HM's Carrion Crown AP - IC

Satin Knights

First Post
"Well, maybe the guard's room has info. They should have left around some instruction for newbies guards regarding the nasty prisoners." Going back to the guards' area, Marshan searches that thoroughly as well.
[sblock=actions]Take 20 search for 24 in the guards' area G. Then we can open the doors to 6.[/sblock]
 

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perrinmiller

Adventurer
Firvinianna Laali, Half Drow Elven Sorceress

Firvinianna1-1.jpg

Firvinianna nods in agreement and stands aside to let the others clear the way.

"Perhaps you are correct. Other than some nasty creatures, we have not found much to explain what is going on in here."

[sblock=Mini Stats & OOC]OOC: Yeah, ready for the next door
_______________
Firvinianna Laali
Initiative:
+5
AC: 17 (14 flat-footed, 13 Touch, 13 w/out Mage Armor)
HP: 18 Current: 18
CMB: +0 CMD: 13 Fort: +0 Reflex: +6 Will: +4 (+5 vs. Enchantments)
+1 for all with Resistance; Immune to Magical Sleep
Conditions in Effect: Mage Armor

Current Weapon in Hand: Longbow
Bardic Performance: 6/8 Rounds Remaining (lingering +2 rounds); Inspire Courage +1, Fascinate, Countersong, Distraction
Elemental Ray:
4/5 Remaining (Turn any elemental spell into Electricity)
Cantrips: Acid Splash, Ray of Frost, Detect Magic, Disrupt Undead, Resistance, Ghost Sound, Message, Light, Prestidigitation, Spark, Read Magic
Sorcerer 1st Level Spells: 4/5 remaining; Mage Armor, Magic Missile
Bard 1st Level Spells: 3/3 remaining; Cure Light Wounds, Grease, Timely Inspiration

Equipment: Sunrod, CLW Potion (2), Lessor Restoration Potion, +1 Arrows (4), Silver Arrows (4), Flasks of Holy Water (2)[/sblock]
 

HolyMan

Thy wounds are healed!
As the group searches the guard area Kee shakes her head. "What's going on here is this place is bad news." she says stomping on a stray cockroach. "Bugs, ghost music, and the undead don't make for a place I want to usually visit."

"We'll be going soon Kee," Loh says patting her shoulder. "Won't we?" she asks looking at the others.

Finding nothing in the guard area the others look to the two remaining doors. After a quick look over by Halál the dwarf gives a nod that he doesn't see any traps about.

OOC: Ready for the last area?
 


HolyMan

Thy wounds are healed!
The door opens into the light of day and the circular balcony that stands above the front doors to Harrowstone Prison.

"Hrmph," Kee says as she sees the light. "A way for the guards to get fresh air if they wanted? Or a quicker trip than all the way to the privy?" she asks with a smirk.

"You are so gross sometimes," Loh says in rebuke.

The balcony saggs to the east and most of the battlements in that area have crumbled away. Perception Checks everyone

[sblock=Perception DC 20]
Every round a medium or two small creatures stand on the balcony there is a 25% chance it will give way. The fall looks short but will probably be accompanied by stone and wood debris. Meaning it would do a little damage.[/sblock]
 

perrinmiller

Adventurer
Firvinianna Laali, Half Drow Elven Sorceress

Firvinianna1-1.jpg

Firvinianna only peeks outside and once it is learned that it is only a balcony and not a room, she backs away. As Lee and Koh start their banter, she smiles slightly and indulgently, "Indeed, guards are lazy and any old place to relieve themselves will do."

"Okay, nothing really more to see here, shall we take a break as our..." She glances at their newest companions with their not to subtle hints at no longer wanting to be in the prison and almost uses the word cowardly.

"our vocal companions wish to do. I am fine with that, perhaps we can stop by a shop to look at some alchemical fire flasks to deal with any more swarms of bugs and vermin that we might encounter when we return."

[sblock=Mini Stats & OOC]OOC: Perception (1d20+8=19)- heh
_______________
Firvinianna Laali
Initiative:
+5
AC: 17 (14 flat-footed, 13 Touch, 13 w/out Mage Armor)
HP: 18 Current: 18
CMB: +0 CMD: 13 Fort: +0 Reflex: +6 Will: +4 (+5 vs. Enchantments)
+1 for all with Resistance; Immune to Magical Sleep
Conditions in Effect: Mage Armor

Current Weapon in Hand: Longbow
Bardic Performance: 6/8 Rounds Remaining (lingering +2 rounds); Inspire Courage +1, Fascinate, Countersong, Distraction
Elemental Ray:
4/5 Remaining (Turn any elemental spell into Electricity)
Cantrips: Acid Splash, Ray of Frost, Detect Magic, Disrupt Undead, Resistance, Ghost Sound, Message, Light, Prestidigitation, Spark, Read Magic
Sorcerer 1st Level Spells: 4/5 remaining; Mage Armor, Magic Missile
Bard 1st Level Spells: 3/3 remaining; Cure Light Wounds, Grease, Timely Inspiration

Equipment: Sunrod, CLW Potion (2), Lessor Restoration Potion, +1 Arrows (4), Silver Arrows (4), Flasks of Holy Water (2)[/sblock]
 

Maidhc O Casain

Na Bith Mo Riocht Tá!
Halál steps out to the edge and takes a casual look, but quickly ascertains that there's nothing here to interest him. He moves back into the room with Firvin. "Aye, nothing here and it appears we've cleared this floor. I'm good to go on, but as the lady says we could perhaps use a bit of something to help with any more roaches we come across."
__________
HallrnykaPostHeadShot02.png


[sblock=Mini Stats]
Halál Árnyéka
Initiative: +4
AC: 16 (12 Flat-Footed, 14 Touch)
HP: 14/20
CMB: +2 CMD: 14
Fort: +4 Reflex: +4 Will: +4

Senses: DarkVision
Perception: +7 (+8 vs. Traps), Sense Motive: +7

Current Weapon in Hand: Dwarven WarAxe, Cestus

Special Abilities: Spell Resistance (07), Precision Damage, Touch the Spirit World (5/5), Judgements (0/1)

Current Conditions: None

Prayers Available Cantrips (At-Will), 1st (1/2)
Orisons: Disrupt Undead, Guidance, Sift, Stabilize
1st Level: Cure Light Wounds, Shield of Faith
[/sblock]
 
Last edited:

Satin Knights

First Post
"Lemme see! Lemme see!"
"Oh, that wasn't worth getting excited for."

Toddy is still looking for something to battle, something to do. But then again, the strawberry tarts should be coming out of the oven just now, so he is quite conflicted.

Marshan wants to continue exploring. "No sense getting banged up and coming away with no answers."
 

HolyMan

Thy wounds are healed!
"We're leaving?" Loh asks with hope in her voice. "If the answers are here, they will still be here another day, right?"

"Well I'm for leaving, but not by climbing back down the building."
Kee says, remembering the big bug that tried to eat her. "How should we get out of here?"

[sblock=OOC] Everyone, but the eidolons, could figure out that the steps leading down could put you within 40' of the front doors (which are just below the balcony everyone just saw). Maybe a little more exploration on the way out?

Or there is the door that leads to the balcony that the group fought the scythe.[/sblock]
 

Maidhc O Casain

Na Bith Mo Riocht Tá!
"We'll go out a slightly different way we came in, so as not to 'waste' the trip - we can cover some unexplored areas that way. But yes, it sounds like we're agreed that we should exit stage left for now."
__________
HallrnykaPostHeadShot02.png


[sblock=Mini Stats]
Halál Árnyéka
Initiative: +4
AC: 16 (12 Flat-Footed, 14 Touch)
HP: 14/20
CMB: +2 CMD: 14
Fort: +4 Reflex: +4 Will: +4

Senses: DarkVision
Perception: +7 (+8 vs. Traps), Sense Motive: +7

Current Weapon in Hand: Dwarven WarAxe, Cestus

Special Abilities: Spell Resistance (07), Precision Damage, Touch the Spirit World (5/5), Judgements (0/1)

Current Conditions: None

Prayers Available Cantrips (At-Will), 1st (1/2)
Orisons: Disrupt Undead, Guidance, Sift, Stabilize
1st Level: Cure Light Wounds, Shield of Faith
[/sblock]
 

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