D&D / RPG News for Wednesday, 19 January, 2011

Morrus

Well, that was fun
Staff member
[title]Green Ronin: A Message from the President[/title]

:mnm: :t20: Green Ronin's Chris Pramas has posted a long article describing what's coming for Green Ronin in 2011. He covers Mutants & Masterminds, DC Adventures, Dragon Age, A Song of Ice and Fire, Freeport, and True20.

[title]In Other News...[/title]
  • :cb: DDI Insider Update "Light on content but heavy on bug fixes". Includes Dragon 393, and Dungeon 184 for the Character Builder and Compendium. Also:
    • Adding a classic character sheet option based on the original 4E character sheet.
    • Adding a math sheet to the character sheets that shows the math involved in various aspects of the character.
    • Redesign the equipment/store interface to be more user friendly.
    • Implement a character sharing option so that others can view your character.
    • Implement custom items into the equipment section.
  • :4e: One Stop Sci-Fi Shop Necromancers of the Northwest designer Joshua Zaback provides a wide array of futuristic weapons and armor for 4th edition games.
  • :rpg: Thinking of Freelancing? Colin McComb returns to Kobold Quarterly with insights for aspiring RPG designers-- specifically, how to give good turnover.
  • :rpg: Paizo Announces RPG Superstar 2011 Top 32 Paizo Publishing today announced the finalists for RPG Superstar, the largest open-call tabletop roleplaying game design contest in history. Judges Sean K Reynolds, Ryan Dancey, Neil Spicer, and Mark Moreland selected the Top 32 from a record number of submissions in an initial contest to design a wondrous item using the rules from the Pathfinder Roleplaying Game, available in stores around the world and in electronic form on paizo.com. The Top 32 wondrous items are now on display at paizo.com, complete with judge commentary and additional comments from 2010 RPG Superstar finalists Alexander MacLeod and Jim Groves and winner Matt Goodall.
  • :3e: Alien Abduction In a slightly sci-fi twist, your party of adventurers has been abducted by aliens, who are holding them on their ship for experimentation and observation. Are your PCs strong enough to overcome these technologically-superior foes, and free the other captives? And, more importantly, will anyone believe their story if they are able to return?
 

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