Hello folks, I wonder if I can get some feedback on this build and perhaps some guidance on where I might want to direct him as he progresses; also, if anyone has any good recommendations in general I'm all ears (that's an Elf joke, son).
At present, he is level 5.
Concept: He is a walking arsenal. He wears a criss-cross of short swords on his back, broad swords on his hip, daggers here & there, and a pair of un-strung bows (long/short) like Samurai wear katana/wakasashi's. On the battlefield, he draws weapons & fights until the situation changes, drops weapons, draws new weapons, so on and so forth....
Tx,
Mac
PS Our GM grants a starting bonus feat to all characters, you'll see this in the build.
====== Created Using Wizards of the Coast D&D Character Builder ======
_________, level 5
Elf, Ranger
Build: Two-Blade Ranger
Fighting Style: Two-Blade Fighting Style
Ranger: Prime Shot
Background: Elf - Wild Elf (+2 to Athletics)
FINAL ABILITY SCORES
Str 17, Con 13, Dex 16, Int 10, Wis 16, Cha 10.
STARTING ABILITY SCORES
Str 16, Con 13, Dex 14, Int 10, Wis 13, Cha 10.
AC: 18 Fort: 17 Reflex: 17 Will: 16
HP: 50 Surges: 7 Surge Value: 12
TRAINED SKILLS
Nature +12, Perception +12, Stealth +10, Acrobatics +10, Athletics +12
UNTRAINED SKILLS
Arcana +2, Bluff +2, Diplomacy +2, Dungeoneering +5, Endurance +3, Heal +5, History +2, Insight +5, Intimidate +2, Religion +2, Streetwise +2, Thievery +5
FEATS
Level 1: Weapon Expertise (Heavy Blade)
Level 2: Weapon Focus (Heavy Blade)
Level 4: Lethal Hunter
Feat User Choice: Quick Draw
POWERS
Ranger at-will 1: Twin Strike
Ranger at-will 1: Marauder's Rush
Ranger encounter 1: Off-Hand Strike
Ranger daily 1: Jaws of the Wolf
Ranger utility 2: Invigorating Stride
Ranger encounter 3: Disruptive Strike
Ranger daily 5: Snarling Wolf Stance
ITEMS
Cloak of Resistance +1, Dagger (6), Bloodcut Leather Armor +1, Shortbow, Short sword (2), Quick Broadsword +1, Catstep Boots (heroic tier), Bracers of the Perfect Shot (heroic tier), Distance Longbow +1, Potion of Healing (heroic tier) (5), Flaming Broadsword +1
====== Summary Tab ======
At present, he is level 5.
Concept: He is a walking arsenal. He wears a criss-cross of short swords on his back, broad swords on his hip, daggers here & there, and a pair of un-strung bows (long/short) like Samurai wear katana/wakasashi's. On the battlefield, he draws weapons & fights until the situation changes, drops weapons, draws new weapons, so on and so forth....
Tx,
Mac
PS Our GM grants a starting bonus feat to all characters, you'll see this in the build.
====== Created Using Wizards of the Coast D&D Character Builder ======
_________, level 5
Elf, Ranger
Build: Two-Blade Ranger
Fighting Style: Two-Blade Fighting Style
Ranger: Prime Shot
Background: Elf - Wild Elf (+2 to Athletics)
FINAL ABILITY SCORES
Str 17, Con 13, Dex 16, Int 10, Wis 16, Cha 10.
STARTING ABILITY SCORES
Str 16, Con 13, Dex 14, Int 10, Wis 13, Cha 10.
AC: 18 Fort: 17 Reflex: 17 Will: 16
HP: 50 Surges: 7 Surge Value: 12
TRAINED SKILLS
Nature +12, Perception +12, Stealth +10, Acrobatics +10, Athletics +12
UNTRAINED SKILLS
Arcana +2, Bluff +2, Diplomacy +2, Dungeoneering +5, Endurance +3, Heal +5, History +2, Insight +5, Intimidate +2, Religion +2, Streetwise +2, Thievery +5
FEATS
Level 1: Weapon Expertise (Heavy Blade)
Level 2: Weapon Focus (Heavy Blade)
Level 4: Lethal Hunter
Feat User Choice: Quick Draw
POWERS
Ranger at-will 1: Twin Strike
Ranger at-will 1: Marauder's Rush
Ranger encounter 1: Off-Hand Strike
Ranger daily 1: Jaws of the Wolf
Ranger utility 2: Invigorating Stride
Ranger encounter 3: Disruptive Strike
Ranger daily 5: Snarling Wolf Stance
ITEMS
Cloak of Resistance +1, Dagger (6), Bloodcut Leather Armor +1, Shortbow, Short sword (2), Quick Broadsword +1, Catstep Boots (heroic tier), Bracers of the Perfect Shot (heroic tier), Distance Longbow +1, Potion of Healing (heroic tier) (5), Flaming Broadsword +1
====== Summary Tab ======