LostSoul
Adventurer
Joshua Dyal said:Still haven't found a really good substitute for the smite abilities, except smite hostile intent, or smite enemy, but IMO it's worth it to be a little fuzzy there rather than have to play with strict alignment rules. As far as I'm concerned, most actions are very difficult to plot on a dual axis graph of alignment anyway.
Change the smite ability to smite Outsider/undead/aberration/whatever supernatural evil.
In my game, smite evil works against evil clerics and supernatural evil. Not your random Joe who cheats on his taxes.
Re: metagaming alignments. I think it is important to metagame alignments rather than playing up the value systems of the time period. If you don't impose your own moral/ethical views on the game, I think the game has less meaning. I'm not sure why... something to do with exploring your own views as opposed to running a simulator.