HM's Carrion Crown AP - IC - Page 38





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  1. #371
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    Gregori Ostov - Ranger/Alchemist

    Gregori looks around expecting at any moment that some wall will slide back and some half-rotted thing will lurch out crying for tasty bites of brain. But it doesn't happen. Or at least Gregori doesn't notice.

    "Where are these 'implements' supposed to be? Surely not the sarcophagus?"

    He makes the circular sign of Pharasma.

 

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    Firvinianna Laali, Half Drow Elven Sorceress

    Firvinianna casts Detect Magic to look for magical auras while they are examining things. She looks at the chambers and the decor, trying to recall if she remembers anything particularly useful.

    "It hardly seems right that special artifacts would be just lying around with the crypt unlocked."

    She holds her position in the rear of the group.

    OOC: Cast Detect Magic on entering the first chamber and keep it going.
    Perception (1d20+7=25); Knowledge Religion (1d20+3=20); Knowledge Engineering (1d20+3=8)
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  • #373
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    Firvin's half-elven ears pick up something strange coming from the ceiling. Looking up just in time she sees a multi-legged bug drop down from the ceiling to land on Toddy's back.

    "Watch out!"
    she cries causing Halál to look up and Gergori to look over. Halál spots another as it comes up from behind the warrior. "AWK! There's another!"

    Firvinianna looks past Toddy and points a finger at the creature next to Gregori arcane incantation, "Dago din!"

    <<ZAPP!>>

    The lightning crackles and scorches the creature. Firvin's ray kills the bug as it advances on Gergori. It "pops" in a spray of ichor across the warrior's shield.

    While the bird-man snaps a dagger into his hand from the spring-loaded sheath at his wrist. His arm flies out, sending a dagger across the room at the centipede on Toddy's back. But a bucking Toddy causes his throw to miss. The creature leaves the eidolon's back and rears up ready to attack.

    Marshan swings his hammer, attempting to squash the bug against the wall, just missing. Toddy turns on the bug and both claws tear into it. Just as he is biting, he wonders how awful crypt bugs must taste, and pulls back before sinking his teeth in. "That's how you do it boss." the eidolon says as the creature lays dead at it's feet torn to pieces.

    The group stands quiet and still for several minutes but no more crawling creatures appear out of the walls.

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  • #374
    "Well, if our hawkeyed expert says it looks safe, Gregori and I can lift the lid while the rest of you ready to deal with what ever comes out."

  • #375
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    Halál nods at Marshan, taking up a post to one side of the sarcophagus and readying his weapon.
    "Every normal man must be tempted, at times, to spit on his hands, hoist the black flag, and begin slitting throats."
    -- H.L. Mencken



    Legacy of Fire
    OOC IC

  • #376
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    Gregori Ostov - Ranger/Alchemist

    Gregori sheaths his sword and slings his shield onto his back before taking up posiition at one end of the sarcophagus.

    "Ready? On three. One... two... three!"

    He heaves on his end of the lid.

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    Firvinianna Laali, Half Drow Elven Sorceress

    Firvinianna nods that she is ready.

    OOC: No time today for anything else.
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  • #378
    Marshan lifts with Gregori while Toddy waits for trouble.

  • #379
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    The sarcophagus turns out to be shallow and empty of an type of remains. Instead the group finds a dozen silver arrows (brown fletched), four sun rods, six flasks of holy water, ten white fletched arrows, five blue fletched arrows, and two black fletched arrows, five potions of cure light wounds, two potions of lesser restoration, two scroll cases, and a thin darkwood case decorated with an image of a scarab with a single eye glaring from it's back (same as one of the books the Professor wishes for you to deliver).

    Firvin scans once more for magic getting more than a few reads on the items and potions as well as something inside the case.

    Loot List

    dozen silver arrows (brown fletched)
    four sun rods
    six flasks of holy water
    ten white fletched arrows - magical (not ID'ed)
    five blue fletched arrows - magical (not ID'ed)
    two black fletched arrows - magical (not ID'ed)
    five potions of cure light wounds(d8+1)
    two potions of lesser restoration
    two scroll cases - unopened magical scrolls inside
    darkwood case - unopened something magical inside

    Potions and Holy Water are labeled
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  • #380
    "Well Firvin, you will have to do the identification work. That is if we don't want to wait until after my morning prayers tomorrow."

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