Carrion Crown AP (Savage Stampede) - OOC

rangerjohn

Explorer
Well, there is the choice of my original concept:

Zeldana Female Half Varasian Elf Rogue

Stats: 8,13,12,17,12,16



Str 13 +1
Dex 19 +2 racial adjustment +4
Con 12 +1
Int 12 +1
wis 8 -1
Cha 16 +3



Rapier +4 1d6+1 +1d6 SA
Shortbow +4 1-6

Feats: Weapon Finesse, Skill Focus(b)

Traits:
Varasian Wanderer :+1 Perform always class skill
On the Payroll +150 gp

Skills:
Perception:1 rank +3 CS+ 2 Keen Senses +3 -1 wis Skill Focus=8 (9 vs traps)
Stealth 1 rank +3 CS +4 Dex=8
Use Magic Device 1 rank +3 CS +3 Cha= 7
Diplomacy 1 rank +3 CS +3 Cha =7
Knowledge, Local 1 rank +3 CS +1 Int =6
Disable Device 1 rank +3 CS +4 Dex =8
Climb 1 rank +3 CS +1 Str =5
Perform, Oratory 1 rank +3 CS + 3 Cha +1 trait = +8
Acrobatics 1 rank +3 CS + 4 Dex = 8

Fort +1
Ref 6
Will -1


Or


Christian Male Aasimar

Cleric of Iomedae

Str 17 +3
Dex 12 +1
Con 12 +1
Int 8 -1
Wis 18 +4 +2 racial adj
Cha 15 +3 + 2 racial adj

Racial abilities:
+2 wis:+2 cha
base speed 30'
darkvision 60'
skilled: +2 perception and diplomacy
SLA: Daylight 1/day as cleric of his level
Celestial Resistance: acid, cold, and electricity resistance 5

Longsword +5 1-8+3
or two-handed +5 1-8+4


Feats: Selective Channelling,

Traits: Heirloom Weapon [longsword]
Subject of Study: +1 damage vs. undead


Skills:
Knowledge, Relegion 1 rank +3 cs -1 int =+3
Sense Motive 1 rank +3 cs +4 Wis =+8
Perception +4 Wisdom +2 skilled =+6
Diplomacy +3 Cha +2 skilled = +5

Domains:
Sun

War (Tactics)
 
Last edited:

log in or register to remove this ad

HolyMan

Thy wounds are healed!
Well rangerjohn either would fit into this as a rogue or a cleric are both roles needed.

Ever think to go Half-Elf Cleric/Rogue?? And have both as your favorite class, LOL

HM
 


HolyMan

Thy wounds are healed!
So the question becomes which class first huh?

Tough one at that. But with the first adventures declaration of going to an old prison to stop a riot of undead inmates I would say cleric first hands down - but that's just me. :p

HM
 

rangerjohn

Explorer
Something like this? Only question is why a cleric of Iomedae would be travelling with this group? But she probably fits the best as far as fighting the undead.


Christian Male Half Elf

Cleric of Iomedae

Str 17 +3
Dex 12 +1
Con 12 +1
Int 8 -1
Wis 18 +4 +2 racial adj
Cha 13 +1

Racial abilities:
+2 wis
base speed 30'
lowlight vision
keen senses +2 perception
Adaptability: free skill focus feat
Multi-talented: cleric and rogue favored classes


Fort +3
Ref +1
Will +6

Longsword +5 1-8+3
or two-handed +5 1-8+4


Feats: Selective Channelling, Skill Focus

Traits: Heirloom Weapon [longsword]
Subject of Study: +1 damage vs. undead


Skills:
Sense Motive 1 rank +3 cs +4 Wis = +8
Perception +4 Wisdom +2 keen senses, skill focus +3 = +9

Class Abilities:
Channel Energy 4/day 1-6 points healing or 1-6 +1 damage to undead
Domains:
Sun: Sun's blessing + cleric level damage to undead with channel energy

War (Tactics)
Seize the Iniative: 7/day allows one ally to roll two dice for iniative and take either result.

Spells:
O:3
Create Water, Light, Stabilize

1:2+1
Bless, Protection Vs Evil+ Magic Weapon
 
Last edited:

HolyMan

Thy wounds are healed!
By the look of the PG you all will probably not know each other to start. But will have an old acquaintance in common. So this should make it fun.

HM
 

Orius

Legend
So the question becomes which class first huh?

Tough one at that. But with the first adventures declaration of going to an old prison to stop a riot of undead inmates I would say cleric first hands down - but that's just me. :p

HM

Well turning undead would likely be useful, but my necromancer can control them, so that's fun too.
 

Herobizkit

Adventurer
After reading the PG and figuring out that Carrion Crown is Paizo's answer to Ravenloft, my Duergar doesn't seem to 'fit'... but maybe it's that unfitting which will make him interesting.
 

Herobizkit

Adventurer
That reminds me... how 'specific' do you run your combats, [MENTION=84167]HolyMan[/MENTION]? Should we be worrying about reach, positioning, tactics, etc or are the combats going to be more narrative?
 

HolyMan

Thy wounds are healed!
Hmmm... that's roght of all the people in this I think you are the only one I have never gamed with. Everyone else knows pretty well how I run combats.

Here is an example of combat as I am running test games for a group about to run this AP as well.

http://www.enworld.org/forum/playing-game/302071-carrion-crown-closed-group-ct.html

I like everyone to give a good post of their characters actions (for those who like to narrate) and we still use all the crunch from the game (as some players like to run those numbers as well).

So the answer is a mix as long as everyone is having fun.

HM
 

Remove ads

AD6_gamerati_skyscraper

Remove ads

Upcoming Releases

Top