Magic Missile while blinded





+ Log in or register to post
Page 1 of 9 123456789 LastLast
Results 1 to 10 of 87
  1. #1

    Magic Missile while blinded

    Okay, I ran into this the other day while playing one of the Red Box encounters with my kids. The goblin hex hurler through a blinding curse (I can't remember the exact name of the power) at the party's wizard, which lasts until the goblin's next turn. The wizard, on his turn, threw a magic missile at the goblin hexer. Since MM is an "always hits" spell, I ruled that the hexer was hit, even though the wizard was blind while casting it. But is there a rule that addresses this situation?

 

  • #2
    Registered User
    Spellbinder (Lvl 16)

    OnlineDM's Avatar

    Join Date
    Jun 2010
    Location
    Highlands Ranch, CO
    Posts
    1,722
    Reviews
    Read 0 Reviews

    Ignore OnlineDM
    The blinded condition means that targets have total concealment against the attack (normally a -5 to the attack roll). For an auto-hit power, that doesn't matter - the Magic Missile hits.

    From a flavor perspective, remember that blinded doesn't necessarily mean you don't know where the enemy is. You can't see them, but you can still hear them. If they move away stealthily (and you do have -10 to Perception checks while blinded, so sneaking away is pretty easy) then you could become unaware of them.

    I would rule that if a monster blinds you and then sneaks someplace else without you hearing them (their Stealth check versus your Perception check with the -10 blinded penalty) then you couldn't hit them with a Magic Missile because you don't know where they are. But if the bad guy hasn't moved, or they've moved while making so much noise that the blinded character still knows where they are (poor Stealth roll or awesome Perception roll) then the Magic Missile still works.

    This is how things work in the rules, too - see page 221 of the Rules Compendium for the details on Targeting What You Can't See. Technically the character can still pick a square and shoot at it in the hopes that the bad guy was there, but feel free to rule that as you see fit as the DM (this is rather silly if the bad guy token is still on the table so that other characters can see it - though you could rule that the blind character's allies can yell instructions about where to aim to hit the bad guy).
    Check out my blog, Online Dungeon Master, for maps and tips for running online games (especially in MapTool). Also, running in-person games with a laptop and projector.

  • #3
    That makes sense. Or, perhaps the Magic Missile spell only requires the caster to "visualize" his target, and it hits if the target is in range.

  • #4
    Registered User
    Defender (Lvl 8)

    ardoughter's Avatar

    Join Date
    Feb 2005
    Location
    North kerry
    Posts
    1,576
    Reviews
    Read 0 Reviews
    I Defended The Walls!

    Ignore ardoughter
    I dunno, poking through the Compendium nothing defininative jumps out but I think that total concealment or invisibility should prevent use of magic missile.

  • #5
    Registered User
    The Grand Druid (Lvl 20)

    the Jester's Avatar

    Join Date
    Jan 2002
    Location
    Shingletown, CA 96088
    Posts
    21,203
    Reviews
    Read 0 Reviews

    Ignore the Jester
    Hmmm... I'd probably allow a Perception check to allow it.
    the Jester

    The Monster Project

    Buy my first self-published weird sci-fi novel from Amazon here!

  • #6
    Registered User
    Gallant (Lvl 3)

    Minifig's Avatar

    Join Date
    Sep 2010
    Location
    Mishawaka, Indiana
    Posts
    210
    Reviews
    Read 0 Reviews

    Ignore Minifig
    It's an At Will power, and a Standard action, that being said, I'd assume that that means you have to see your target to cast it.

    I agree with the assessment that you have to do a perception check with the blind mechanic attached.. which is a -10 penalty.

    Why?

    Because you have to take a standard action to see the creature.

    If you don't see the creature to attack it .. how does the magic missile know where to fly to hit?

    Looking around is a basic action, but actually DOING something while looking around requires an action..

    Casting, IS an action.

  • #7
    Registered User
    Defender (Lvl 8)

    ardoughter's Avatar

    Join Date
    Feb 2005
    Location
    North kerry
    Posts
    1,576
    Reviews
    Read 0 Reviews
    I Defended The Walls!

    Ignore ardoughter
    Quote Originally Posted by the Jester View Post
    Hmmm... I'd probably allow a Perception check to allow it.
    That could be fun. I am reminded of the movie "El Dorado"

    So if the mage fails his perception who does he target

  • #8
    Registered User
    Gallant (Lvl 3)

    Minifig's Avatar

    Join Date
    Sep 2010
    Location
    Mishawaka, Indiana
    Posts
    210
    Reviews
    Read 0 Reviews

    Ignore Minifig
    Quote Originally Posted by ardoughter View Post
    So if the mage fails his perception who does he target

    It just counts as a standard miss as far as I'm aware..

  • #9
    Potassium-Rich Moderator
    A 1e title so awesome it's not in the book (Lvl 21)

    Kamikaze Midget's Avatar

    Join Date
    Jan 2002
    Location
    Brooklyn
    Posts
    13,262
    Reviews
    Read 0 Reviews
    Blog Entries
    24

    Ignore Kamikaze Midget
    So if the mage fails his perception who does he target
    The darkness.

    Duh.

    (Put me in the "you can still know what square your enemy is in, unless they're also using stealth" camp...though now I've gotta look into picking up things that inflict blindness for my gnome assassin...hehehehe)
    -- Jacob J Driscoll, Unsleeping---
    "A one inch mound of flesh with a scar running down it"

    PS5e v. 0.1: Faction Backgrounds
    Tieflings (& other planetouched) | Bariaur | Githzerai | Outcaste Modron
    FINAL FANTASY ZERO
    finalfantasyzero.wikidot.com

  • #10
    Registered User
    The Grand Druid (Lvl 20)

    the Jester's Avatar

    Join Date
    Jan 2002
    Location
    Shingletown, CA 96088
    Posts
    21,203
    Reviews
    Read 0 Reviews

    Ignore the Jester
    Quote Originally Posted by Minifig View Post
    It just counts as a standard miss as far as I'm aware..
    Clearly, I am a bit more rat-bastardy than this...

    I would probably allow a chance of hitting the wrong target if it was adjacent to the target and the blind wizard rolled a 1 on his Perception check.
    the Jester

    The Monster Project

    Buy my first self-published weird sci-fi novel from Amazon here!

  • + Log in or register to post
    Page 1 of 9 123456789 LastLast

    Similar Threads

    1. Magic Missile
      By Scalding in forum D&D and Pathfinder Rules & Discussion
      Replies: 104
      Last Post: Saturday, 17th July, 2010, 10:25 PM
    2. Magic missile
      By hong in forum D&D and Pathfinder Rules & Discussion
      Replies: 48
      Last Post: Friday, 14th September, 2007, 03:34 PM
    3. Magic missile and SR?
      By Tav_Behemoth in forum D&D and Pathfinder Rules & Discussion
      Replies: 8
      Last Post: Saturday, 17th September, 2005, 07:03 AM
    4. SPELLS: Enhanced Magic Missile and Superior Magic Missile
      By tigycho in forum D&D and Pathfinder Rules & Discussion
      Replies: 14
      Last Post: Thursday, 17th February, 2005, 12:39 PM
    5. 0- lvl Magic Missile
      By ThomasBJJ in forum D&D and Pathfinder Rules & Discussion
      Replies: 20
      Last Post: Thursday, 2nd May, 2002, 09:03 AM

    Posting Permissions

    • You may not post new threads
    • You may not post replies
    • You may not post attachments
    • You may not edit your posts
    •