Leif
Adventurer
Dungeon Crawl Classics RPG
I did a test to see if Invisible Castle could roll some of the oddball dice required to play Goodman Games' DCCRPG -- d14, d16, d24 -- "Zocchi dice." It worked just fine. The others are the d3, d5 and d7. So I guess the dice rolling algorithm of IC does not have set forms of dice, but just rolls whatever you ask it to do. Actually, these can all be faked with 'normal' polyhedral dice.
The ENWorld dice-roller, of course, can't do this because it has the standard polyhedra dice pre-set in the program. However, as I said, you could use the ENWorld dice-roller to 'fake' these dice. For example, to get a d7, just roll a d8 and re-roll on a result of 8.
I did a test to see if Invisible Castle could roll some of the oddball dice required to play Goodman Games' DCCRPG -- d14, d16, d24 -- "Zocchi dice." It worked just fine. The others are the d3, d5 and d7. So I guess the dice rolling algorithm of IC does not have set forms of dice, but just rolls whatever you ask it to do. Actually, these can all be faked with 'normal' polyhedral dice.
The ENWorld dice-roller, of course, can't do this because it has the standard polyhedra dice pre-set in the program. However, as I said, you could use the ENWorld dice-roller to 'fake' these dice. For example, to get a d7, just roll a d8 and re-roll on a result of 8.
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