Hearty Mates of the Blood Hawk (Pirates of the Broken Sea RG)





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  1. #1

    Hearty Mates of the Blood Hawk (Pirates of the Broken Sea RG)

    Arrr mateys, ye'll be postin' yer character sheets here.
    Last edited by Orius; Thursday, 6th January, 2011 at 07:17 AM.
    PbP info here: http://www.enworld.org/forum/5396456-post81.html

 

  • #2
    Kiltro
    Race: Kobold
    Class: Sorcerer 1


    Abilities

    Code:
    STR:  7  (-2)
    DEX: 14  (+2)
    CON: 13  (+1)
    INT:  8  (-1)
    WIS:  9  (-1)
    CHA: 17  (+3)

    Stats
    Code:
    HP:    5
    FORT:  +1 (+0 base, +1 CON)
    REF:   +2 (+0 base, +2 DEX)
    WILL:  +1 (+2 base, -1 WIS)
    INIT:  +2
    BAB:  +1  (0 base, +1 size)
    AC: 14 (+1 size, +1 nat arm, +2 dex)

    Combat Stats

    Melee -1
    Ranged +3

    Melee Dagger -1 to hit, 1d3-2dmg, 19/20x2, P or S
    Dagger Thrown +3 to hit, 10' range, 1d3-2dmg, 19/20x2, P or S
    Pistol +3 to hit, 50' range, 1d8dmg, x3, P

    FEATS

    Scribe Scroll

    SKILLS

    4 Points (2 base -1 INT x4)
    Code:
    Concentration:    +5  (4 rank, +1 CON)

    Racial Traits

    Darkvision 60'
    -4 STR, -2 CON, +2 DEX
    +1 Natural Armor
    Light Sensitivity (Dazzled in bright sunlight or daylight spell)
    +2 to Craft Trap, Search, Profession Miner
    Speed is 30'
    Speak Draconic
    Favored Class: Sorcerer

    Size Traits

    +4 to Hide
    -4 Grapple
    +1 AC due to Size

    Sorcerer Traits


    Spells per day:
    0 Level - 6/day (_)(_)(_)(_)(_)(_)
    1 Level - 4/day (_)(_)(_)(_)

    Spells Known:
    0 Level - (Detect Magic, Read Magic, Acid Splash, Mage Hand)
    1 Level - (Mage Armor, Grease)

    Equipment
    Code:
    spell pouch      -  5gp - 2.0lb
    scroll materials - 50gp - 0.0lb (for 4 scrolls)
    scroll case x2   -  1gp - 1.0lb
    chalk x10        -  1sp - 0.0lb
    belt pouch       -  1gp - 0.125lb
    signal whistle   -  8sp - 0.0lb
    pistol           -  0gp - 3.0lb
    20 shots         -  0gp - ?.?lb
    dagger           -  2gp - 0.5lb
    pack             -  2gp - 0.5lb
    14.1gp
    7.125lb load (Light=17.25)
    Attached Thumbnails Attached Thumbnails kobold_pirate_by_tghermit-d2xq2la.jpg  
    Last edited by Fangor the Fierce; Sunday, 12th December, 2010 at 04:44 PM.

  • #3

    Zandibus the Maker

    Zandibus the Maker



    Class: Psion (Shaper)
    Race: Halfling
    Age 52

    Who is Zandibus the Maker, the greatest Psion, and Pirate ever to have sailed the seas? Where did this halfling adonis who breaks hearts in every port and ruins women for other men come from?

    Zandibus was found by the crew sunburnt and near starving sailing a tiny dingy in the middle of the ocean. He claimed to have come from a wonderous land called Xeth where he was the Prince of a fabulous Empire of Halflings who ruled over giants bound by powerful mental magics.

    His family were deposed by the Halfling parliament, but when they were slain fleeing the royal palace the enchantments they had wrought were destroyed freeing the giants. The attack of the giant slaves after his father was slain came just in time to save Zandibus who managed to sneak away and steal a small boat.

    One day he intends to reclaim his Kingdom and those who help him will be rewarded with unimaginable wealth. His crew mates alternate between being captivated by his incredible tales and simply incredulous. The truth? Well Zandibus is certainly arrogant enough to have been a Prince, but Xeth appears on no charts and the area Zandibus claims it is in is known as the Shadow Circle famous for the number of ships which vanish within it's borders.
    Last edited by Aldern Foxglove; Thursday, 9th December, 2010 at 10:50 PM.

  • #4

    Erdrak

    Erdrak
    picture way to big




    Erdrak (Readonly)
    Last edited by jackslate45; Tuesday, 7th December, 2010 at 01:23 PM. Reason: Added Crowbar and Greatsword instead of Greataxe

  • #5
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    Mirovince.


    Warning!!! Picture may lead others to believe he's actually cool.
    He isn't. Don't be fooled.


  • #6
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    Turrick

    ooc


    Turrick loved the ocean, he loved the free flow of the currents. The ever changing tides, the ebbs and flows... The gnome was drawn to the water at an early age. Somethiing about the steady chaos it held.

    Perhaps it was the natural progression of his love for treasures and his love of the water that led him to the life he had currently chosen. Something about the absolute freedom piracy presented...

    He had fallen into a group of like minded people. Some were less than personable, but all were of a kindred spirit. The ship seemed one place where Turrick fit in after a life of being the black sheep. He was home on the waters.
    Attached Thumbnails Attached Thumbnails 20080425_114780_rar_0.jpg  
    Last edited by OnlytheStrong; Wednesday, 8th December, 2010 at 08:07 AM.

  • #7
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    Minor Trickster (Lvl 4)

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    Kutyak the cold hearted, caller of wraiths and guardian of secrets, worst marksman on the broken sea

    Description



    Age: 21
    Height: 3'2"
    Weight: 35lb.
    Hair: dirt brown
    Eyes: green
    Skin: sunburned

    Description: Kutyak is about the same height as the average halfling, but with proportionally longer legs and arms. He is muscular for a goblin, which simply means his chest isn't concave, and his greyish skin is covered in bruises, hair and sunburn. He is usually followed around by his tiny white monkey Ramon.

    Background:When his tribe met it's end, as they often do, at the hands of a group of brave adventurers, Kutyak the shamans apprentice escaped with his life and several of the shamans valuable books. He wandered the land long in search of a new home, but no town wanted to harbor a goblin. Eventually he came to the city of thieves, the first settlement he had visited without being robbed and chased away with pitchforks. He stayed there for a while until he was accepted aboard a pirate ship, eager to prey on the people who so like preying on him.
    stats
    Race: goblin
    Class: necromancer
    Level: 1 (0 XP)
    Alignement: CN
    Religion: ungodly swine
    Languages: Common, goblin, halfling, orc, giant

    Str: 14 (-2 racial)
    Dex: 15 (+2 racial)
    Con: 15
    Int: 17
    Wis: 13
    Cha: 9 (-2 racial)

    AC: 13 (10 +2 dex +1 size)
    HP: 6
    Init: +2
    Speed: 30'
    Saves: Fort +2, ref +2, will +3
    Melee: +3 (0 bab +2 str +1 size)
    Ranged: +3 (0 bab +2 dex +1 size)

    Attacks:
    Dagger +3, 1d3 +2(19-20/x2), 10' range if thrown
    Pistol -1, 1d8 (X3) (non-proficient)

    Racial features: Small size, 30' land speed, 60' darkvision, +4 to move silently and ride checks.

    Class features: Summon familiar

    Feats: Spell focus(necromancy), scribe scroll

    Skills:
    Code:
    Skill               bonus  ranks  mod  misc
    Spellcraft          +5     2      3    0
    Concentration       +6     4      2    0
    Know(arcana)        +5     2      3    0
    Know(planes)        +5     2      3    0
    Profession(sailor)  +3     2      1    0
    Tumble(cc)          +6     1      2    3*
    Balance(cc)         +3     1      2    0
    climb(cc)           +3     1      2    0
    Swim(cc)            +3     1      2    0
    Hide(cc)            +6     0      2    4
    Move silently(cc)   +6     0      2    4
    Ride(cc)            +6     0      2    4
    Spot(cc)            +3     0      1    2**
    Listen(cc)          +3     0      1    2**
    
    *As long as familiar is within 1 mile
    **As long as familiar is within same square
    Gear: Pistol & 20 shots, daggerx3, spellbook, 50 ft. hemp rope

    Spellbook (illusion & enchantmment prohibited):
    Lvl 0:
    Resistance
    Acid splash
    Detect poison
    Detect magic
    Read magic
    Dancing lights
    Flare
    Light
    Ray of frost
    Disrupt undead
    Touch of fatigue
    Mage hand
    Mending
    Message
    Open/close
    Arcane Mark
    Prestidigitation

    Lvl 1:
    Cause fear
    Chill touch
    Ray of enfeeblement
    Mage armor
    True strike
    Jump
    Animate rope
    Familiar
    Name: Ramon
    Race: Monkey
    Alignement: CN

    Str: 3
    Dex: 15
    Con: 10
    Int: 6
    Wis: 12
    Cha: 5

    AC:15
    HP:3
    Init:+2
    Speed: 30', climb 30'
    Saves: fort +2, ref +4, will +3
    Attack: Bite +4, 1d3-4(x2)

    Special: +8 to balance and climb, tiny size, low-light vision, alertness, improved evasion, share spells, empathinc link

    Feats: weapon finesse

    Skills(uses masters ranks if better):
    Code:
    Skill               bonus  ranks  mod  misc
    Spellcraft          +0     2      -2   0
    Concentration       +4     4      0    0
    Know(arcana)        +0     2      -2   0
    Know(planes)        +0     2      -2   0
    Profession(sailor)  +3     2      1    0
    Tumble              +3     1      2    0
    Balance             +11    1      2    8
    climb               +11    1      2    8
    Swim                +3     1      2    0
    Hide                +10    0      2    8
    Move silently       +2     0      2    0
    Spot                +3     2      1    0
    Listen              +3     2      1    0
    Last edited by Lughart; Friday, 10th December, 2010 at 11:39 AM.
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  • #8
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  • #9
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    "Quickhands" Apeldan earned his name from the quick moves he make to shift from weapon to weapon, in a frenetic attempt to find the best suited one for the particular foe he's facing.
    James Apeldan was once a skinny lad, from a small coastal town. He earned his food helping fishermen, merchants and anyone related with seamanship.
    One fateful night, pirates attacked the small town, bombarding it from the sea. After many of the buildings were torn apart, the pirates invaded the village, pillaging and killing. One of James abilities was his good aim with the pistol. He had one, a gift from his grandfather. And he used, oh yes he did.
    Regnar and his men were ambushed inside a small barn, the remaining militia and the few civilians able to lift a weapon set a trap for the pirate. James made several bullseyes of the pirates, until the captain found him. When he was going to slay the lad, a more greedy thought crossed his mind. A marksman like that could be useful.
    And so he took the lad with him. Years passed and James Apeldan became just Apeldan, and got used to the life of a pirate. He serves the man that destroyed his life in silent obedience, but he has secret thoughts, plans and vengeance in store for his dear captain.



    Name : "Quickhands" Apeldan
    Race : Human
    Gender : Male
    Size : Medium
    Class : Fighter
    Level : 1
    Stats


    Abilities

    Strength: 14 (+ 2 )
    Dexterity: 16 (+ 3 )
    Constitution: 15 (+ 2 )
    Intelligence: 14 (+ 2 )
    Wisdom: 10 (+ 0 )
    Charisma: 7 ( -2 )

    Combat

    BAB: +1

    Weapons:
    Sap ( +3 for 1d6+ 2 - x2 )
    Longsword ( +3 for 1d8+ 2 - 19-20x2 )
    Pistol ( +5 for 1d10+ 0 - x3 )
    Heavy Flail ( +3 for 1d10+ 3 - 19-20x2 )

    Combat stats:
    Grapple: 3
    Initiative: 3
    Touch: 13
    Flat Footed: 14
    HP: 12
    AC: 18


    Saves

    Fortitude: 4
    Reflex: 3
    Will: 0

    Skills

    Skills [ (Rank)= Bonus ]
    Appraise : ( 0 )= 2
    Balance : ( 0 )= 3
    Bluff : ( 0 )= -2
    Climb : ( 4 )= 6
    Concentration : ( 0 )= 0
    Craft : ( 4 )= 6
    Decipher Script : ( 0 )= 2
    Diplomacy : ( 0 )= -2
    Disable Device : ( 0 )= 2
    Disguise : ( 0 )= -2
    Escape Artist : ( 0 )= 3
    Forgery : ( 0 )= 2
    Gather Inf : ( 0 )= -2
    Handle Animal : ( 0 )= -2
    Heal : ( 0 )= 0
    Hide : ( 0 )= 3
    Intimidate : ( 0 )= -2
    Jump : ( 4 )= 6
    Knowledge : ( 0 )= 2
    Language : ( 0 )= 0
    Listen : ( 0 )= 0
    Move Silently : ( 0 )= 3
    Open Lock : ( 0 )= 3
    Perform : ( 0 )= -2
    Profession : ( 0 )= 0
    Ride : ( 0 )= 3
    Search : ( 0 )= 2
    Sense Motive : ( 0 )= 0
    Sleight of Hand : ( 0 )= 3
    Spellcraft : ( 0 )= 2
    Spot : ( 0 )= 0
    Survival : ( 0 )= 0
    Swim : ( 4 )= 6
    Tumble : ( 0 )= 3
    Use Magic Device : ( 0 )= -2
    Use Rope : ( 0 )= 3

    Feats
    Weapon focus (Pistol) ( First level )
    Quickdraw ( Fighter bonus )
    Rapid reload (Pistols) ( Human bonus )


    Equipment


    Equipment

    Buckler 15 gp ( 5 lb)
    Flail, heavy 15 gp ( 10 lb)
    Sap 1 gp ( 2 lb)
    Chain shirt armor 100 gp ( 20 lb)
    Longsword 15 gp ( 4 lb)
    Pistol 0 gp ( 3 lb)
    Bullets (40) 4 gp ( 0 lb)
    Backpack (1) 0 gp ( 2 lb)
    Bedroll (1) 0 gp ( 5 lb)
    Blanket (1) 0 gp ( 3 lb)
    Flint/steel (1) 0 gp ( 0 lb)
    Grappling hook (1) 0 gp ( 4 lb)
    Oil (1) 0 gp ( 1 lb)
    Pot, iron (1) 0 gp ( 10 lb)
    Rope (50ft) (1) 0 gp ( 5 lb)
    Torch (1) 0 gp ( 1 lb)
    Waterskin (1) 0 gp ( 4 lb)
    Climber's kit (1) 0 gp ( 5 lb)

    Total
    150 gp ( 84 lb)

    Light Load
    58
    Medium Load
    116
    Heavy Load
    175

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