ally I
[/sblock]
 

Scotley

Hero
"Since we are wishing, my own preference would be for a place where I can bring my bow to best use. Let us make another foray to the area and see what can be found."
 

Scott DeWar

Prof. Emeritus-Supernatural Events/Countermeasure
Harnrey contemplates the ideas being presented, but seems at a loss for words to add to the ideas presented.
 

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