D&D 4th Edition Adventure: Protection (Mal Malenkirk) - Page 25





  1. #241
    "Nice job Lenard!"

    "Excellent Gil! Way to keep him out of our tavern!"

    Eyes blazing in rainbow light, he fails to impact the northern archer.

    actions
    Movement: Walk to N26.
    Standard: Spiteful Glamor vs. Norther archer: 1d20+4, 1d8+4+1d6 → ([4, 4], [8, 4, 6]) Roll Lookup . Miss.
    Minor: Warlock's Curse on Gang Leader.


    mini-stats
    Atremis Harks- Male Human Hybrid: Warlord/Warlock 1
    Status: bloodied
    Darkspiral Aura: 1
    Initiative: +0, Passive perception: 9, Passive Insight: 9
    AC: 16, For: 16, Ref: 17, Will: 16 HP: 9/24, Bloodied: 12, Surge value: 6, Surges/day: 6/7
    Speed: 6 squares, Languages: Common, Primordial
    AP: 1 Powers: Eldritch Strike, Spiteful Glamor, Furious Smash, Darkspiral Aura, Battlefront Shift, Hammer and Anvil, Inspiring Word, Second Wind, Lead by Example, Sustaining Cloak

    Darkspiral Aura
    Anyone who targets Artemis will trigger Darkspiral aura, taking 1d6 damage immediate interrupt damage

    Last edited by FourMonos; Thursday, 25th November, 2010 at 08:19 PM.

 

  • #242
    Registered User
    Waghalter (Lvl 7)

    CaBaNa's Avatar

    Join Date
    Feb 2009
    Location
    USA
    Posts
    3,064
    Reviews
    Read 0 Reviews

    Ý Ignore CaBaNa
    Gil beams from ear to ear, Making good impressions on the references, doing really well with the first impressions here. As the wizard thinks this, he realizes it''s the second time in mere hours he had found himself daydreaming of living in Daunton.

    Glad to be be apart of the team Artemis! excitedly chirped Gil, The feeling of being accepted was new, but it felt great to him.
    MAGIC!

  • #243
    Registered User
    Minor Trickster (Lvl 4)



    Join Date
    Oct 2010
    Location
    Bournemouth
    Posts
    66
    Reviews
    Read 0 Reviews

    Ý Ignore kristoaster
    OOC: can anyone lay on some healing? Being stabilized means I can't die, but I also can't recover on my own....

  • #244
    Registered User
    Minor Trickster (Lvl 4)

    Antithetist's Avatar

    Join Date
    Mar 2010
    Location
    Gloucestershire, England
    Posts
    736
    Reviews
    Read 0 Reviews

    Ý Ignore Antithetist
    Halcyon rises stubbornly to his feet once more and musters his strength for another all-out attack, but all the damage he has sustained is slowing him down noticeably and the big hobgoblin has little trouble swatting the blow aside.

    OOC
    Once again...

    Minor: Ardent Vow

    Standard: Blazing Brand on Sinruth: 1d20+7=11, miss vs Fort

    Sinruth is subject to Halcyon's sanction TENT: -2 to attacks that don't include him, 5 radiant damage 1/per round when making such an attack.


    OOC: Ehhhhhh. Think I might pick up Lay on Hands instead of Ardent Vow if Halcyon rides again after this. At least I don't have to make any attack rolls for Lay on Hands.


    Halcyon Quick Stats
    Halcyon, Warforged Paladin 1
    Initiative: -1, Senses: Passive Perception: 13, Passive Insight: 13

    AC 18, Fort 15, Ref 11, Will 15
    HP 4/29, Bloodied 14, Surge Value 7, Surges 10/12
    Saving Throws +2 against ongoing damage, can take roll or 10 on death saves
    Speed 5

    Action Points 0

    Powers
    Warforged Resolve
    Divine Pursuit
    Channel Divinity (Divine Mettle/Divine Strength)
    Blazing Brand
    Ardent Vow x3

    Daily Item Powers 1
    -

    Consumables
    2 gp

    Conditions
    -

  • #245
    Registered User
    Myrmidon (Lvl 10)



    Join Date
    Jan 2002
    Location
    montreal
    Posts
    3,834
    Reviews
    Read 0 Reviews

    Ý Ignore Mal Malenkirk
    Quote Originally Posted by Antithetist View Post
    Ehhhhhh. Think I might pick up Lay on Hands instead of Ardent Vow if Halcyon rides again after this. At least I don't have to make any attack rolls for Lay on Hands.
    GM: No kidding. On a tough fight, Lay on hands allow a lot more extra damage than Ardent Vow if you factor the attacks made by PCs (Halcyon included) who wouldn't have been up to fight without the extra healing.

    On a fight that's not so tough, Ardent Vows will allow more damage while Lay on hand is useless, but you were winning easily anyway so...

    It's like having to chose between a player that post great stats during the season but chokes during the playoffs and a grinder that plays honestly during the season but really picks up the pace when it matters.

  • #246
    Registered User
    Gallant (Lvl 3)

    LogicsFate's Avatar

    Join Date
    Feb 2005
    Location
    Palm Coast, FL 32164
    Posts
    2,638
    Reviews
    Read 0 Reviews

    Ý Ignore LogicsFate
    Queen, in a look of frustrations pounds the wall with metallic fists. At point of impact the construct explodes into a veritable Fog of Insects. The tiny bugs consume the boss and make it hard to see, after a moment they retract forming a defensive matrix around queen and leaving the boss with a few tiny cuts he didn't have before.

    Queen steps back from the wall and the falls back reverting to dog form. Releasing more tiny constructs and strengthening the matrix.
    Fight Me Queen says without the strength necessary to make the words mean anything.


    OOC: (Action)Fog of Insects MISS! Half damage: 4 damage to the big boss.
    Move: south one space to M20
    Minor: WS Free shift to N21

    Fog of Insects, big boss. +2 Defenses TEoE (1d20+4=5, 2d10+4=8)


    Queen ministat block

    Queen(Approved!)
    Perception: 19 Insight: 14
    AC 15+2 Fortitude 14+2 Reflex 11+2 Will 16+2
    Hit Points: 30 / 30 Bloodied: 15
    Temporary Hit Points: 0
    Resist: -4 melee/ranged damage while in beast form.
    Saving Throw: +2 vs. Ongoing damage effects, take 10 vs Death.
    Action Points: ? Second Wind: ?
    Healing Surge:7 Surges per day: 11 / 11
    At-Will Powers: Swarming Locusts, Wild Shape, Grasping Claws, Storm Spike
    Encounter Powers: [s]Stinging Cloud/[s],Warforged Resolve
    Daily Powers: [s]Fog of Insects[s]
    Condition:

    Last edited by LogicsFate; Friday, 26th November, 2010 at 04:03 PM.
    Trivially Analytic, Righteously Skeptical

  • #247
    Registered User
    Scout (Lvl 6)

    Dekana's Avatar

    Join Date
    Nov 2007
    Location
    Nagoya, Japan
    Posts
    2,070
    Reviews
    Read 0 Reviews

    Ý Ignore Dekana
    OOC: Somebody roll above a 10!
    close the world, .txEn eht nepo

  • #248
    Registered User
    Gallant (Lvl 3)

    LogicsFate's Avatar

    Join Date
    Feb 2005
    Location
    Palm Coast, FL 32164
    Posts
    2,638
    Reviews
    Read 0 Reviews

    Ý Ignore LogicsFate
    Quote Originally Posted by Dekana View Post
    OOC: Somebody roll above a 10!
    OOC:
    NEVER! I must say I'm glad that there is no penalty for rolling a one, I would have eaten my own head by now.
    Trivially Analytic, Righteously Skeptical

  • #249
    Registered User
    Cutpurse (Lvl 5)



    Join Date
    Jun 2010
    Location
    Sydney, Australia, Australia
    Posts
    794
    Reviews
    Read 0 Reviews

    Ý Ignore rb780nm
    OOC: Natural one is still automiss isn't it? #onlylearningrulesastheycomeup

  • #250
    Registered User
    Gallant (Lvl 3)

    LogicsFate's Avatar

    Join Date
    Feb 2005
    Location
    Palm Coast, FL 32164
    Posts
    2,638
    Reviews
    Read 0 Reviews

    Ý Ignore LogicsFate
    Quote Originally Posted by rb780nm View Post
    OOC: Natural one is still automiss isn't it? #onlylearningrulesastheycomeup
    OOC: That sounds right, I was referring to critical misses that are in some rpgs and a lot of home rules where if you roll a one you have a chance to; stab your buddy, break your weapon, trip and fall, watch your weapon explode, ect.
    Trivially Analytic, Righteously Skeptical

  • + Log in or register to post
    Page 25 of 31 FirstFirst ... 1516171819202122232425262728293031 LastLast

    Similar Threads

    1. Trapped in Hell's Basement (DM: Mal Malenkirk Judge:Covaithe)
      By Mal Malenkirk in forum Living 4th Edition
      Replies: 480
      Last Post: Monday, 14th June, 2010, 04:46 PM
    2. Zombies and Crooks (DM:Mal Malenkirk Judge: Covaithe )
      By Mal Malenkirk in forum Living 4th Edition
      Replies: 589
      Last Post: Monday, 11th January, 2010, 02:51 AM
    3. Protection
      By Bowlergreatness in forum ISRP Rules and Rulings Reference (OOC)
      Replies: 1
      Last Post: Monday, 27th June, 2005, 11:00 PM
    4. Protection from Paralysis/Protection from Charm spells: What level?
      By Forrester in forum D&D and Pathfinder Rules & Discussion
      Replies: 2
      Last Post: Thursday, 29th August, 2002, 02:17 AM
    5. Mal Malenkirk's philosophy of dragon DMing
      By Mal Malenkirk in forum RPGs & Tabletop Gaming Discussion
      Replies: 2
      Last Post: Wednesday, 6th March, 2002, 08:36 AM

    Posting Permissions

    • You may not post new threads
    • You may not post replies
    • You may not post attachments
    • You may not edit your posts
    •