Hayabusa's Dawn of Defiance: Chapter II: A Wretched Hive - Page 110





  1. #1091
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    Waghalter (Lvl 7)

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    Okay, average group initiative beats average Imperial initiative, so good guys are up first.

 

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    OOC: So no good on crashing the imperial's landspeeder, I take it, even with the Force Point Mack spent?
    So it goes.
    Active characters
    Antares, an Elven fighter/mage in Gambler1650's Legacy of the Silver Dragon 1 2 (S&S 4th)
    Fastus, blacksmith of flames in Tailspinner's Jade Regent (Pathfinder)
    Midgrim Goldhammer, a hefty dwarven fighter in Imperialus' Dwimmermount Dungeon (L L)
    Memorable games
    Sloor Sanbraiz, a Besalisk scoundrel in Possum's Dawn of Defiance I II (Star Wars Saga)
    Seif al Mariam, a touareg guide in Relique du Madde's Warlords of the Red Sands (PL6 M&M)
    Nightshift, a teleporting security guard in Jemal's Mutant Rising (PL10 M&M)

  • #1093
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    Quote Originally Posted by Binder Fred View Post
    OOC: So no good on crashing the imperial's landspeeder, I take it, even with the Force Point Mack spent?
    Sadly, while Mack's Force Point roll was high, the clone's drive skill roll was quite good.

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    "Awn three, Mack man!" Sloor leans his forearms against the open window frame, carefully lining up his shot -- frek are they going fast! Wind's a real bitch! "Awne. Taw... Three!"


    OOC: Sloor will attempt to shoot out the imperial's windshield, temporarily blinding the pilot just as Mack goes for his next manoeuvre. Don't know how you want to adjudicate that, Possum, but here are the rolls: 1d20+4=22, 3d8+2=19. Yesss!
    So it goes.
    Active characters
    Antares, an Elven fighter/mage in Gambler1650's Legacy of the Silver Dragon 1 2 (S&S 4th)
    Fastus, blacksmith of flames in Tailspinner's Jade Regent (Pathfinder)
    Midgrim Goldhammer, a hefty dwarven fighter in Imperialus' Dwimmermount Dungeon (L L)
    Memorable games
    Sloor Sanbraiz, a Besalisk scoundrel in Possum's Dawn of Defiance I II (Star Wars Saga)
    Seif al Mariam, a touareg guide in Relique du Madde's Warlords of the Red Sands (PL6 M&M)
    Nightshift, a teleporting security guard in Jemal's Mutant Rising (PL10 M&M)

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    Mack Granger, Human Male Soldier



    Trying to maneuver to take advantage of his passenger's assistance, Mack pulls ahead to give a better angle. Trying to take advantage of the distraction provided by Sloor, he jerks the speeder over again to target that rear quarter once more.

    "Garr! Maybe this time I got you buggers."

    Piloting (1d20+10=20)
    Mini Stats
    Mack Granger
    DP:
    4 (Rescue) FP: 5
    Init: +10 Perception: +10(+8 without Helmet)
    HP: 55 (17 Threshold) Current: 55 CT: 0
    Reflex: 21 (18ff) Fort: 17 Will: 15

    Weapon in Hand: nothing but a speeder

    Attack Options: Point Blank Shot, Precise Shot, Battle Analysis, Cover Fire, Running Attack, Quick Draw, Rapid Shot
    Playing & DMing: PF and SWSE

  • #1096
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    Quote Originally Posted by Binder Fred View Post
    "Saw just thraw the thing in the campactawr then," shrugs Sloor, not really caring. "Awr give it taw me."
    Darius braces himself inside the speeder, ready to spring out when needed. He doesn't draw a weapon.

    "I thought 'give' was a dirty word for you, my friend," he says, his attention full on the Imperial speeder.

    OOC: Essentially readying a quick draw and attack for when he can, unless the situation changes.
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    Mir seems to concentrate on the driver of the speeder and once brings their vehicle close enough closes her eyes and strikes out with the Force, sending a searing pain within his mind to distract his driving if nothing else.

    (( Mind Shard on the driver of the speeder 1d20+14=34 (which also refreshes her force suite with a nat 20) for 5d8=17 damage and -1 on the condition track and cannot improve its condition until the end of your next turn ))

    Mir's Mini-Stats
    Scout 2/ Scoundrel 1 / Soldier 1
    Initiative: +9 Perception: +9
    Conditions: none
    Reflex: 19 Frotitude: 17 Will: 17
    Hit Points: 44 of 44 Threshold: 17 Second Wind: 2 of 2 (13 HP healed)
    In Hand: Heavy Blaster Pistol +3 (3d8+1)
    Force Points: 7 Destiny Points: 4
    Force Powers: Cloak, Mind Trick, Mind Shard, Negate Energy, Force Blast, Rebuke, Vital Transfer
    Force Talents: Illusion, Force Harmony

  • #1098
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    (A single minute before initiative)
    Quote Originally Posted by Binder Fred View Post
    "You want a favawr in exchange?" he quietly offers. She's known him long enough now to think it's, strangely enough, an honest offer.
    Met by equally honest silence (she doesn't even look up from her hunting pistol!).

    Ah well. "Awffer's still awpen, if and when alright?" Not that he's expecting an answer this time around. Good thing too, because he doesn't get one.

    A sigh, then looking forward again (in every sense of the word). This... This *still* seems like the most bang they can get for the size of the frecsing down payment. And yet now he's starting to get butterflies in his stomach; but they can hardly back off now, can they? [etc]

    (Now)
    Quote Originally Posted by Dr Simon View Post
    "I thought 'give' was a dirty word for you, my friend," he says, his attention full on the Imperial speeder.
    "There's always sawmething taw gain," grins back the besalisk, heartbeat up to full combat-mode rhythm by this point, "even if it's just the look awn their faces when you daw sawmething marblingly generaws!"
    So it goes.
    Active characters
    Antares, an Elven fighter/mage in Gambler1650's Legacy of the Silver Dragon 1 2 (S&S 4th)
    Fastus, blacksmith of flames in Tailspinner's Jade Regent (Pathfinder)
    Midgrim Goldhammer, a hefty dwarven fighter in Imperialus' Dwimmermount Dungeon (L L)
    Memorable games
    Sloor Sanbraiz, a Besalisk scoundrel in Possum's Dawn of Defiance I II (Star Wars Saga)
    Seif al Mariam, a touareg guide in Relique du Madde's Warlords of the Red Sands (PL6 M&M)
    Nightshift, a teleporting security guard in Jemal's Mutant Rising (PL10 M&M)

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    Mack's piloting skill check missed by one initially until Sloor shot the windshield out (with a blaster shot that damn near could have seriously damaged the engine block) and Mir giving the Clone trooper the migraine of his life. The car swerves out of control and hits a street lamp. Thankfully, everyone had been wearing their crash webbings and are completely unharmed. They move out of their vehicle and begin to take a defensive stance around it.

  • #1100
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    Darius leaps from the speeder before Mack has brought it fully to a halt, his stun baton seems to appear in his hand by magic as he darts towards the nearest clone and jabs the humming baton at his chest.

    OOC

    Stun baton attack on nearest clone, charging if there's room (+2 to attack). I've added an Acrobatics rolls in case he needs one to exit the speeder safely.
    Last edited by Dr Simon; Wednesday, 14th November, 2012 at 08:45 AM.
    New from The Lazy GM: Freaks and Horrors. Pre-gen Pathfinder stats for forty monsters, classic and bizarre.
    The Lazy GM Series. Pre-generated monster stats for the discerning adventurer.
    The World of Conclave. Innovative (and free) webworld for d20.
    White Dwarf: The First 100 Issues
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