[Arcane Row - Venza]The Mystic Pearl - Page 6

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    [Arcane Row - Venza]The Mystic Pearl

    One of the mysteries of E’n is the phenomenon known as Arcane Row. Whether it is a manifestation of the Other World with multiple entrances, a relic of some ancient culture or some other abstruse or unknown explanation one thing is true: Arcane Row appears in some fashion in nearly every major community on E’n.

    Arcane Row is filled with an ever-changing array of shops and seemingly mad hawkers selling items exotic and magical, bizarre creatures, and strange apparati. The Row looks different in every city it appears in; in Venza, Arcane Row is approached either through the narrow Meraviglia Street lit by golden glasslights, or Glimmerweed Canal. Shoppers approaching from the canal are greeted by a two foot tall sandstone statue covered in flaking gold leaf and sporting a broad grin of razor sharp teeth. The landing opens up onto a courtyard floored with smooth paving stones and with an elaborately carved well-head in the center. A bewildering array of shops and stands are crammed cheek by jowl along every wall and in the courtyard.

    While shops and hawkers fill every side of the Row the main attraction and seemingly the only constant in every manifestation of Arcane Row is:

    The Mystic Pearl

    Emporium of the Magical and Bizarre

    A tiny storefront demarks the entrance to this store, unassumingly decorated with a collection of dusty oddities in a window of thick paneled glass. Great mottled eggs, a stuffed bird of brilliant hue, a rusty cauldron, and a massive snakeskin are among the bizarre items on display. To those in the know however all that is important is the mark upon the door, that of a golden lamp proclaiming this as a gateway to the premiere magic store on E'n...

    Stepping inside you find yourself in a far large space than expected, infact you can see no end to the rows and rows of shelves all lined with fascinating, but seemingly useless items. Straight ahead you see an oval counter behind which an obese fellow possessed of a long lusterous black moustache - as if to make up for the lack of hair on his head - stands smiling in welcome. Almar Ben Shawari, Proprieter a brass plaque announces.

    "Ah my friend! Welcome to the Mystic Pearl! How can I serve you this day? Please, look over my manifest and see which of my wonders might tickle your fancy and unburden your purse!"

    The proprietor exclaims warmly, placing a series of beautifully illuminated lists before you proclaiming his wares.

    Once you have decided upon what you want Almar Ben Shawari smiles hugely,

    "Ah an excellent choice! I can see I deal with a person with an eye for quality! Let me see that will be..." He scrawls down the items you have selected on a small slateboard with each's price listed and a total below and shows it to you. Once you have paid, stroking his moustaches with satisfaction, he produces a small golden bell and calls, "Saleem bring out the order!"

    Some minutes pass before a small swarthy boy wearing a mutinous expression appears from amidst the maze of shelving with your items in hand, or particularly heavy or bulky items floating on a translucent disk behind him.

    "There you are, enjoy, enjoy. And please always remember the Pearl's money back guarantee - we guarantee we won't give you your money back! Please come again!"

    Special materials items

    Silvered Earthbreaker +1 (2,520 gp)
    Adamantine Kris Dagger (3,002 gp)
    Fire-forged steel longsword (615 gp)
    Mithril chain shirt (1100 gp)

    Minor Magical Items

    (x2) +1 Bracers of Armor (1,000 gp each)
    (x2) +2 Bracers of Armor (4,000 gp each)
    +3 Bracers of Armor (9,000 gp)
    +1 Shield, light wooden (1,153 gp)
    +1 Shield, Heavy Steel (1,170 gp)
    (x3) +1 Studded Leather armor (1,175 gp each)
    +1 Mithral Chain Shirt (2,100 gp)
    +1 Shadow Armor (Studded Leather) (4,925 gp)

    +1 Amulet of Natural Armor (2,000 gp)
    +1 Ring of Protection (2,000 gp each)
    +1 Bracers of Armor (1000gp)
    +1 Cloak of Resistance (1000 gp)

    (5) +1 Bolts, repeating crossbow (1,031 gp)
    +1 Crossbow (2,335 gp)
    +1 Composite Longbow +1 Str (2,500 gp)
    +1 Greatclub (2305 GP)
    +1 Greatsword +1 (2,350 gp)
    +1 Sap (2,301 gp)
    (2x) +1 Scimitar (2315 GP)
    +1 Cold Iron Heavy Mace (4624 GP)
    +2 Gauntlet, spiked (8,305 gp)
    +1 Heartseeker Dagger (8,302 gp)
    +1 Planar Shortsword (8,310 gp)
    +1 Mimetic Shortsword (8,310 gp)
    +1 Shock Flail (8,308 gp)
    +0 Amulet of Mighty Fists (Flaming) (4000 gp)

    (x7) Potions, Cure Light Wounds (50 gp each)
    (x4) Potion of Cure Moderate Wounds (300 gp each)
    Potion of Purify Food and Drink (25 gp)
    Potion of Resistance (25 gp)
    Potion of Stabilize (25 gp)
    Potion of Comprehend Languages (50 gp)
    Potion of Endure Elements (50 gp)
    Potion of Mage Armor (50 gp)
    Potion of Oil of Magic Weapon (50 gp)
    Potion of Rejuvenate Eidolon, Lesser (50 gp)
    Potion of Shield of Faith +3 (CL 6) (300 gp)
    Potion of Spider Climb (300 gp)
    (x5) Potions of Levitate (300 gp each)
    Potion of Rope Trick (300 gp)
    Potion of Gaseous Form (750 GP)

    (x2) Scrolls of Floating Disk (25 gp each)
    Scroll of Hypnotism (25 gp)
    Scroll of Moment of Greatness (25 gp)
    (x5) Scroll of Undetectable Alignment (25 gp)
    Scroll of Unseen Servant (25 gp)
    Scroll of Spontaneous Immolation (150 gp)
    Scroll of Prayer (375 gp)

    Ring of Swimming (2,500 gp)

    Wand of Prestidigitation (34 charges) (255 gp)
    Wand of Resistance (50 charges) (375 gp)
    Wand of Chill Touch (15 charges) (225 gp)
    Wand of Comprehend Language (26 charges) (390 gp)
    Wand of Mage Armor (43 charges) (645 gp)
    Wand of Magic Missiles (10 charges) (150 gp)
    Wand of Magic Missiles (25 charges) (375 gp)
    Wand of Shield (42 charges) (630 gp)
    Wand of Levitate (4,500 gp)
    Wand of Invisibility (4,500 gp)
    Wand of Bull’s Strength (4,500 gp)
    Wand of Remove Curse, 10 charges (2,250 gp)
    Wand of Cure Light Wounds (50 charges) (750 gp)
    Wand of Cure Light Wounds (Caster Level 4, 50 charges) (3,000 gp)
    Wand of Cure Light Wounds (Caster Level 5, 50 charges) (3,750 gp)

    Apprentice Cheating Gloves (2,000 gp)
    (x2) Bag of Holding (type I) (2,500 gp each)
    Bracers of Archery, Lesser (5000 gp)
    Brooch of Shielding (85 points) (1,262.4 gp)
    Campfire Bead (720 gp)
    Cauldron of Brewing (2,000 gp)
    Circlet of Persuasion (4,500 gp)
    Dust of Tracelessness (250 gp)
    (x2) Elixirs of Hiding (250 gp each)
    (x6) Elixirs of Love (150 gp each)
    Dust of dryness (850 gp)
    Eyes of the Eagle (2,500 gp)
    (x2) Feather Step Boots (2,000 gp)
    (x2) Feather Token - anchor (50 gp ea.)
    (x2) Feather Token - bird (300 gp ea.)
    Feather Token - fan (200 gp)
    Feather Token - Swan Boat (450 gp)
    Figurine of Wondrous Power (Silver Raven) (3800 gp)
    (x2) Gloves of Reconnaissance, (2,000 gp)
    Ioun Stone, Clear Spindle (4,000 gp)
    Minor Bag of Tricks (form of a Top Hat): Rabbit (weasel stats minus attach), Weasel, Turtle, Tiny Bird (Raven stats), Cat; 20% chance for each; (1100 gp)
    Robe of Infinite Twine (1,000 gp)
    Sandals of Quick Reaction (4,000 gp)
    Shirt of Immolation (8,000 gp)
    Warpaint of the Terrible Visage (100 gp)

    (x2) +2 Belt of Giant Strength (4,000 gp)
    (x2) +2 Belt of Incredible Dexterity (4,000 gp each)
    +2 Headband of Alluring Charisma (4,000 gp)
    Shifter's Headband +2 Cha, (4,500 gp)

    Medium Magical Items

    Dagger of Doubling (10,302 gp)
    +1 Darkwood Spellstoring Quarterstaff (8,340 gp)
    +3 Slick, improved Armor (Banded mail) (24,000 gp)
    +4 Shield, heavy steel (16,170 gp)

    +4 Belt of Mighty Constitution (16000 gp)
    Belt of Thunderous Charging (10000 gp)

    Potion of Magic Fang, greater (750 gp)

    Ring of Evasion (25,000 gp)

    Rod of Wonder (12,000 gp)
    Rod of Dissolution (2 charges) (6,000 gp)

    Scroll of Magic Circle Against Chaos (375 gp)
    Scroll of Loathsome Veil (375 gp)
    Scroll of Howling Agony (375 gp)
    Scroll of Fleshworm Infestation (700 gp)
    Scroll of Malicious Spite (700 gp)

    Staff of Charming (17,600 gp)

    Wand of Tree Shape (4,500 gp)

    Boots of Striding and Springing (5500 gp)
    Cloak of Minor Displacement (24,000 gp)
    Drinking Horn of Bottomless Valor (24,000 gp)
    Figurine of Power, Bronze Griffon (10,000 gp)
    Mattock of the Titans (23,348 gp)
    Manual of Quickness in Action +1 (27,500 gp)

    Major Magical Items

    Shifter’s Sorrow (12,780 gp)
    Staff of Enchantment (82,000 gp)
    Staff of Illusion (82,000 gp)
    Staff of Conjuration (82,000 gp)

    Wand of Major Image (11,250 gp)

    Manual of Gainful Exercise +3 (82,500 gp)
    Golem Manual, stone guardian (44,000 gp)
    Amulet of Mighty Fists +3 (45,000 gp)

    Purchasing Items not listed above
    There is a 75% chance that items below a community’s base value will be able to be found and purchased (rolls of 76-100 indicate failure to find an item). If you are seeking multiple items of the same type you must roll for each in turn, the first failure means there are no more in stock. Items above that must be in the Mystic Pearl’s inventory or may be commissioned, see below. Base Values of communities that currently have access to Arcane Row are listed below.
    Venza: 16,000 gp
    Martna: 4,000 gp
    Tritower: 2,000 gp
    Diminishing odds
    Items above the community's base value still have a chance of being stocked. This chance falls 5% for every 1,000 gp of value over the community's base. So, there is a 70% chance to find something of 17,000 gp value in Venza on down to 5% chance of finding something valued at 30,000 gp.

    Commissioning Items
    Items commissioned by a character have a special waiting time before they can be used in Living Pathfinder. The waiting time is triple the length of time required to craft the item. For example, if a +2 Cloak of Resistance was commissioned the player would need to wait 12 real life days before it would be usable in game, since it costs 4,000gp and each 1,000gp requires a day of crafting, assuming the character is able to reach a magic shop. This would mean an expensive item could take months to come, though in game it would likely still arrive faster than its craft time. To speed that process, a player can spend 1 DMC to bypass 60 real life days in the commissioning of an item. Commissioned items must be paid for in advance.

    How to Use Arcane Row and the Mystic Pearl
    Characters can only visit Arcane Row, commission an item, or pick up an item between adventures - barring DM permission. The player posts in this thread stating he buys an item from the inventory and deducts the cost from his gold total. If attempting to buy a magical item below the base value and not in the Pearl’s inventory (items above base value are not available unless in the inventory lists or by commission) the player will need to add the roll to his post. Please use ENWorld’s dice roller. If successful, deduct the cost from your characters gold total. With commissioned items post when the item is commissioned and also when the time has passed and the character picks up the item.

    Magic, masterwork and other unusual items can also be sold for full value here. When selling an item, post what it is and its cost. Add that cost to your character’s wealth total. If there is an error a judge will contact you to get it corrected.

    Note: Mundane equipment [pp. 142-143 Core (weapons), pg.151 Core (armor), pp. 158-159 Core (goods and services), pg.177 APG (weapons), pg.180 APG (armor), pg.182 APG (goods and services)] and masterwork versions of the above are available at all times. Items made of special materials and poisons (pg. 559 Core) are subject to the 75% rule.

    A judge will update the inventory when necessary.
    Last edited by Living PF Judge; Thursday, 2nd January, 2014 at 08:30 PM. Reason: Updated inventory [jkason] 1/2/2014 as of post #461

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